19.08.2012, 12:20
I tried like 3 hours to fix it,but it not working.
Код HTML:
CMD:refuel(playerid, params[]) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vehicleid = GetPlayerVehicleID(playerid); new engine,lights,alarm,doors,bonnet,boot,objective; GetVehicleParamsEx(vehicleid,engine,lights,alarm,doors,bonnet,boot,objective); if(engine == VEHICLE_PARAMS_ON) return SendClientMessageEx(playerid, COLOR_RED, "You need to shut off the engine before filling up (/car engine)."); if(!IsAtFuelStation(playerid)) return SendClientMessageEx(playerid, COLOR_RED, "You're not at a fuel station."); if(GetVehicleModel(vehicleid) == 481 || GetVehicleModel(vehicleid) == 509 || GetVehicleModel(vehicleid) == 510) return SendClientMessageEx(playerid,COLOR_RED,"This vehicle doesn't need fuel."); if(VehicleFuel[vehicleid] >= 100.0) return SendClientMessageEx(playerid, COLOR_RED, "This vehicle's tank is already full."); if(RefuelingVehicle[playerid] == 1) return SendClientMessageEx(playerid, COLOR_RED, "You are refilling your vehicle's tank."); SendClientMessageEx(playerid, COLOR_WHITE, "Refueling your vehicle's tank, please wait."); RefuelingVehicle[playerid] = 1; RefuelingVehicleTimer[playerid] = SetTimerEx("ReFill", 1000, true, "i", playerid); } return 1; }
Код HTML:
stock StopRefueling(playerid) { GivePlayerCash(playerid, -RefuelingVehiclePrice[playerid]); new string[128]; format(string, sizeof(string), "Your vehicle's tank has been refilled for $%d.", RefuelingVehiclePrice[playerid]); SendClientMessageEx(playerid, COLOR_WHITE,string); new mypoint = -1; for (new i=0; i<MAX_POINTS; i++) { if(strcmp(Points[i][Name], "Fossil Fuel Company", true) == 0) { mypoint = i; } } for(new i = 0; i < sizeof(FamilyInfo); i++) { if(strcmp(Points[mypoint][Owner], FamilyInfo[i][FamilyName], true) == 0) { FamilyInfo[i][FamilyBank] = FamilyInfo[i][FamilyBank]+(RefuelingVehiclePrice[playerid]/10); } RefuelingVehicle[playerid] = 0; RefuelingVehiclePrice[playerid] = 0; KillTimer(RefuelingVehicleTimer[playerid]); } return true; }