27.08.2012, 23:19
Hi, you know that usually there are two kinds of races in Samp: classic races, in which the winner is the first in reaching the finish line; and drift races, in which you are given points for drifting, with the winner being the one with the most points rather than the one finishing first.
However, some time ago I got an idea for a new kind of race that would mix the other two, but my script skills are still too low to write the code myself, and I'm wondering if maybe someone would want to make it. In these races, the winner would still be the first in reaching the finish line (like in a classic race), but racers could also drift and use their drifting points to get an advantage, like for example fixing their car (in races it's easy to have your car damaged or even destroyed) or nitro charges (I think games from the Burnout saga have something like that). The action itself of fixing the car/giving the nitros could be either automatic when reaching the necessary number of drift points, or manually triggered by the player by pressing a key (for example submission key).
I guess this wouldn't be really complicated.
However, some time ago I got an idea for a new kind of race that would mix the other two, but my script skills are still too low to write the code myself, and I'm wondering if maybe someone would want to make it. In these races, the winner would still be the first in reaching the finish line (like in a classic race), but racers could also drift and use their drifting points to get an advantage, like for example fixing their car (in races it's easy to have your car damaged or even destroyed) or nitro charges (I think games from the Burnout saga have something like that). The action itself of fixing the car/giving the nitros could be either automatic when reaching the necessary number of drift points, or manually triggered by the player by pressing a key (for example submission key).
I guess this wouldn't be really complicated.