[Map] Beach mapping((Basic))
#1

Information: I was bored so i decided to map this, Pretty basic. P.S. My next one will be better than this.

SS/Video:

[ame="http://www.youtube.com/watch?v=7agSBu6qsM0"]Video[/ame]

Codes:
pawn Код:
// By HodgyOG(Hodgy_Beatz)
CreateDynamicObject(6295,1011.59997559,-2096.00000000,36.20000076,0.00000000,0.00000000,0.00000000); //object(sanpedlithus_law2) (1)
CreateDynamicObject(2405,991.00000000,-2022.40002441,6.39999962,0.00000000,0.00000000,0.00000000); //object(cj_surf_board2) (1)
CreateDynamicObject(2404,991.90002441,-2015.30004883,6.39999962,0.00000000,0.00000000,0.00000000); //object(cj_surf_board) (1)
CreateDynamicObject(6050,1021.09997559,-1978.80004883,13.89999962,0.00000000,0.00000000,0.00000000); //object(beachhut01_law) (1)
CreateDynamicObject(2782,975.40002441,-1985.90002441,0.60000002,0.00000000,0.00000000,0.00000000); //object(cj_oyster_2) (1)
CreateDynamicObject(2410,989.59997559,-1961.50000000,5.09999990,0.00000000,0.00000000,0.00000000); //object(cj_surf_board4) (1)
CreateDynamicObject(2406,992.00000000,-1974.00000000,6.19999981,0.00000000,0.00000000,0.00000000); //object(cj_surf_board3) (1)
CreateDynamicObject(1643,982.40002441,-1954.59997559,3.59999990,0.00000000,0.00000000,0.00000000); //object(beachtowel01) (1)
CreateDynamicObject(1642,986.00000000,-1924.09997559,6.69999981,0.00000000,0.00000000,0.00000000); //object(beachtowel02) (1)
CreateDynamicObject(1637,934.79998779,-1891.40002441,2.50000000,0.00000000,0.00000000,0.00000000); //object(od_pat_hutb) (1)
CreateDynamicObject(1637,911.79998779,-1891.59997559,2.40000010,0.00000000,0.00000000,0.00000000); //object(od_pat_hutb) (2)
CreateDynamicObject(1611,972.40002441,-1882.40002441,8.10000038,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (1)
CreateDynamicObject(1611,974.29998779,-1885.80004883,8.19999981,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (2)
CreateDynamicObject(1611,968.50000000,-1880.59997559,7.59999990,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (3)
CreateDynamicObject(1611,970.79998779,-1884.40002441,7.40000010,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (4)
CreateDynamicObject(1611,972.40002441,-1875.30004883,8.80000019,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (5)
CreateDynamicObject(1610,972.09997559,-1886.40002441,8.00000000,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (1)
CreateDynamicObject(1610,970.20001221,-1875.00000000,8.80000019,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (2)
CreateDynamicObject(1610,977.70001221,-1875.09997559,9.00000000,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (3)
CreateDynamicObject(1610,990.70001221,-1916.69995117,7.90000010,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (4)
CreateDynamicObject(1610,988.29998779,-1917.50000000,7.40000010,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (5)
CreateDynamicObject(1610,991.70001221,-1920.59997559,7.90000010,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (6)
CreateDynamicObject(1610,994.50000000,-1906.19995117,9.89999962,0.00000000,0.00000000,0.00000000); //object(sandcastle1) (7)
CreateDynamicObject(1611,993.50000000,-1919.40002441,8.60000038,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (6)
CreateDynamicObject(1611,989.00000000,-1917.30004883,7.50000000,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (7)
CreateDynamicObject(1611,991.00000000,-1918.69995117,7.80000019,0.00000000,0.00000000,0.00000000); //object(sandcastle2) (8)
CreateDynamicObject(1609,983.59997559,-1918.19995117,7.40000010,0.00000000,0.00000000,0.00000000); //object(turtle) (1)
CreateDynamicObject(1609,942.40002441,-1942.30004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(turtle) (2)
CreateDynamicObject(1608,896.09997559,-1930.30004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(shark) (1)
CreateDynamicObject(1607,860.70001221,-1927.40002441,0.00000000,0.00000000,0.00000000,0.00000000); //object(dolphin) (1)
CreateDynamicObject(1607,896.29998779,-2092.80004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(dolphin) (2)
CreateDynamicObject(1607,892.50000000,-2093.50000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(dolphin) (3)
CreateDynamicObject(1607,894.29998779,-2100.80004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(dolphin) (4)
CreateDynamicObject(1607,881.59997559,-2088.80004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(dolphin) (5)
CreateDynamicObject(1606,890.40002441,-2065.50000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(fish2s) (1)
CreateDynamicObject(1605,863.90002441,-1931.80004883,-5.00000000,0.00000000,0.00000000,0.00000000); //object(fish1s) (1)
CreateDynamicObject(1604,880.09997559,-1928.19995117,-4.80000019,0.00000000,0.00000000,0.00000000); //object(fish3single) (1)
CreateDynamicObject(1603,903.59997559,-1965.90002441,-4.90000010,0.00000000,0.00000000,0.00000000); //object(jellyfish01) (1)
CreateDynamicObject(1602,924.50000000,-1932.90002441,-3.29999995,0.00000000,0.00000000,0.00000000); //object(jellyfish) (1)
CreateDynamicObject(1601,915.20001221,-1967.59997559,-5.30000019,0.00000000,0.00000000,0.00000000); //object(fish3s) (1)
CreateDynamicObject(1600,816.70001221,-1942.40002441,-8.00000000,0.00000000,0.00000000,0.00000000); //object(fish2single) (1)
CreateDynamicObject(1599,890.59997559,-1962.80004883,-6.50000000,0.00000000,0.00000000,0.00000000); //object(fish1single) (1)
CreateDynamicObject(1598,897.29998779,-1971.40002441,-6.00000000,0.00000000,0.00000000,0.00000000); //object(beachball) (1)
CreateDynamicObject(1461,930.79998779,-1859.90002441,10.10000038,0.00000000,0.00000000,0.00000000); //object(dyn_life_p) (1)
CreateDynamicObject(1461,920.90002441,-1860.40002441,9.69999981,0.00000000,0.00000000,0.00000000); //object(dyn_life_p) (2)
CreateDynamicObject(902,890.00000000,-1903.40002441,-1.79999995,0.00000000,0.00000000,0.00000000); //object(starfish) (1)
CreateDynamicObject(9583,905.79998779,-1876.50000000,5.09999990,0.00000000,0.00000000,0.00000000); //object(freight_sfw15) (1)
CreateDynamicObject(1640,900.00000000,-1876.30004883,5.09999990,0.00000000,0.00000000,0.00000000); //object(beachtowel04) (1)
CreateDynamicObject(1643,911.70001221,-1872.90002441,5.80000019,0.00000000,0.00000000,0.00000000); //object(beachtowel01) (2)
CreateDynamicObject(9237,932.29998779,-1869.09997559,15.10000038,0.00000000,0.00000000,0.00000000); //object(lighhouse_sfn) (1)
Credits: Keep the credits, Don't change them, Thank you.
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#2

[Off topic] Please don't mind the talking in the background in the video
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