02.05.2012, 12:13
Hello,
I am having some trouble with my NPCs not spawning...
They connect to the server alright, just don't seem to spawn.
I am trying to run them through a filterscript which, probably isn't the best way to do it but still should work from my understanding.
NPC Filterscript
NPC Script
When you connect to my server for the first time, it comes up with a few questions before asking to create a password, Not sure if this will affect the way the NPCs connect...?
Cheers for your help in advance.
I am having some trouble with my NPCs not spawning...
They connect to the server alright, just don't seem to spawn.
I am trying to run them through a filterscript which, probably isn't the best way to do it but still should work from my understanding.
NPC Filterscript
pawn Код:
#include <a_samp>
public OnFilterScriptInit()
{
ConnectNPC("Test_Test","grotti_npc");
print(" NPC Filterscript Loaded.");
return 1;
}
public OnPlayerConnect(playerid)
{
if(IsPlayerNPC(playerid)) {
new ip_addr_npc[64+1];
new ip_addr_server[64+1];
new playername[64];
GetPlayerName(playerid,playername,64);
GetServerVarAsString("bind",ip_addr_server,64);
GetPlayerIp(playerid,ip_addr_npc,64);
if(!strlen(ip_addr_server)) {
ip_addr_server = "127.0.0.1";
}
if(!strcmp(playername,"Test_Test",true)) {
SetSpawnInfo(playerid,0,240,539.2943,-1291.9962,17.2422,0.0,0,0,0,0,0,0);
}
if(strcmp(ip_addr_npc,ip_addr_server,true) != 0) {
// this bot is remote connecting
printf("NPC: Got a remote NPC connecting from %s and I'm kicking it.",ip_addr_npc);
Kick(playerid);
return 0;
}
printf("NPC: Connection from %s is allowed.",ip_addr_npc);
}
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
if(!IsPlayerNPC(playerid)) return 0; // We only deal with NPC players in this script
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername,"Test_Test",true)) {
SetSpawnInfo(playerid,69,240,539.2943,-1291.9962,17.2422,0.0,-1,-1,-1,-1,-1,-1);
}
return 1;
}
public OnPlayerSpawn(playerid)
{
if(!IsPlayerNPC(playerid)) return 1; // We only deal with NPC players in this script
new playername[64];
GetPlayerName(playerid,playername,64);
if(!strcmp(playername,"Test_Test",true)) {
printf("%s Spawned!",playername);
SetPlayerColor(playerid,0xFF0000FF);
}
return 1;
}
pawn Код:
#include <a_npc>
#define RECORDING "grotti_npc" //This is the filename of your recording without the extension.
#define RECORDING_TYPE 1 //1 for in vehicle and 2 for on foot.
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#if RECORDING_TYPE == 2
public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
public OnNPCExitVehicle() StopRecordingPlayback();
#else
public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif
Код:
---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3d, ©2005-2011 SA-MP Team Server Plugins -------------- Loading plugin: whirlpool ================== Whirlpool loaded ================== Loaded. Loading plugin: mysql > MySQL plugin R5 successfully loaded. Loaded. Loading plugin: sscanf =============================== sscanf plugin loaded. © 2009 Alex "******" Cole =============================== Loaded. Loading plugin: streamer *** Streamer Plugin v2.5 by Incognito loaded *** Loaded. Loaded 4 plugins. Started server on port: 7777, with maxplayers: 32 lanmode is OFF. Filterscripts --------------- Loading filterscript 'colourtest.amx'... Colour Filterscript Loaded Loading filterscript 'npcs.amx'... NPC Filterscript Loaded. Loaded 2 filterscripts. ======================================= | | | YSI version 1.03.0011 | | By Alex "******" Cole | | | | Checking the latest YSI version.. | | | ======================================= Number of vehicle models: 0 Incoming connection: 127.0.0.1:54222 [npc:join] Test_Test has joined the server (0:127.0.0.1) NPC: Connection from 127.0.0.1 is allowed. ======================================= | | | Error: Could not connect to YSI | | update server (response was 006). | | | =======================================
Cheers for your help in advance.