10.10.2012, 21:41
I have this:
But it spams all the text at the same time, how can I fix this?
pawn Код:
forward SchoolTimer(playerid);
public SchoolTimer(playerid)
{
SendClientMessage(playerid, COLOR_GREEN, "Teacher: You are here to learn the basics of 'role-playing'.");
SetTimerEx("SchoolTimer1", 3000, false, "i", playerid);
SendClientMessage(playerid, COLOR_WHITE, "-------------------------------------------------------------");
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Teacher: 'Role-playing' is acting out your character you have created.");
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Teacher: There are certain rules and boundaries you must follow to succeed in this!");
SendClientMessage(playerid, COLOR_WHITE, "-------------------------------------------------------------");
SetTimerEx("SchoolTimer1", 5000, false, "i", playerid);
SendClientMessage(playerid, COLOR_GREEN, "SUBJECT: Death-matching");
SetTimerEx("SchoolTimer1", 1000, false, "i", playerid);
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Teacher: Death-matching is killing/shooting a player WITHOUT a valid role-play reason.");
SetTimerEx("SchoolTimer1", 3000, false, "i", playerid);
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Teacher: You must have a valid role-play reason to kill/shoot somebody, I.E. killed a family member.");
SetTimerEx("SchoolTimer1", 3000, false, "i", playerid);
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Teacher: Failing to obey these rules will result in a punishment, prison!");
SendClientMessage(playerid, COLOR_WHITE, "-------------------------------------------------------------");
SetTimerEx("SchoolTimer1", 5000, false, "i", playerid);
SendClientMessage(playerid, COLOR_GREEN, "SUBJECT: Meta-gaming");
SetTimerEx("SchoolTimer1", 1000, false, "i", playerid);
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Teacher: Meta-gaming is mixing Out of Character information with In Character information.");
SetTimerEx("SchoolTimer1", 3000, false, "i", playerid);
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Teacher: You must remain In Character at all times, unless you use /b or /o to speak. ((OOC Speach)) Two brackets.");
SetTimerEx("SchoolTimer1", 3000, false, "i", playerid);
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Teacher: You cannot use slang terms In Character as its defined as meta-gaming. I.E. 'lol' 'u', etc!");
SetTimerEx("SchoolTimer1", 3000, false, "i", playerid);
SendClientMessage(playerid, COLOR_LIGHTGREEN, "Teacher: Fialing to follow this simple rule will result in a punishment, prison!");
SendClientMessage(playerid, COLOR_WHITE, "-------------------------------------------------------------");
SetTimerEx("SchoolTimer1", 5000, false, "i", playerid);
SetPlayerPos(playerid, 2064.5720, -1912.8397, 13.5469);
SetCameraBehindPlayer(playerid);
}
forward SchoolTimer1();
public SchoolTimer1()
{
//
}