[QUESTION AMMUNATION
#1

Hey I have a question,
It's about the ammunation, in some servers that you see in the ammunation weapons that you can buy at the checkpoint must stand against a man who stands behind the counter.
Here are some pictures so you can see what I mean.






this is what I mean, my question now is how I make something,
Thanks (:
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#2

This is caused by function DisableInteriorEnterExits();
If you add this, you'll never see this.
If not, you'll see this.
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#3

Quote:
Originally Posted by SDraw
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This is caused by function DisableInteriorEnterExits();
If you add this, you'll never see this.
If not, you'll see this.
Ohhh, oke i need delete that or do I need change DisableInteriorEnterExits() in EnableInteriorEnterExits() ??
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#4

Quote:
Originally Posted by BEER-samp
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Ohhh, oke i need delete that or do I need change DisableInteriorEnterExits() in EnableInteriorEnterExits() ??
If there is function - ammunation is unavaliable.
If there isn't function - ammunation is avaliable
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#5

Hmm i didnt see anything and it is not avaible?
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#6

Quote:
Originally Posted by SDraw
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If there is function - ammunation is unavaliable.
If there isn't function - ammunation is avaliable
Took my answer ;PP
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#7

He didn't ask how to disable ammunation.
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#8

Yea, hmm who know how to ENABLE it??
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#9

It's enabled by defaut but if you add DisableInteriorEnterExits(); then it wont' be there.
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#10

public OnGameModeInit()
{
DisableInteriorEnterExits();

i have put here, but it dont works
do i need include something or any else?
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