Question about 'Crash detect'
#1

Hi guys. I heard about this crash detect, and i gave it a try. But i really dont know nothing about this, and on the original forum there was not much info about this, so could someone clear me up what this means? How many errors? How i can find them? Any info is welcomed, because i dont really understand much about this debug.
pawn Код:
[17:52:40] [debug] Run time error 4: "Array index out of bounds"
[17:52:40] [debug]  Accessing element at index 65535 past array upper bound 1999
[17:52:40] [debug] AMX backtrace:
[17:52:40] [debug] #0 0001cd28 in createVehicle (modelid=0, Float:x=0.00000, Float:y=0.00000, Float:z=0.00000, Float:angle=0.00000, color1=0, color2=0, respawn_delay=-1) at C:\Users\RAIDO\Desktop\MA SERVER SHIET\SERVER\pawno\include\GetVehicleColor.inc:66
[17:52:40] [debug] #1 00077338 in public LoadDynamicCars () at C:\Users\RAIDO\Desktop\MA SERVER SHIET\SERVER\gamemodes\roleplay.pwn:9926
[17:52:40] [debug] #2 0001de34 in public Itter_OnGameModeInit () at C:\Users\RAIDO\Desktop\MA SERVER SHIET\SERVER\gamemodes\roleplay.pwn:1375
[17:52:40] [debug] #3 native CallLocalFunction () [00472c00] from samp-server.exe
[17:52:40] [debug] #4 0001c370 in public Streamer_OnGameModeInit () at C:\Users\RAIDO\Desktop\MA SERVER SHIET\SERVER\pawno\include\foreach.inc:631
[17:52:40] [debug] #5 native CallLocalFunction () [00472c00] from samp-server.exe
[17:52:40] [debug] #6 0001b63c in public SSCANF_OnGameModeInit () at C:\Users\RAIDO\Desktop\MA SERVER SHIET\SERVER\pawno\include\streamer.inc:253
[17:52:40] [debug] #7 native CallLocalFunction () [00472c00] from samp-server.exe
[17:52:40] [debug] #8 00015558 in public zcmd_OnGameModeInit () at C:\Users\RAIDO\Desktop\MA SERVER SHIET\SERVER\pawno\include\sscanf2.inc:84
[17:52:40] [debug] #9 native CallLocalFunction () [00472c00] from samp-server.exe
[17:52:40] [debug] #10 00014eac in public S@@_OnGameModeInit () at C:\Users\RAIDO\Desktop\MA SERVER SHIET\SERVER\pawno\include\zcmd.inc:68
[17:52:40] [debug] #11 native CallLocalFunction () [00472c00] from samp-server.exe
[17:52:40] [debug] #12 00009710 in ScriptInit_OnGameModeInit () at C:\Users\RAIDO\Desktop\MA SERVER SHIET\SERVER\pawno\include\YSI\internal\y_dohooks.inc:422
[17:52:40] [debug] #13 native CallLocalFunction () [00472c00] from samp-server.exe
[17:52:40] [debug] #14 00004174 in Debug_Print0 () at C:\Users\RAIDO\Desktop\MA SERVER SHIET\SERVER\pawno\include\YSI\y_scriptinit.inc:164
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#2

in the plugins in your server .cfg always make the crashdetect before streamer
so for example:
Код:
Plugins crashdetect streamer [the rest of the plugins]
This is the plugins line in server.cfg
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#3

Hmm,as you can see the errors are related to ZCMD,Y_INI,foreach,sscanf,ands different includes,try updating t hem to the latest version,if it won't help,then sorry...But when there are errors include/plugins-related,it's pretty much that you need to update them
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#4

Quote:
Originally Posted by CROSS_Hunter
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in the plugins in your server .cfg always make the crashdetect before streamer
so for example:
Код:
Plugins crashdetect streamer [the rest of the plugins]
This is the plugins line in server.cfg
Ok, i did that, but still exactly the same log.

Quote:
Originally Posted by Cjgogo
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Hmm,as you can see the errors are related to ZCMD,Y_INI,foreach,sscanf,ands different includes,try updating t hem to the latest version,if it won't help,then sorry...But when there are errors include/plugins-related,it's pretty much that you need to update them
Yes, i have all the latest files.
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#5

Quote:
Originally Posted by ******
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Actually, that's just the stack trace of a single error. Those calls are callback hook chains, so it's only the top entry (createVehicle) that's the problem.
So the problems are in includes? What shall i do, any suggestions?
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#6

No, the problem is CreateVehicle you are trying to create a vehicle but the limit is 2000.
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