14.08.2012, 13:57
(
Последний раз редактировалось thefatshizms; 14.08.2012 в 14:02.
Причина: Got rid of one
)
Код:
C:\Users\iphone\Desktop\SFCNR\gamemodes\Sfcnr.pwn(2889) : error 006: must be assigned to an array C:\Users\iphone\Desktop\SFCNR\gamemodes\Sfcnr.pwn(2890) : warning 213: tag mismatch C:\Users\iphone\Desktop\SFCNR\gamemodes\Sfcnr.pwn(2890) : error 006: must be assigned to an array C:\Users\iphone\Desktop\SFCNR\gamemodes\Sfcnr.pwn(2891) : warning 213: tag mismatch C:\Users\iphone\Desktop\SFCNR\gamemodes\Sfcnr.pwn(2891) : error 006: must be assigned to an array C:\Users\iphone\Desktop\SFCNR\gamemodes\Sfcnr.pwn(2892) : warning 213: tag mismatch C:\Users\iphone\Desktop\SFCNR\gamemodes\Sfcnr.pwn(2892) : error 006: must be assigned to an array C:\Users\iphone\Desktop\SFCNR\gamemodes\Sfcnr.pwn(2900) : warning 203: symbol is never used: "HouseExit" C:\Users\iphone\Desktop\SFCNR\gamemodes\Sfcnr.pwn(2900) : warning 203: symbol is never used: "PlayerInHouseID" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
pawn Код:
stock LoadHouses()
{
new path[60];
for(new i = 0; i < MAX_HOUSES;i++)
{
format(path,sizeof(path),"Sfcnr/Users/Houses/%i.ini",i);
if(!dini_Exists(path))
{
print("[House System] No houses loaded (error: does not exist)");
}
else
{
HouseInfo[i][Owned] = dini_Get(HouseInfo[i][Owned],"Owned");
HouseInfo[i][XPos] = dini_Get(HouseInfo[i][XPos],"XPos");
HouseInfo[i][YPos] = dini_Get(HouseInfo[i][YPos],"YPos");
HouseInfo[i][ZPos] = dini_Get(HouseInfo[i][ZPos],"ZPos");
HouseEnterPickup[i] = CreatePickup(1273,23,HouseInfo[i][XPos],HouseInfo[i][YPos],HouseInfo[i][ZPos],-1);
HouseCount++;
}
}
return 1;
}

