29.04.2012, 01:20
Ok so i had this script working perfectly already edited it, changed it back to how it was, and now
i guess it doesnt work for some reason.
heres the code
And then i get
i guess it doesnt work for some reason.
heres the code
Код:
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch(dialogid) { case 1: { if(!response) { SendClientMessage(playerid, 0xFF0000FF, "Use Again"); return 1; // We processed it } switch(listitem) // This is far more efficient than using an if-elseif-else structure { case 0: { if (GetPlayerMoney(playerid) >= 50) { GivePlayerWeapon(playerid,22,50); GivePlayerMoney(playerid,-50); GameTextForPlayer(playerid,"~r~-$50",3000,1); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); } else { SendClientMessage(playerid,red,"You do not have the cash."); } } case 1: { if (GetPlayerMoney(playerid) >= 3000) { GivePlayerWeapon(playerid,24,50); GivePlayerMoney(playerid,-3000); GameTextForPlayer(playerid,"~r~-$3000",3000,1); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); } else { SendClientMessage(playerid,red,"You do not have the cash."); } } case 2: { if (GetPlayerMoney(playerid) >= 750) { GivePlayerWeapon(playerid,25,50); GivePlayerMoney(playerid,-750); GameTextForPlayer(playerid,"~r~-$750",3000,1); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); } else { SendClientMessage(playerid,red,"You do not have the cash."); } } case 3: { if (GetPlayerMoney(playerid) >= 3500) { GivePlayerWeapon(playerid,26,50); GivePlayerMoney(playerid,-3500); GameTextForPlayer(playerid,"~r~-$3500",3000,1); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); } else { SendClientMessage(playerid,red,"You do not have the cash."); } } case 4: { if (GetPlayerMoney(playerid) >= 10000) { GivePlayerWeapon(playerid,27,100); GivePlayerMoney(playerid,-10000); GameTextForPlayer(playerid,"~r~-$10000",3000,1); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); } else { SendClientMessage(playerid,red,"You do not have the cash."); } } case 5: { if (GetPlayerMoney(playerid) >= 2000) { GivePlayerWeapon(playerid,29,150); GivePlayerMoney(playerid,-2000); GameTextForPlayer(playerid,"~r~-$2000",3000,1); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); } else { SendClientMessage(playerid,red,"You do not have the cash."); } } case 6: { if (GetPlayerMoney(playerid) >= 5000) { GivePlayerWeapon(playerid,16,5); GivePlayerMoney(playerid,-5000); GameTextForPlayer(playerid,"~r~-$5000",3000,1); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); } else { SendClientMessage(playerid,red,"You do not have the cash."); } } case 7: { if (GetPlayerMoney(playerid) >= 15000) { GivePlayerWeapon(playerid,30,300); GivePlayerMoney(playerid,-15000); GameTextForPlayer(playerid,"~r~-$15000",3000,1); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); } else { SendClientMessage(playerid,red,"You do not have the cash."); } } case 8: { if (GetPlayerMoney(playerid) >= 25000) { GivePlayerWeapon(playerid,31,300); GivePlayerMoney(playerid,-25000); GameTextForPlayer(playerid,"~r~-$25000",3000,1); PlayerPlaySound(playerid, 1052, 0.0, 0.0, 10.0); } else { SendClientMessage(playerid,red,"You do not have the cash."); } } } } }
Код:
C:\Users\Sleek\Desktop\GTASanAndreas\gamemodes\hmbg.pwn(1171) : warning 217: loose indentation C:\Users\Sleek\Desktop\GTASanAndreas\gamemodes\hmbg.pwn(1171) : error 029: invalid expression, assumed zero C:\Users\Sleek\Desktop\GTASanAndreas\gamemodes\hmbg.pwn(1171) : error 004: function "OnPlayerClickPlayer" is not implemented C:\Users\Sleek\Desktop\GTASanAndreas\gamemodes\hmbg.pwn(1178) : error 030: compound statement not closed at the end of file (started at line 1027) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.