[Map] Yakuzi ~
#1




Yakuzi

This is the first of many maps, wich I'll soon relese.

I hope you like it, and do not forget to rep me














The Map

Code:
CreateObject(19378, -2286.95, 2287.25, -4.00,   0.00, 90.00, 0.00);
CreateObject(19378, -2297.43, 2287.25, -4.00,   0.00, 90.00, 0.00);
CreateObject(19378, -2286.95, 2296.87, -4.00,   0.00, 90.00, 0.00);
CreateObject(19378, -2297.43, 2296.87, -4.00,   0.00, 90.00, 0.00);
CreateObject(19378, -2297.43, 2306.49, -4.00,   0.00, 90.00, 0.00);
CreateObject(19378, -2300.79, 2304.88, 3.24,   0.00, 0.00, 0.00);
CreateObject(19378, -2300.79, 2295.29, 3.24,   0.00, 0.00, 0.00);
CreateObject(19378, -2287.27, 2312.05, -4.30,   0.00, 0.00, 90.00);
CreateObject(19378, -2296.91, 2312.05, -4.30,   0.00, 0.00, 90.00);
CreateObject(19378, -2287.71, 2316.78, 0.86,   0.00, 90.00, 0.00);
CreateObject(19378, -2300.79, 2314.51, 3.24,   0.00, 0.00, 0.00);
CreateObject(19378, -2300.79, 2324.13, 3.24,   0.00, 0.00, 0.00);
CreateObject(19378, -2296.07, 2329.01, 3.24,   0.00, 0.00, 90.00);
CreateObject(19378, -2287.14, 2328.99, 3.24,   0.00, 0.00, 90.00);
CreateObject(19378, -2282.42, 2324.13, 3.24,   0.00, 0.00, 0.00);
CreateObject(19378, -2284.00, 2307.14, -4.30,   0.00, 0.00, 0.00);
CreateObject(19378, -2282.42, 2295.25, 3.24,   0.00, 0.00, 0.00);
CreateObject(19378, -2282.42, 2304.88, 3.24,   0.00, 0.00, 0.00);
CreateObject(19378, -2296.07, 2290.61, 3.24,   0.00, 0.00, 90.00);
CreateObject(19378, -2287.14, 2290.57, 6.37,   0.00, 0.00, 90.00);
CreateObject(19378, -2298.21, 2316.78, 0.86,   0.00, 90.00, 0.00);
CreateObject(19378, -2287.71, 2326.41, 0.86,   0.00, 90.00, 0.00);
CreateObject(19378, -2298.21, 2326.41, 0.86,   0.00, 90.00, 0.00);
CreateObject(19378, -2297.43, 2316.12, -4.00,   0.00, 90.00, 0.00);
CreateObject(19378, -2286.95, 2316.12, -4.00,   0.00, 90.00, 0.00);
CreateObject(19378, -2286.95, 2306.49, -4.00,   0.00, 90.00, 0.00);
CreateObject(19378, -2282.42, 2314.51, 3.24,   0.00, 0.00, 0.00);
CreateObject(19378, -2282.42, 2304.88, -7.26,   0.00, 0.00, 0.00);
CreateObject(19378, -2282.42, 2295.25, -7.26,   0.00, 0.00, 0.00);
CreateObject(19378, -2287.14, 2290.51, -7.26,   0.00, 0.00, 90.00);
CreateObject(19378, -2296.07, 2290.55, -7.26,   0.00, 0.00, 90.00);
CreateObject(19378, -2300.79, 2295.29, -7.26,   0.00, 0.00, 0.00);
CreateObject(19378, -2300.79, 2304.88, -7.26,   0.00, 0.00, 0.00);
CreateObject(19378, -2300.79, 2314.51, -7.26,   0.00, 0.00, 0.00);
CreateObject(19378, -2284.00, 2297.51, -4.30,   0.00, 0.00, 0.00);
CreateObject(19378, -2284.00, 2287.87, -4.30,   0.00, 0.00, 0.00);
CreateObject(19378, -2284.73, 2306.96, -4.30,   0.00, 90.00, 0.00);
CreateObject(19378, -2278.73, 2307.14, 0.85,   0.00, 90.00, 0.00);
CreateObject(19378, -2278.73, 2297.51, 0.85,   0.00, 90.00, 0.00);
CreateObject(19378, -2278.73, 2287.87, 0.85,   0.00, 90.00, 0.00);
CreateObject(19378, -2299.44, 2307.14, -4.30,   0.00, 0.00, 0.00);
CreateObject(19378, -2299.44, 2297.51, -4.30,   0.00, 0.00, 0.00);
CreateObject(19378, -2299.44, 2287.87, -4.30,   0.00, 0.00, 0.00);
