12.07.2012, 15:44
Код:
else if(strcmp(x_nr,"lock",true) == 0)
{
new keycar = PlayerInfo[playerid][pPcarkey];
if(keycar != 9999)
{
new Float:X,Float:Y,Float:Z;
GetVehiclePos(keycar,X,Y,Z);
if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z))
{
new locked[128];
locked = strtok(cmdtext, idx);
if(CarInfo[keycar][cLock] == 1)
{
format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 0;
OnPropUpdate(4,keycar);
return 1;
}
else if(CarInfo[keycar][cLock] == 0)
{
format(string, sizeof(string), "~w~Vehicle~n~~r~Locked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 1;
OnPropUpdate(4,keycar);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* You don't have a vehicle at slot 1");
return 1;
}
}
else if(strcmp(x_nr,"lock2",true) == 0)
{
new keycar = PlayerInfo[playerid][pPcarkey2];
if(keycar != 9999)
{
new Float:X,Float:Y,Float:Z;
GetVehiclePos(keycar,X,Y,Z);
if(IsPlayerInRangeOfPoint(playerid, 25,X,Y,Z))
{
new locked[128];
locked = strtok(cmdtext, idx);
if(CarInfo[keycar][cLock] == 1)
{
format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 0;
OnPropUpdate(4,keycar);
return 1;
}
else if(CarInfo[keycar][cLock] == 0)
{
format(string, sizeof(string), "~w~Vehicle~n~~r~Locked");
GameTextForPlayer(playerid, string, 4000, 3);
CarInfo[keycar][cLock] = 1;
OnPropUpdate(4,keycar);
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY,"* You must be Near or in Your car to lock it!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " You don't have a vehicle at slot 2");
return 1;
}
}
Can anybody re-write that so it's one command, and so it lock's CAR ID 1/2 for every user who buys cars, The limit is 2 cars max.... But lock doesn't work... Can anybody re-write that as one command so the "lock" command is used for both cars, and so it locks the doors when the users do "/v lock" for both cars. And so when you do "/v lock" on second car. First car doesn't become back de-locked. So that one command locks the doors, until your standing by the vehicle that you want to unlock.
Any help would be appreciated.

