22.06.2012, 20:46
A function like OnObjectCollide/OnPlayerObjectCollide could be really helpfull. The use of getting the heighest z-position of a position for detecting object collisions would be totally unnecessary with the mapandreas plugin if you have a function like this. Apart from that it could be totally usefull for collisions with custom object ids, that way you don't need to get all the heighest positions of a custom created map to detect collisions.
What I also wonder, is it creatable by the SA-MP team? I guess it would be pretty hard to get all those offsets and so on.
What I also wonder, is it creatable by the SA-MP team? I guess it would be pretty hard to get all those offsets and so on.