[HELP] Car System (creating multiple files)
#1

Hello,

I made this command for buy car, but when i type it, its Creating files, not 1 file but multiple ones and keep doing it.

Any idea how to fix it?

Here is the command:
Код:
	if(strcmp(cmd, "/buycar", true) == 0)
	{
	    if(IsPlayerConnected(playerid))
	    {
	        new model = GetVehicleModel(idcar);
	        if(IsASalesVehicle(idcar))
	        {
	            if(PlayerInfo[playerid][pPcarkey] != 9999 && PlayerInfo[playerid][pPcarkey2] != 9999)
	            {
                    SendClientMessage(playerid, COLOR_CREAM, " You aleady own 2 vehicles.");
                    return 1;
				}
				else
				{
				    if(GetPlayerMoney(playerid) >= GetVehiclePrice(idcar))
					{
						if(PlayerInfo[playerid][pCarLic] == 1)
					    {
					   	 	for(new h = 1; h < sizeof(CarInfo); h++)
							{
								format(string, sizeof(string),"Vehicles/%d.ini",h)
								dini_Create(string);
								
								if(PlayerInfo[playerid][pPcarkey] != 9999) { PlayerInfo[playerid][pPcarkey2] = h; }
								else { PlayerInfo[playerid][pPcarkey] = h; }
								CarInfo[h][cOwned] = 1;
								strmid(CarInfo[h][cOwner], sendername, 0, strlen(sendername), 255);
								CarInfo[h][cModel] = model;
								CarInfo[h][cVirWorld] = 0;
								CarInfo[h][cPaintjob] = 999;

								CarInfo[h][cColorOne] = 1;
								CarInfo[h][cColorTwo] = 1;

								CarInfo[h][cComponent0] = 0;
								CarInfo[h][cComponent1] = 0;
								CarInfo[h][cComponent2] = 0;
								CarInfo[h][cComponent3] = 0;
								CarInfo[h][cComponent4] = 0;
								CarInfo[h][cComponent5] = 0;
								CarInfo[h][cComponent6] = 0;
								CarInfo[h][cComponent7] = 0;
								CarInfo[h][cComponent8] = 0;
								CarInfo[h][cComponent9] = 0;
								CarInfo[h][cComponent10] = 0;
								CarInfo[h][cComponent11] = 0;
								CarInfo[h][cComponent12] = 0;
								CarInfo[h][cComponent13] = 0;

								SafeGivePlayerMoney(playerid,-GetVehiclePrice(idcar));
								if(IsModelAPlane(idcar) || IsModelAHeli(idcar))
								{
									CarInfo[h][cLocationx] = 1432.6451;
									CarInfo[h][cLocationy] = 1378.7216;
									CarInfo[h][cLocationz] = 11.5507;
									CarInfo[h][cAngle] = 359.2072;
									SendClientMessage(playerid, COLOR_YELLOW2, "Your Aircraft has been deliveried to Las Venturas Airport, you can get it there!");
									SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
									SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
									GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~Las Venturas Airport!", 5000, 3);
								}
								else if(IsModelABoat(idcar))
								{
								    CarInfo[h][cLocationx] = -1568.9614;
									CarInfo[h][cLocationy] = 169.0118;
									CarInfo[h][cLocationz] = -0.6016;
									CarInfo[h][cAngle] = 208.7506;
									SendClientMessage(playerid, COLOR_YELLOW2, "Your Boat has been deliveried to San Fierro Docks, you can get it there!");
									SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
									SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
									GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3);
								}
								else
								{
	                                CarInfo[h][cLocationx] = -1589.2644;
									CarInfo[h][cLocationy] = 106.9119;
									CarInfo[h][cLocationz] = 3.5495;
									CarInfo[h][cAngle] = 317.1649;
									SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle has been deliveried to San Fierro Docks, you can get it there!");
									SendClientMessage(playerid, COLOR_YELLOW2, "Your vehicle is unlocked so you can pay someone to deliver it to your new spawn point!");
									SendClientMessage(playerid, COLOR_NICERED, "REMEMBER: Leaving your car in the deliver point can get your car SOLD by an administration without refund!");
									GameTextForPlayer(playerid, "~p~Congratulations~n~~w~Don't forget to pickup your car at the ~b~San Fierro Docks!", 5000, 3);
								}
								ownedcar[h] = CreateVehicle(CarInfo[h][cModel],CarInfo[h][cLocationx],CarInfo[h][cLocationy],CarInfo[h][cLocationz],90.0,1,1,30000);
								gEngine[playerid] = 0;
								engineOn[GetPlayerVehicleID(playerid)] = false;
								OnPropUpdate(4,h);
								OnPlayerUpdateEx(playerid);
							}
						}
						else
						{
							SendClientMessage(playerid, COLOR_WHITE, "* For security reasons, a Driving License is needed to buy a car!");
							return 1;
						}
					}
					else
					{
					    SendClientMessage(playerid, COLOR_GREY, "  You don't have enough cash with you ! ");
					    return 1;
					}
	            }
	        }
		}
		return 1;
	}
Ignore the arrays since in my .pwn its ALL correct!

Thanks for your support!
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#2

What is CarInfo? You are creating that many files.
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#3

CarInfo is like when you have PlayerInfo for creat the files like your Password, money, etc.
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#4

help!
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#5

Anyone?
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#6

bump
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