04.06.2012, 20:38
I have an error with starting my gamemode.
That's the CrashDetect.
Код:
[21:44:55] 0 vehicles loaded from the MySQL Database. [21:44:55] 0 houses loaded from the MySQL Database. [21:44:55] [debug] Run time error 4: "Array index out of bounds" [21:44:55] [debug] Accessing element at index 65535 past array upper bound 1999 [21:44:55] [debug] AMX backtrace: [21:44:55] [debug] #0 0007d328 in ?? () from new.amx [21:44:55] [debug] #1 000073bc in public Streamer_OnGameModeInit () from new.amx [21:44:55] [debug] #2 native CallLocalFunction () [00472260] from samp-server.exe [21:44:55] [debug] #3 00006a70 in public zcmd_OnGameModeInit () from new.amx [21:44:55] [debug] #4 native CallLocalFunction () [00472260] from samp-server.exe [21:44:55] [debug] #5 00006178 in public SSCANF_OnGameModeInit () from new.amx [21:44:55] [debug] #6 native CallLocalFunction () [00472260] from samp-server.exe [21:44:55] [debug] #7 00000454 in public OnGameModeInit () from new.amx [21:44:55] Number of vehicle models: 0 [21:45:14] --- Server Shutting Down.
pawn Код:
OnGameModeInit()
{
mysql_debug(1);
mysql_connect(mysql_host,mysql_user,mysql_database,mysql_password);
LoadVehicles();
LoadHouses();
LoadOwnedVehicles();
ShowPlayerMarkers(1);
EnableStuntBonusForAll(0);
DisableInteriorEnterExits();
LoadBusinesses();
SetWeather(1);
SetTimer("RandomWeather",600000*10,1);
SetTimer("SendMSG", 60000*15, true);
LoadFactions();
SetGameModeText("VC-RP "VERSION"");
SendRconCommand("hostname "GAMEMODE"");
SendRconCommand("mapname "MAPNAME"");
SetTimer("AntiCheat", 1000, 1);
DMVenter = CreatePickup(1318, 1, 1252.5388,137.0014,20.8469, 0);
DMVinterior = CreatePickup(1581, 1, -2026.8613,-114.8016,1035.1719, 0);
GeneralStore1 = CreatePickup(1239, 1, -28.8050,-184.2299,1003.5469, -1);
GeneralStore2 = CreatePickup(1239, 1, 2.0876,-28.6573,1003.5494, -1);
GeneralStore3 = CreatePickup(1239, 1, -27.9400,-89.1714,1003.5469, -1);
Clock = TextDrawCreate(523.000000, 11.000000, "00:00:00");
TextDrawBackgroundColor(Clock, 255);
TextDrawFont(Clock, 1);
TextDrawLetterSize(Clock, 0.500000, 1.000000);
TextDrawColor(Clock, -1);
TextDrawSetOutline(Clock, 0);
TextDrawSetProportional(Clock, 1);
TextDrawSetShadow(Clock, 1);
Hour = 12;
Minute = 30;
Second = 1;
ClockTimer = SetTimer("ClockUpdate", 999, 1);
AnimText = TextDrawCreate(610.0, 400.0,"~w~Use ~b~~k~~PED_LOCK_TARGET~~w~ to stop the animation.");
TextDrawFont(AnimText, 2);
AddPlayerClass(2, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(3, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(4, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(5, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(6, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(7, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(8, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(9, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(10, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//10
AddPlayerClass(11, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(12, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(13, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(14, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(15, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(16, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(17, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(18, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(19, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(20, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//20
AddPlayerClass(21, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(22, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(23, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(24, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(25, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(26, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(27, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(28, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(29, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(30, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//30
AddPlayerClass(31, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(32, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(33, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(34, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(35, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(36, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(37, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(38, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(39, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(40, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//40
AddPlayerClass(41, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(42, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(43, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(44, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(45, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(46, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(47, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(48, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(49, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(50, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//50
AddPlayerClass(51, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(52, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(53, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(54, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(55, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(56, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(57, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(58, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(59, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(60, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//60
AddPlayerClass(61, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(62, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(63, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(64, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(65, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(66, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(67, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(68, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(69, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(70, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//70
AddPlayerClass(72, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(73, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(75, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(76, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(77, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(78, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(79, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(80, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//80
AddPlayerClass(81, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(86, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(88, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(89, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(90, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//90
AddPlayerClass(91, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(93, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(94, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(95, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(96, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(97, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(98, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(99, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(100, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//100
AddPlayerClass(101, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(102, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(103, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(104, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(105, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(106, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(107, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(108, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(109, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(110, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//110
AddPlayerClass(111, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(112, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(113, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(114, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(115, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(116, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(117, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(118, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(119, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(120, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//120
AddPlayerClass(121, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(122, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(123, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(124, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(125, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(126, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(127, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(128, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(129, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(130, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//130
AddPlayerClass(131, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(132, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(133, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(134, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(135, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(136, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(137, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(138, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(139, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(140, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//140
AddPlayerClass(141, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(142, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(143, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(144, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(145, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(146, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(147, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(148, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(150, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//150
AddPlayerClass(151, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(152, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(153, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(154, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(155, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(156, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(157, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(158, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(159, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(160, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//160
AddPlayerClass(161, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(162, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(163, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(164, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(165, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(166, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(167, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(168, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(169, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(170, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//170
AddPlayerClass(171, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(172, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(173, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(174, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(175, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(176, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(177, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(179, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(180, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//180
AddPlayerClass(181, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(182, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(183, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(184, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(185, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(186, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(187, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(188, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(189, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(190, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//190
AddPlayerClass(191, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(192, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(193, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(194, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(195, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(196, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(197, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(198, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(199, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(200, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//200
AddPlayerClass(201, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(202, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(203, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(204, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(205, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(206, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(207, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(208, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(209, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(210, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//210
AddPlayerClass(211, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(212, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(213, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(214, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(215, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(216, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(217, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(218, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(219, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(220, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//220
AddPlayerClass(221, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(222, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(223, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(224, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(225, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(226, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(227, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(228, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(229, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(230, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//230
AddPlayerClass(231, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(232, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(233, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(234, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(235, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(236, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(237, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(238, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(239, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(240, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//240
AddPlayerClass(241, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(242, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(243, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(244, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(245, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(246, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(247, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(248, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(249, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(250, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//250
AddPlayerClass(251, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(252, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(253, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(254, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(255, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(256, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(257, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(258, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(259, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(260, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//260
AddPlayerClass(261, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(262, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(263, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(264, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//270
AddPlayerClass(272, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//280
AddPlayerClass(289, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(290, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
//290
AddPlayerClass(294, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(295, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(296, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(297, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(298, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
AddPlayerClass(299, 207.6746,-103.3379,1005.2578,0.0000, 0, 0, 0, 0, 0, 0);
CoalTruck1 = CreateVehicle(406,835.2055,870.2534,14.6344,197.8370,1,1, -1); //Coalmining truck 1
CoalTruck2 = CreateVehicle(406,844.6486,873.1616,14.8754,198.0463,1,1, -1); //Coalmining truck 2
LoadObjects();
return 1;
}