[Map] SF VIP House
#1

Hey everyone its me back with my new map which can be used like a VIP house
I made this for a server some weeks ago but they didnt liked it....I thought to post here to see what you guys think

Screenshots







Code
pawn Код:
CreateObject(11490,-2739.60009766,1245.19995117,10.80000019,0.00000000,0.00000000,68.00000000); //object(des_ranch) (1)
CreateObject(11491,-2729.39990234,1241.09997559,12.30000019,0.00000000,0.00000000,68.00000000); //object(des_ranchbits1) (1)
CreateObject(3461,-2732.60009766,1241.90002441,10.60000038,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (1)
CreateObject(3461,-2732.39990234,1242.40002441,10.60000038,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (2)
CreateObject(3461,-2732.39941406,1242.39941406,10.60000038,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (3)
CreateObject(3461,-2732.50000000,1242.19995117,10.60000038,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (4)
CreateObject(1481,-2730.00000000,1246.30004883,13.00000000,0.00000000,0.00000000,338.00000000); //object(dyn_bar_b_q) (1)
CreateObject(1736,-2733.10009766,1242.69995117,14.69999981,0.00000000,0.00000000,248.00000000); //object(cj_stags_head) (1)
CreateObject(1828,-2737.10009766,1244.69995117,12.30000019,0.00000000,0.00000000,0.00000000); //object(man_sdr_rug) (1)
CreateObject(2296,-2734.10009766,1247.59997559,12.30000019,0.00000000,0.00000000,338.00000000); //object(tv_unit_1) (1)
CreateObject(2299,-2737.10009766,1243.00000000,12.30000019,0.00000000,0.00000000,158.00000000); //object(swank_bed_6) (1)
CreateObject(2452,-2741.80004883,1249.69995117,12.30000019,0.00000000,0.00000000,36.00000000); //object(cj_ff_fridge2) (1)
CreateObject(2632,-2744.10009766,1243.59997559,12.29999924,0.00000000,0.00000000,68.00000000); //object(gym_mat02) (1)
CreateObject(2627,-2742.89990234,1242.69995117,12.30000019,0.00000000,0.00000000,158.00000000); //object(gym_treadmill) (1)
CreateObject(2852,-2738.30004883,1241.40002441,13.00000000,0.00000000,0.00000000,0.00000000); //object(gb_bedmags02) (1)
CreateObject(1703,-2734.00000000,1241.50000000,12.30000019,0.00000000,0.00000000,158.00000000); //object(kb_couch02) (1)
CreateObject(1702,-2737.50000000,1244.09997559,12.30000019,0.00000000,0.00000000,68.00000000); //object(kb_couch06) (1)
CreateObject(1255,-2732.69995117,1236.59997559,12.89999962,0.00000000,0.00000000,70.00000000); //object(lounger) (1)
CreateObject(1255,-2731.00000000,1235.90002441,12.89999962,0.00000000,0.00000000,69.99938965); //object(lounger) (2)
CreateObject(1825,-2729.60009766,1240.59997559,12.30000019,0.00000000,0.00000000,0.00000000); //object(kb_table_chairs1) (1)
CreateObject(9833,-2756.39990234,1256.09997559,14.00000000,0.00000000,0.00000000,0.00000000); //object(fountain_sfw) (1)
CreateObject(673,-2759.89990234,1267.00000000,10.69999981,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (1)
CreateObject(673,-2749.69995117,1267.00000000,10.69999981,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (2)
CreateObject(673,-2732.39990234,1266.80004883,11.50000000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (3)
CreateObject(673,-2739.00000000,1267.19921875,10.80000019,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (4)
CreateObject(673,-2726.30004883,1263.19995117,15.30000019,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (5)
CreateObject(673,-2722.50000000,1258.09997559,17.20000076,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (6)
CreateObject(673,-2718.30004883,1251.90002441,19.50000000,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (7)
CreateObject(673,-2776.60009766,1262.40002441,9.30000019,0.00000000,0.00000000,0.00000000); //object(sm_bevhiltree) (8)
CreateObject(3534,-2757.89990234,1242.00000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (1)
CreateObject(3534,-2750.59960938,1232.29980469,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (2)
CreateObject(3534,-2754.09960938,1237.69921875,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (3)
CreateObject(3534,-2765.69995117,1249.30004883,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (4)
CreateObject(3534,-2761.29980469,1245.89941406,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (5)
CreateObject(3534,-2770.00000000,1252.00000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (6)
CreateObject(3534,-2772.89941406,1256.19921875,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (8)
CreateObject(3534,-2760.00000000,1265.90002441,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (9)
CreateObject(3534,-2754.00000000,1265.90002441,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (10)
CreateObject(3534,-2741.80004883,1266.09997559,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (11)
CreateObject(3534,-2747.59960938,1266.00000000,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (12)
CreateObject(3534,-2736.10009766,1266.19995117,12.10000038,0.00000000,0.00000000,0.00000000); //object(trdlamp01) (13)
CreateObject(3461,-2748.39990234,1246.40002441,12.30000019,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (5)
CreateObject(3461,-2746.69921875,1250.50000000,12.30000019,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (6)
CreateObject(3461,-2724.19995117,1244.19995117,12.30000019,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (7)
CreateObject(3461,-2725.30004883,1241.50000000,12.30000019,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (8)
CreateObject(3461,-2730.19995117,1234.50000000,14.89999962,0.00000000,0.00000000,0.00000000); //object(tikitorch01_lvs) (9)
CreateObject(3749,-2771.10009766,1275.69995117,11.30000019,353.00000000,0.00000000,6.00000000); //object(clubgate01_lax) (1)
ENJOY
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#2

nice
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#3

Great. +rep
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#4

Looks Nice
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#5

Not bad
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#6

It's not bad for a V.I.P. house man, nice mapping.
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#7

thanks everyone....i got more works to show u but not now
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#8

it just like this
https://sampforum.blast.hk/showthread.php?tid=389075
Anyway Nice Map
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#9

Nice work :P but a gate would make it more better.
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#10

Quote:
Originally Posted by Lordz™
Посмотреть сообщение
Nice work :P but a gate would make it more better.
thanks for joking with me...cuz idk how to make gates movable.......!!!! :P

thanks team_pro.... and its not like that....compare the codes...
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