[Map] Small Impound lot +Interior and FS
#1

Hey, just to give you a little background info this is my first ever map and I mainly did it as a muck about. I'm not really much of a mapper, more of a scripter so this map includes its own filterscript with a /gate, /gotoimpound, /enter, /exit commands! However these are for all players (Not only admins) and they are all using OnPlayerCommandText because I wanted you to change that if you were implementing it into your own script.
Images [GALLERY]:

This is outside the Lot.


This is the lot with the gate open.


This is the construction yard building,


Inside the building (needs work).


This is the whole construction yard

So here is what you put under OnGamemodeInit / OnFilterscriptInit:
pawn Код:
CreateObject(10671, 1275.58, -1270.28, 14.32,   0.00, 0.00, 90.00);
    CreateObject(14819, 1247.21, -1240.56, 17.46,   0.00, 0.00, 90.00);
    CreateObject(3034, 1247.37, -1238.07, 17.95,   0.00, 0.00, 90.00);
    CreateObject(3034, 1247.37, -1234.00, 17.95,   0.00, 0.00, 90.00);
    CreateObject(19462, 1251.72, -1238.86, 700.00,   0.00, 90.00, 0.00);
    CreateObject(19462, 1255.22, -1238.86, 700.00,   0.00, 90.00, 0.00);
    CreateObject(19462, 1258.73, -1238.86, 700.00,   0.00, 90.00, 0.00);
    CreateObject(19453, 1250.06, -1238.86, 701.75,   0.00, 0.00, 0.00);
    CreateObject(19453, 1260.53, -1238.86, 701.75,   0.00, 0.00, 0.00);
    CreateObject(19453, 1250.39, -1234.13, 701.78,   0.00, 0.00, 90.00);
    CreateObject(19453, 1260.03, -1234.13, 701.78,   0.00, 0.00, 90.00);
    CreateObject(19453, 1260.02, -1243.63, 701.78,   0.00, 0.00, 90.00);
    CreateObject(19453, 1250.39, -1243.63, 701.78,   0.00, 0.00, 90.00);
    CreateObject(14819, 1259.89, -1234.04, 701.21,   0.00, 0.00, 0.00);
    CreateObject(2008, 1254.66, -1241.33, 700.09,   0.00, 0.00, 0.00);
    CreateObject(1663, 1255.14, -1242.08, 700.57,   0.00, 0.00, -180.00);
    CreateObject(6959, 1253.20, -1241.54, 703.66,   0.00, 0.00, 0.00);
    CreatePickup(1559, 1, 1247.7178, -1241.1053, 17.4252); // enter Symbol
And this is what is needed under OnPlayerConnect (It removes the crane!):
pawn Код:
RemoveBuildingForPlayer(playerid, 1388, 1238.3750, -1258.2813, 57.2031, 0.25);//Remove Crane
    RemoveBuildingForPlayer(playerid, 1391, 1238.3750, -1258.2734, 44.6641, 0.25);//Remove Crane
Downloads: [PASTEBIN][MEDIAFIRE]

-Howelley, I will update thread and make it more pretty tomorrow :P
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#2

This isn't that great. What kills the whole idea of the map, is the huge dirt mound, and the fact that it's a construction site..
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#3

Quote:
Originally Posted by Steven82
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This isn't that great. What kills the whole idea of the map, is the huge dirt mound, and the fact that it's a construction site..
Like I said it is my first map and I didn't even put much effort in, I was just mucking about in my free time. Oh a little sidenote, you could be less of a douchebag when its somebody's first map...
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#4

Nice map . my rate is --------------------------------------------------------- > 9/10 <--------------------------------
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#5

Not Bad
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#6

Quote:
Originally Posted by Ghost_Boii
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Not Bad
Thanks, I just made another one, however my editor crashed :'O
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