Classes spawning at one point
#1

Код:
	AddPlayerClass(105, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(106, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(107, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(102, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(103, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(104, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(114, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(115, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(116, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(281, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(280, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(282, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(247, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(248, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);
	AddPlayerClass(254, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);
Despite all the coords sending them to places, each class spawns at the Big Ear. Any Idea why?
Reply
#2

Quote:

AddPlayerClass(105, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
AddPlayerClass(106, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);
AddPlayerClass(107, 2495.1658, -1687.5807, 13.5154, 0.6267, 0, 0, 0, 0, 0, 0);

Quote:

AddPlayerClass(102, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
AddPlayerClass(103, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);
AddPlayerClass(104, 2067.6406, -1731.3610, 13.8762, 271.9942, 0, 0, 0, 0, 0, 0);

Quote:

AddPlayerClass(114, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
AddPlayerClass(115, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);
AddPlayerClass(116, 1804.1329, -2124.8933, 13.9424, 358.3854, 0, 0, 0, 0, 0, 0);

Quote:

AddPlayerClass(281, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
AddPlayerClass(280, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);
AddPlayerClass(282, 1545.7273, -1675.7113, 13.5609, 88.2604, 0, 0, 0, 0, 0, 0);

Quote:

AddPlayerClass(247, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);
AddPlayerClass(248, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);
AddPlayerClass(254, 1839.7633, -1864.2802, 13.3897, 91.3187, 0, 0, 0, 0, 0, 0);

Well... Each 3 are Typical.. So.. The first three will spawn at those Co-ords , and so on.. - I Don't get your problem tho
Reply
#3

Seems I had a FS that was causing the problem. I left it on by accident. Thanks anyway!
Reply
#4

pawn Код:
public OnPlayerRequestClass(playerid, classid)
{
if(classid == 105 || classid == 106) return SetPlayerPos(playerid, 2495.1658, -1687.5807, 13.5154);
}
and so on
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)