CMDS for +450 score?
#1

I Want To Make This Commands For +450 Score Anywone can help?
Код:
dcmd_lock(playerid,params[]){
	#pragma unused params
	if(IsPlayerConnected(playerid) && Vehicle[GetPlayerVehicleID(playerid)][IsLocked] == 0){
		if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){
			for(new i = 0; i <MAX_PLAYERS; i++) { if (i != playerid) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1); } }
			SendClientMessage(playerid,COLOR_GREY, ".:: [VEHICLE]: Vehicle is Locked! (10 minutes)");
			new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid,X,Y,Z);
			PlayerPlaySound(playerid,1057,X,Y,Z); Vehicle[GetPlayerVehicleID(playerid)][IsLocked] = 1;
			SetTimerEx("UnlockVehicle",600000,false,"i",GetPlayerVehicleID(playerid)); } }
	return true;
}

dcmd_unlock(playerid,params[]){
	#pragma unused params
	if(IsPlayerConnected(playerid) && Vehicle[GetPlayerVehicleID(playerid)][IsLocked] == 1){
		if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
			for(new i = 0; i <MAX_PLAYERS; i++) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0); }
			SendClientMessage(playerid,COLOR_GREY, ".:: [VEHICLE]: Vehicle is Unlocked!");
			new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid,X,Y,Z);
			PlayerPlaySound(playerid,1057,X,Y,Z); Vehicle[GetPlayerVehicleID(playerid)][IsLocked] = 0; } }
	return true;
}
Reply
#2

lame
Reply
#3

And Where i need to add that i have errors when i do like that
Код:
dcmd_lock(playerid,params[]){
	#pragma unused params
    if(GetPlayerSCore[playerid] = >450)
	if(IsPlayerConnected(playerid) && Vehicle[GetPlayerVehicleID(playerid)][IsLocked] == 0){
		if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){
			for(new i = 0; i <MAX_PLAYERS; i++) { if (i != playerid) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1); } }
			SendClientMessage(playerid,COLOR_GREY, ".:: [VEHICLE]: Vehicle is Locked! (10 minutes)");
			new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid,X,Y,Z);
			PlayerPlaySound(playerid,1057,X,Y,Z); Vehicle[GetPlayerVehicleID(playerid)][IsLocked] = 1;
			SetTimerEx("UnlockVehicle",600000,false,"i",GetPlayerVehicleID(playerid)); } }
	return true;
}

dcmd_unlock(playerid,params[]){
	#pragma unused params
	if(GetPlayerSCore[playerid] = >450)
	if(IsPlayerConnected(playerid) && Vehicle[GetPlayerVehicleID(playerid)][IsLocked] == 1){
		if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
			for(new i = 0; i <MAX_PLAYERS; i++) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0); }
			SendClientMessage(playerid,COLOR_GREY, ".:: [VEHICLE]: Vehicle is Unlocked!");
			new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid,X,Y,Z);
			PlayerPlaySound(playerid,1057,X,Y,Z); Vehicle[GetPlayerVehicleID(playerid)][IsLocked] = 0; } }
	return true;
}
Reply
#4

pawn Код:
if(GetPlayerScore(playerid) > 450)
@rudy, a new way of the signals? hm?


@@ do that...
pawn Код:
dcmd_lock(playerid,params[]){
    #pragma unused params
    if(!GetPlayerSCore[playerid] > 450) return SendClientMessage(playerid,-1,"Score under 450");
    if(IsPlayerConnected(playerid) && Vehicle[GetPlayerVehicleID(playerid)][IsLocked] == 0){
        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER){
            for(new i = 0; i <MAX_PLAYERS; i++) { if (i != playerid) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 1); } }
            SendClientMessage(playerid,COLOR_GREY, ".:: [VEHICLE]: Vehicle is Locked! (10 minutes)");
            new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid,X,Y,Z);
            PlayerPlaySound(playerid,1057,X,Y,Z); Vehicle[GetPlayerVehicleID(playerid)][IsLocked] = 1;
            SetTimerEx("UnlockVehicle",600000,false,"i",GetPlayerVehicleID(playerid)); } }
    return true;
}

dcmd_unlock(playerid,params[]){
    #pragma unused params
    if(!GetPlayerSCore[playerid] > 450) return SendClientMessage(playerid,-1,"Score under 450");
    if(IsPlayerConnected(playerid) && Vehicle[GetPlayerVehicleID(playerid)][IsLocked] == 1){
        if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER) {
            for(new i = 0; i <MAX_PLAYERS; i++) { SetVehicleParamsForPlayer(GetPlayerVehicleID(playerid),i, 0, 0); }
            SendClientMessage(playerid,COLOR_GREY, ".:: [VEHICLE]: Vehicle is Unlocked!");
            new Float:X, Float:Y, Float:Z; GetPlayerPos(playerid,X,Y,Z);
            PlayerPlaySound(playerid,1057,X,Y,Z); Vehicle[GetPlayerVehicleID(playerid)][IsLocked] = 0; } }
    return true;
}
Reply
#5

Actually yeah
Reply
#6

Tnx Men Working
Reply
#7

Not Working This Is Showing:
Код:
C:\Users\Wietse\Desktop\Trucking Server\filterscripts\VIP.pwn(261) : warning 203: symbol is never used: "dcmd_lock"
C:\Users\Wietse\Desktop\Trucking Server\filterscripts\VIP.pwn(261) : warning 203: symbol is never used: "dcmd_unlock"
Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


2 Warnings.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)