06.05.2012, 12:23
Hello Every One
I got Zombie Server and i want i have Classes I want Save Class When Player Reloge like Cash Admin level and Sore
i try this but whats after i don't know i want define 1 as Medic i mean
Whats After ?
I got Zombie Server and i want i have Classes I want Save Class When Player Reloge like Cash Admin level and Sore
i try this but whats after i don't know i want define 1 as Medic i mean
Код:
enum Classes { ZombieClass ZombieClassNumber HumanClassNumber HumanClass }; new Classes[MAX_PLAYERS][Classes]; public LoadUser_data(playerid,name[],value[]) { INI_Int("Password",AccountInfo[playerid][Password]); INI_Int("Admin",AccountInfo[playerid][AdminLevel]); INI_Int("Cash",AccountInfo[playerid][Cash]); INI_Int("Score",AccountInfo[playerid][Score]); INI_Int("ZombieClass",Classes[playerid][ZombieClass]); INI_Int("HumanClass",Classes[playerid][HumanClass]); return 1; } stock SaveStats(playerid) { if(IsPlayerConnected(playerid)) { new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Password",AccountInfo[playerid][Password]); INI_WriteInt(File,"Admin",AccountInfo[playerid][AdminLevel]); INI_WriteInt(File,"Cash",AccountInfo[playerid][Cash]); INI_WriteInt(File,"Score",GetPlayerScore(playerid)); INI_Int("ZombieClass",Classes[playerid][ZombieClassNumber]); INI_Int("HumanClass",Classes[playerid][HumanClassNumber]); INI_Close(File); } }