Car spawning problem
#1

I mapped a fire department and I used RemoveBuildingForPlayer but now when the cars stream in, they get scattered around because GTA thinks there's a building. Any way to go around this problem?
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#2

You'll need to position your vehicles according to the new mapping. Then the vehicles won't scatter round, they will be in the X, Y, Z you positioned them to be.
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#3

I did that, they spawn normally first time you start the server. But after a while they get "thrown out" from their spawn location, because originally there's a building there where they spawn, but now it's removed :/
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