23.09.2012, 02:38
Hi there, I was wondering how I could make faction vehicles? The idea I had in mind was - if the player enters a faction vehicle, (specific vehicle MODEL ID, not the vehicle ID, but the model ID - the system checks their faction. My code is: (PlayerInfo[playerid][Faction]), as the system should check for that. If the ID is one, for example, the player gets access to the vehicle - if not, it returns a message and kicks the player from the vehicle.