Got a problem with my Account system
#1

Hey SA-MP Forum, i tryed to make an Account system but i get 3 errors..

Here my Script:
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT

#include <a_samp>
#include <dini>
#include <MD5>

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

//Register&Login Dialog
#define REGISTER 1
#define LOGIN 2
//Colors
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_RED 0xAA3333AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_FADE1 0xE6E6E6E6
#define COLOR_FADE2 0xC8C8C8C8
#define COLOR_FADE3 0xAAAAAAAA
#define COLOR_FADE4 0x8C8C8C8C
#define COLOR_FADE5 0x6E6E6E6E
#define COLOR_PURPLE 0xC2A2DAAA
#define COLOR_DARKBLUE 0x2641FEAA
#define COLOR_ALLDEPT 0xFF8282AA
//enum
enum PlayerData
{
     Adminlevel,
     Gang,
     Viplevel
};

new pPlayer[MAX_PLAYERS][PlayerData];

public OnGameModeInit()
{
    // Don't use these lines if it's a filterscript
    SetGameModeText("Blank Script");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    new Player[64];
    new Pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Pname,sizeof(Pname));
    format(Player,sizeof(Player),"/Players/%s.txt",Pname);
    if(dini_Exists(Player))
    {
          ShowPlayerDialog(playerid,LOGIN,DIALOG_STYLE_INPUT,"Login","Your Account was found in our Database, please login to Play!","Login","Quit");
          SendClientMessage(playerid,COLOR_GREEN,"You have successfully logged into you Streets Account.");
    }
    else
    {
    ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT,"Register","Please choose a Password to create your Account!","Register","Quit");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    PlayerSave(playerid);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(dialogid == LOGIN)
    {
        if(response == 0)
        {
            SendClientMessage(playerid,COLOR_RED, "You have Canceled the Login, Bye!");
            Kick(playerid);
            return 1;
        }
        if(response == 1)
        {
            Login(playerid,MD5_Hash(inputtext));
            return 1;
        }
    }
    if(dialogid == REGISTER)
    {
        if(response == 0)
        {
            SendClientMessage(playerid,COLOR_RED, "You have Canceled the Registration, Bye!");
            Kick(playerid);
            return 1;
        }
        if(response == 1)
        {
            if(!strlen(inputtext))
            {
                 SendClientMessage(playerid, COLOR_RED,"Please choose a password!");
                 ShowPlayerDialog(playerid, REGISTER, DIALOG_STYLE_INPUT,"Register","Please choose a Password to create your Account!","Register","Quit");
            }
            Register(playerid,MD5_Hash(inputtext));
            return 1;
        }
    }
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}

stock Register(playerid,key[])
{
    new Player[64];
    new Pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Pname,sizeof(Pname));
    format(Player,sizeof(Player),"/Players/%s.txt",Pname);
    dini_Create(Player);
    dini_Set(Player,"Password",key);
    dini_IntSet(Player,"Adminlevel",0);
    dini_IntSet(Player,"Gang",0);
    dini_IntSet(Player,"Viplevel",0);
    SendClientMessage(playerid, COLOR_GREEN,"You have successfully created your Account");
    PlayerReset(playerid);
    return 1;
}

stock Login(playerid,key[])
{
    new Player[64];
    new Pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Pname,sizeof(Pname));
    format(Player,sizeof(Player),"/Players/%s.txt",Pname);
    if(!strcmp(key,dini_Get(Player,"Password"),false))
    {
        SendClientMessage(playerid, COLOR_GREEN,"You have successfully logged into your Streets Account");
        PlayerLoad(playerid);
    }
    else
    {
        SendClientMessage(playerid, COLOR_RED,"You have entered an invalid Password!");
        Kick(playerid);
    }
    return 1;
}

stock PlayerSave(playerid)
{
    new Player[64];
    new Pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Pname,sizeof(Pname));
    format(Player,sizeof(Player),"/Players/%s.txt",Pname);
    if(dini_Exists(Player))
    {
          dini_IntSet(Player,"Adminlevel",pPlayer[playerid][Adminlevel]);
          dini_IntSet(Player,"Gang",pPlayer[playerid][Gang]);
          dini_IntSet(Player,"Viplevel",pPlayer[playerid][Viplevel]);
    }
    return 1;
}

stock PlayerLoad(playerid)
{
    new Player[64];
    new Pname[MAX_PLAYER_NAME];
    GetPlayerName(playerid,Pname,sizeof(Pname));
    format(Player,sizeof(Player),"/Players/%s.txt",Pname);
    if(dini_Exists(Player))
    {
         pPlayer[playerid][Adminlevel] = dini_Get(Player,"Adminlevel");
         pPlayer[playerid][Gang] = dini_Get(Player,"Gang");
         pPlayer[playerid][Viplevel] = dini_Get(Player,"Viplevel");
    }
    return 1;
}

stock PlayerReset(playerid)
{
    pPlayer[playerid][Adminlevel] = 0;
    pPlayer[playerid][Gang] = 0;
    pPlayer[playerid][Viplevel] = 0;
    return 1;
}
Errors:

pawn Код:
C:\Users\Josh\Desktop\Streets Of L.A\gamemodes\RP.pwn(374) : error 006: must be assigned to an array
C:\Users\Josh\Desktop\Streets Of L.A\gamemodes\RP.pwn(375) : error 006: must be assigned to an array
C:\Users\Josh\Desktop\Streets Of L.A\gamemodes\RP.pwn(376) : error 006: must be assigned to an array
Pawn compiler 3.2.3664          Copyright (c) 1997-2006, ITB CompuPhase


3 Errors.

Something is wrong with: Stock PlayerLoad
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