public problem help fast please
#1

I need it to check with the id of the vehicle if it is the id of your slot
its make me errors please help me
(32249) : warning 211: possibly unintended assignment
(32276) : warning 211: possibly unintended assignment
(32303) : warning 211: possibly unintended assignment

PHP код:
forward SellOwnCar(playerid,idcar);
public 
SellOwnCar(playerid,idcar)
{
    new 
string[512];
    if(
IsPlayerConnected(playerid))
    {
        if(
Player[playerid][PlayerCarModel] = idcar)
        {
            
Player[playerid][PlayerCarModel] = 0;
            
Player[playerid][OwnedCarModSlot0] = 0;
            
Player[playerid][OwnedCarModSlot1] = 0;
            
Player[playerid][OwnedCarModSlot2] = 0;
            
Player[playerid][OwnedCarModSlot3] = 0;
            
Player[playerid][OwnedCarModSlot4] = 0;
            
Player[playerid][OwnedCarModSlot5] = 0;
            
Player[playerid][OwnedCarModSlot6] = 0;
            
Player[playerid][OwnedCarModSlot7] = 0;
            
Player[playerid][OwnedCarModSlot8] = 0;
            
Player[playerid][OwnedCarModSlot9] = 0;
            
Player[playerid][OwnedCarModSlot10] = 0;
            
Player[playerid][OwnedCarModSlot11] = 0;
            
Player[playerid][OwnedCarModSlot12] = 0;
            
Player[playerid][OwnedCarModSlot13] = 0;
            if(
Player[playerid][CarLinkID] != 0)
            {
                
DestroyVehicle(Player[playerid][CarLinkID]);
                
OwnedCarCount--;
                
CarCount--;
            }
            
Player[playerid][CarLinkID] = 0;
        }
        else if(
Player[playerid][PlayerCarModel2] = idcar)
        {
            
Player[playerid][PlayerCarModel2] = 0;
            
Player[playerid][Car2OwnedCarModSlot0] = 0;
            
Player[playerid][Car2OwnedCarModSlot1] = 0;
            
Player[playerid][Car2OwnedCarModSlot2] = 0;
            
Player[playerid][Car2OwnedCarModSlot3] = 0;
            
Player[playerid][Car2OwnedCarModSlot4] = 0;
            
Player[playerid][Car2OwnedCarModSlot5] = 0;
            
Player[playerid][Car2OwnedCarModSlot6] = 0;
            
Player[playerid][Car2OwnedCarModSlot7] = 0;
            
Player[playerid][Car2OwnedCarModSlot8] = 0;
            
Player[playerid][Car2OwnedCarModSlot9] = 0;
            
Player[playerid][Car2OwnedCarModSlot10] = 0;
            
Player[playerid][Car2OwnedCarModSlot11] = 0;
            
Player[playerid][Car2OwnedCarModSlot12] = 0;
            
Player[playerid][Car2OwnedCarModSlot13] = 0;
            if(
Player[playerid][Car2LinkID] != 0)
            {
                
DestroyVehicle(Player[playerid][Car2LinkID]);
                
OwnedCarCount--;
                
CarCount--;
            }
            
Player[playerid][Car2LinkID] = 0;
        }
        else if(
Player[playerid][PlayerCarModel3] = idcar)
        {
            
Player[playerid][PlayerCarModel3] = 0;
            
Player[playerid][Car3OwnedCarModSlot0] = 0;
            
Player[playerid][Car3OwnedCarModSlot1] = 0;
            
Player[playerid][Car3OwnedCarModSlot2] = 0;
            
Player[playerid][Car3OwnedCarModSlot3] = 0;
            
Player[playerid][Car3OwnedCarModSlot4] = 0;
            
Player[playerid][Car3OwnedCarModSlot5] = 0;
            
Player[playerid][Car3OwnedCarModSlot6] = 0;
            
Player[playerid][Car3OwnedCarModSlot7] = 0;
            
Player[playerid][Car3OwnedCarModSlot8] = 0;
            
Player[playerid][Car3OwnedCarModSlot9] = 0;
            
Player[playerid][Car3OwnedCarModSlot10] = 0;
            
Player[playerid][Car3OwnedCarModSlot11] = 0;
            
Player[playerid][Car3OwnedCarModSlot12] = 0;
            
Player[playerid][Car3OwnedCarModSlot13] = 0;
            if(
Player[playerid][Car3LinkID] != 0)
            {
                
DestroyVehicle(Player[playerid][Car3LinkID]);
                
OwnedCarCount--;
                
