GetTickCount
#1

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#2

pawn Код:
if((GetTickCount() - Abilitys[playerid][HighJumpZombie]) < 6000) return GameTextForPlayer(playerid,"~b~ Still recovering",1000,5);
{
new Float:x,Float:y,Float:z;
GetPlayerVelocity(playerid,x,y,z);
SetPlayerVelocity(playerid,x,y*1.0,z+0.8* 1.1);
Abilitys[playerid][HighJumpZombie] = GetTickCount();
}
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