Updating Plugins
#1

Did a little searching and didn't find anything. Anyone know how to go about updating a plugin from like 0.3a or so to 0.3e? Or perhaps just a link to a How-to?
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#2

Quote:
Originally Posted by ******
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Most plugins don't need conversion, only a limited subset which use a certain method of interacting with the server. All the main ones - streamer, sscanf, JIT, MySQL (both), Crash Detect, work on all versions of the server now because they don't use any of the non-portable coding methods.

If you are having a problem with any of the above, their incompatibility is not the issue.
4 char.
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#3

It's not one of those main plugins unfortunately... I'm pretty sure it does need updated.
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#4

Replace the old .dll/.so file with the new one. You may also need to re-compile scripts that use the include file.
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#5

I mean updating the source file and compiling a new .dll. The old .dll is outdated and causes the server to crash once I try running it.
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#6

Well i think any plugins should be updated when a new client version comes out. The addresses might change, and the plugin won't run (e.g CNPC, YSF etc..)
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#7

It's still none of those. So how exactly do I obtain the new addresses to make sure it all works flawlessly. I'm fairly new to C++ and what not.
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#8

It depends on what are you looking for and by the way, you did not mention the plugin you are having problems with.
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#9

It's an old, old, plugin I had one of my C++ coders do when I ran an early 0.3 server. It's a NPC plugin that writes to the recording file to create dynamic bots. Sort of like RNPC, however it's quite different. And I have no clue how to update it. It just makes the server crash when I try to load it.
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#10

Quote:
Originally Posted by Xentiarox
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You mean CNPC... It's not allowed on this forum. All topics got deleted. And the author won't update it. Don't even hope.
No RNPC is a different structured plugin.
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#11

Alrighty, thanks ****** that helped.
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