CarCount--;
            }
            
Player[playerid][Car3LinkID] = 0;
        }
    }
    return 
1;

help me please
Reply
#2

pawn Код:
forward SellOwnCar(playerid,idcar);
public SellOwnCar(playerid,idcar)
{
    new string[512];
    if(IsPlayerConnected(playerid))
    {
        if(Player[playerid][PlayerCarModel] == idcar)
        {
            Player[playerid][PlayerCarModel] = 0;

            Player[playerid][OwnedCarModSlot0] = 0;
            Player[playerid][OwnedCarModSlot1] = 0;
            Player[playerid][OwnedCarModSlot2] = 0;
            Player[playerid][OwnedCarModSlot3] = 0;
            Player[playerid][OwnedCarModSlot4] = 0;
            Player[playerid][OwnedCarModSlot5] = 0;
            Player[playerid][OwnedCarModSlot6] = 0;
            Player[playerid][OwnedCarModSlot7] = 0;
            Player[playerid][OwnedCarModSlot8] = 0;
            Player[playerid][OwnedCarModSlot9] = 0;
            Player[playerid][OwnedCarModSlot10] = 0;
            Player[playerid][OwnedCarModSlot11] = 0;
            Player[playerid][OwnedCarModSlot12] = 0;
            Player[playerid][OwnedCarModSlot13] = 0;

            if(Player[playerid][CarLinkID] != 0)
            {
                DestroyVehicle(Player[playerid][CarLinkID]);
                OwnedCarCount--;
                CarCount--;
            }
            Player[playerid][CarLinkID] = 0;
        }
        else if(Player[playerid][PlayerCarModel2] == idcar)
        {
            Player[playerid][PlayerCarModel2] = 0;

            Player[playerid][Car2OwnedCarModSlot0] = 0;
            Player[playerid][Car2OwnedCarModSlot1] = 0;
            Player[playerid][Car2OwnedCarModSlot2] = 0;
            Player[playerid][Car2OwnedCarModSlot3] = 0;
            Player[playerid][Car2OwnedCarModSlot4] = 0;
            Player[playerid][Car2OwnedCarModSlot5] = 0;
            Player[playerid][Car2OwnedCarModSlot6] = 0;
            Player[playerid][Car2OwnedCarModSlot7] = 0;
            Player[playerid][Car2OwnedCarModSlot8] = 0;
            Player[playerid][Car2OwnedCarModSlot9] = 0;
            Player[playerid][Car2OwnedCarModSlot10] = 0;
            Player[playerid][Car2OwnedCarModSlot11] = 0;
            Player[playerid][Car2OwnedCarModSlot12] = 0;
            Player[playerid][Car2OwnedCarModSlot13] = 0;

            if(Player[playerid][Car2LinkID] != 0)
            {
                DestroyVehicle(Player[playerid][Car2LinkID]);
                OwnedCarCount--;
                CarCount--;
            }
            Player[playerid][Car2LinkID] = 0;
        }
        else if(Player[playerid][PlayerCarModel3] == idcar)
        {
            Player[playerid][PlayerCarModel3] = 0;

            Player[playerid][Car3OwnedCarModSlot0] = 0;
            Player[playerid][Car3OwnedCarModSlot1] = 0;
            Player[playerid][Car3OwnedCarModSlot2] = 0;
            Player[playerid][Car3OwnedCarModSlot3] = 0;
            Player[playerid][Car3OwnedCarModSlot4] = 0;
            Player[playerid][Car3OwnedCarModSlot5] = 0;
            Player[playerid][Car3OwnedCarModSlot6] = 0;
            Player[playerid][Car3OwnedCarModSlot7] = 0;
            Player[playerid][Car3OwnedCarModSlot8] = 0;
            Player[playerid][Car3OwnedCarModSlot9] = 0;
            Player[playerid][Car3OwnedCarModSlot10] = 0;
            Player[playerid][Car3OwnedCarModSlot11] = 0;
            Player[playerid][Car3OwnedCarModSlot12] = 0;
            Player[playerid][Car3OwnedCarModSlot13] = 0;

            if(Player[playerid][Car3LinkID] != 0)
            {
                DestroyVehicle(Player[playerid][Car3LinkID]);
                OwnedCarCount--;
                CarCount--;
            }
            Player[playerid][Car3LinkID] = 0;
        }
    }
    return 1;
}
Try that, when in if statements or else if statements you must have two equal signs as it is reading something when one equals sign states that it is doing something to the value other than reading it.

~Nmader
Reply
#3

Thanks worked well tell me just what you did I know the next time?
Reply
#4

  • = assignment operator
  • == equality operator
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)