ZCMD problem?
#1

Код:
../gamemodes/OnPlayerCommandZCMD.pwn(3496) : warning 217: loose indentation
../gamemodes/OnPlayerCommandZCMD.pwn(3498) : warning 209: function "cmd_givegunlicense" should return a value
../gamemodes/OnPlayerCommandZCMD.pwn(3499) : error 010: invalid function or declaration
pawn Код:
}
CMD:givegunlicense(playerid, params[])
{
    if(Died[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, "Cannot use this command while dead."); return 1; }
    if(PlayerInfo[playerid][pFaction] == 1 && PlayerInfo[playerid][pRank] <= 2 || PlayerInfo[playerid][pAdministrator] > 0)
    {

        if(!strlen(params))
        {
            SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giveweaponlicense [playerid/partofname]");
            return 1;
        }
        giveplayerid = ReturnUser(tmp);
        if(IsPlayerConnected(giveplayerid))
        {
            new Float:NearYou[3];
            GetPlayerPos(giveplayerid, NearYou[0], NearYou[1], NearYou[2]);
            if(!IsPlayerInRangeOfPoint(playerid, 1.0, NearYou[0], NearYou[1], NearYou[2])) //1.0 is the range, try changing it if you don't like 1.0
            {
                SendClientMessage(playerid,-1,"You must be near the player!");
                return 1;
            }
            if(giveplayerid != INVALID_PLAYER_ID)
            {
                   new wep1[128];
                   PlayerInfo[giveplayerid][pWepLic] = 1;
                   format(wep1, sizeof(wep1), "gives %s a weapon license.",GetPlayerNameEx(giveplayerid));
                   PlayerActionMessage(playerid,15.0,wep1);
                   new give1[128];
                   format(give1, sizeof(give1), "You have given %s a weapon license.", GetPlayerNameEx(giveplayerid));
                   SendClientMessage(playerid, COLOR_WHITE, give1);
                }
                else
                {
                    SendClientMessage(playerid, COLOR_LIGHTRED, "Playerid is not an active playerid");
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_LIGHTRED, "WARNING: You do not have access to this command.");
            }
        }
    }
    return 1;
}
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#2

Try this:
pawn Код:
CMD:givegunlicense(playerid, params[])
{
    if(Died[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, "Cannot use this command while dead."); return 1; }
    if(PlayerInfo[playerid][pFaction] == 1 && PlayerInfo[playerid][pRank] <= 2 || PlayerInfo[playerid][pAdministrator] > 0)
    {

        if(!strlen(params))
        {
            SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giveweaponlicense [playerid/partofname]");
            return 1;
        }
        giveplayerid = ReturnUser(tmp);
        if(IsPlayerConnected(giveplayerid))
        {
            new Float:NearYou[3];
            GetPlayerPos(giveplayerid, NearYou[0], NearYou[1], NearYou[2]);
            if(!IsPlayerInRangeOfPoint(playerid, 1.0, NearYou[0], NearYou[1], NearYou[2])) //1.0 is the range, try changing it if you don't like 1.0
            {
                SendClientMessage(playerid,-1,"You must be near the player!");
                return 1;
            }
            if(giveplayerid != INVALID_PLAYER_ID)
            {
                   new wep1[128];
                   PlayerInfo[giveplayerid][pWepLic] = 1;
                   format(wep1, sizeof(wep1), "gives %s a weapon license.",GetPlayerNameEx(giveplayerid));
                   PlayerActionMessage(playerid,15.0,wep1);
                   new give1[128];
                   format(give1, sizeof(give1), "You have given %s a weapon license.", GetPlayerNameEx(giveplayerid));
                   SendClientMessage(playerid, COLOR_WHITE, give1);
            }
            else
            {
                SendClientMessage(playerid, COLOR_LIGHTRED, "Playerid is not an active playerid");
            }
        }
        else
        {
            SendClientMessage(playerid, COLOR_LIGHTRED, "WARNING: You do not have access to this command.");
        }
    }
    return 1;
}
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#3

Nope, this will remove the 2nd warning
pawn Код:
CMD:givegunlicense(playerid, params[])
{
    if(Died[playerid] == 1) { SendClientMessage(playerid, COLOR_WHITE, "Cannot use this command while dead."); return 1; }
    if(PlayerInfo[playerid][pFaction] == 1 && PlayerInfo[playerid][pRank] <= 2 || PlayerInfo[playerid][pAdministrator] > 0)
    {

        if(!strlen(params))
        {
            SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /giveweaponlicense [playerid/partofname]");
            return 1;
        }
        giveplayerid = ReturnUser(tmp);
        if(IsPlayerConnected(giveplayerid))
        {
            new Float:NearYou[3];
            GetPlayerPos(giveplayerid, NearYou[0], NearYou[1], NearYou[2]);
            if(!IsPlayerInRangeOfPoint(playerid, 1.0, NearYou[0], NearYou[1], NearYou[2])) //1.0 is the range, try changing it if you don't like 1.0
            {
                SendClientMessage(playerid,-1,"You must be near the player!");
                return 1;
            }
            if(giveplayerid != INVALID_PLAYER_ID)
            {
                   new wep1[128];
                   PlayerInfo[giveplayerid][pWepLic] = 1;
                   format(wep1, sizeof(wep1), "gives %s a weapon license.",GetPlayerNameEx(giveplayerid));
                   PlayerActionMessage(playerid,15.0,wep1);
                   new give1[128];
                   format(give1, sizeof(give1), "You have given %s a weapon license.", GetPlayerNameEx(giveplayerid));
                   SendClientMessage(playerid, COLOR_WHITE, give1);
                }
                else
                {
                    SendClientMessage(playerid, COLOR_LIGHTRED, "Playerid is not an active playerid");
                }
            }
            else
            {
                SendClientMessage(playerid, COLOR_LIGHTRED, "WARNING: You do not have access to this command.");
            }
        return 1;
        }
    }
    return 0;
}
which line is "invalid function or declaration" and lose indentation?
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