06.05.2012, 12:23
Hello Every One
I got Zombie Server and i want i have Classes I want Save Class When Player Reloge like Cash Admin level and Sore
i try this but whats after i don't know i want define 1 as Medic i mean
Whats After ?
I got Zombie Server and i want i have Classes I want Save Class When Player Reloge like Cash Admin level and Sore
i try this but whats after i don't know i want define 1 as Medic i mean
Код:
enum Classes
{
ZombieClass
ZombieClassNumber
HumanClassNumber
HumanClass
};
new Classes[MAX_PLAYERS][Classes];
public LoadUser_data(playerid,name[],value[])
{
INI_Int("Password",AccountInfo[playerid][Password]);
INI_Int("Admin",AccountInfo[playerid][AdminLevel]);
INI_Int("Cash",AccountInfo[playerid][Cash]);
INI_Int("Score",AccountInfo[playerid][Score]);
INI_Int("ZombieClass",Classes[playerid][ZombieClass]);
INI_Int("HumanClass",Classes[playerid][HumanClass]);
return 1;
}
stock SaveStats(playerid)
{
if(IsPlayerConnected(playerid))
{
new INI:File = INI_Open(UserPath(playerid));
INI_SetTag(File,"data");
INI_WriteInt(File,"Password",AccountInfo[playerid][Password]);
INI_WriteInt(File,"Admin",AccountInfo[playerid][AdminLevel]);
INI_WriteInt(File,"Cash",AccountInfo[playerid][Cash]);
INI_WriteInt(File,"Score",GetPlayerScore(playerid));
INI_Int("ZombieClass",Classes[playerid][ZombieClassNumber]);
INI_Int("HumanClass",Classes[playerid][HumanClassNumber]);
INI_Close(File);
}
}

