02.10.2012, 12:01
(
Последний раз редактировалось Akcent_Voltaj; 02.10.2012 в 13:16.
Причина: This one!please help :D
)
i can see the proxdetector..
PHP код:
if(strcmp(cmd, "/radio", true) == 0 || strcmp(cmd, "/r", true) == 0)
{
if(IsPlayerConnected(playerid))
{
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, COLOR_RED, "Ai mute nu poti vorbi!");
return 1;
}
if(FindIP(result))
{
new advertiser[MAX_PLAYER_NAME];
GetPlayerName(playerid, advertiser, sizeof(advertiser));
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
SendClientMessageToAll(COLOR_LIGHTGREEN, " ");
format(string, sizeof(string), "* %s a primit kick de la BOT, motiv: Reclama Server!",advertiser);
SendClientMessageToAll(COLOR_RED, string);
KickLog(string);
Kick(playerid);
return 1;
}
result[idx - offset] = EOS;
result[0] = toupper(result[0]);
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/r)adio [radio chat]");
return 1;
}
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Chief %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Captain %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Lieutenant %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Sergeant %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Officer %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Cadet %s(Radio): %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "%s(Radio): %s", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(1, TEAM_BLUE_COLOR, string);
printf("%s", string);
return 1;
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Director %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Assistant Director in Charge %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Special Agent in Charge %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Special Agent %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Special Agent Trainee %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Professional Staff %s(Radio): %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "%s(Radio): %s", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(2, TEAM_BLUE_COLOR, string);
printf("%s", string);
return 1;
}
else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Taxi Company Owner %s(Radio): %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Shift Supervisor %s(Radio): %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Dispatcher %s(Radio): %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Cabbie %s(Radio): %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Taxi Rookie %s(Radio): %s. )) **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Trainee %s(Radio): %s. )) **", sendername, result); }
else
{
format(string, sizeof(string), "%s(Radio): %s", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(10, TEAM_YELLOW_COLOR, string);
printf("%s", string);
return 1;
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** General %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Lieutenant %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Captain %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Major %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Sergeant %s(Radio): %s, over. **", sendername, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Private %s(Radio): %s, over. **", sendername, result); }
else
{
format(string, sizeof(string), "%s(Radio): %s", sendername, result);
}
ProxDetector(7.5, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(3, TEAM_BLUE_COLOR, string);
printf("%s", string);
return 1;
}
else if(gTeam[playerid] == 1||PlayerInfo[playerid][pMember]==4||PlayerInfo[playerid][pLeader]==4)
{
format(string, sizeof(string), "** Paramedic %s(Radio): %s, over. **", sendername, result);
ProxDetector(7.5, playerid, string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SendRadioMessage(4, TEAM_CYAN_COLOR, string);
printf("%s", string);
return 1;
}
}
return 1;
}