CreateObject(19378, -2304.68, 2287.87, 0.85,   0.00, 90.00, 0.00);
CreateObject(19378, -2304.68, 2297.51, 0.85,   0.00, 90.00, 0.00);
CreateObject(19378, -2304.68, 2307.14, 0.85,   0.00, 90.00, 0.00);
CreateObject(19378, -2288.74, 2292.36, -4.32,   0.00, 0.00, 90.00);
CreateObject(19378, -2298.38, 2292.36, -4.32,   0.00, 0.00, 90.00);
CreateObject(19378, -2289.28, 2287.46, 0.83,   0.00, 90.00, 0.00);
CreateObject(19378, -2299.77, 2287.46, 0.83,   0.00, 90.00, 0.00);
CreateObject(19378, -2296.13, 2314.53, 10.05,   0.00, 70.00, 0.00);
CreateObject(19378, -2287.21, 2314.53, 10.05,   0.00, -70.00, 0.00);
CreateObject(19378, -2287.21, 2324.13, 10.05,   0.00, -70.00, 0.00);
CreateObject(19378, -2287.21, 2304.88, 10.05,   0.00, -70.00, 0.00);
CreateObject(19378, -2287.21, 2295.29, 10.05,   0.00, -70.00, 0.00);
CreateObject(19378, -2296.13, 2324.13, 10.05,   0.00, 70.00, 0.00);
CreateObject(19378, -2296.13, 2304.88, 10.05,   0.00, 70.00, 0.00);
CreateObject(19378, -2296.13, 2295.29, 10.05,   0.00, 70.00, 0.00);
CreateObject(19378, -2296.07, 2290.59, 6.37,   0.00, 0.00, 90.00);
CreateObject(19378, -2287.14, 2290.59, 3.24,   0.00, 0.00, 90.00);
CreateObject(19378, -2296.07, 2329.03, 6.37,   0.00, 0.00, 90.00);
CreateObject(19378, -2287.14, 2329.05, 6.37,   0.00, 0.00, 90.00);
CreateObject(18747, -2291.90, 2295.21, -4.52,   0.00, 0.00, 0.00);
CreateObject(19472, -2292.08, 2296.26, -3.87,   0.00, -110.00, 273.51);
CreateObject(18739, -2292.08, 2296.25, -5.28,   0.00, 0.00, 0.00);
CreateObject(3471, -2298.48, 2312.72, 1.86,   0.00, 0.00, 0.00);
CreateObject(3471, -2284.94, 2312.72, 1.86,   0.00, 0.00, 180.00);
CreateObject(19378, -2297.16, 2314.91, 0.08,   0.00, 90.00, 0.00);
CreateObject(19378, -2296.59, 2314.33, -0.10,   0.00, 90.00, 0.00);
CreateObject(19378, -2296.09, 2313.83, -0.28,   0.00, 90.00, 0.00);
CreateObject(19378, -2295.53, 2313.31, -0.44,   0.00, 90.00, 0.00);
CreateObject(19378, -2295.07, 2312.87, -0.60,   0.00, 90.00, 0.00);
CreateObject(19378, -2294.75, 2312.53, -0.78,   0.00, 90.00, 0.00);
CreateObject(19378, -2294.35, 2312.13, -0.96,   0.00, 90.00, 0.00);
CreateObject(19378, -2294.13, 2311.79, -1.14,   0.00, 90.00, 0.00);
CreateObject(19378, -2294.13, 2307.06, -5.87,   90.00, 0.00, 90.00);
CreateObject(19378, -2288.96, 2312.25, -5.87,   90.00, 0.00, 0.00);
CreateObject(2901, -2297.35, 2312.78, 1.06,   0.00, 0.00, 90.00);
CreateObject(2894, -2286.45, 2328.45, 2.19,   0.00, 0.00, 0.00);
CreateObject(2740, -2296.61, 2316.00, 9.62,   0.00, -20.00, 0.00);
CreateObject(2740, -2296.61, 2321.48, 9.62,   0.00, -20.00, 0.00);
CreateObject(2740, -2296.61, 2311.00, 9.62,   0.00, -20.00, 0.00);
CreateObject(2740, -2296.61, 2306.51, 9.62,   0.00, -20.00, 0.00);
CreateObject(2740, -2296.61, 2301.93, 9.62,   0.00, -20.00, 0.00);
CreateObject(2740, -2296.61, 2296.86, 9.62,   0.00, -20.00, 0.00);
CreateObject(1255, -2297.11, 2316.53, 1.53,   0.00, 0.00, 9.09);
CreateObject(1822, -2297.96, 2317.25, 0.95,   0.00, 0.00, 0.00);
CreateObject(2046, -2288.48, 2328.76, 2.99,   0.00, 0.00, 0.00);
CreateObject(2569, -2287.61, 2328.40, 1.42,   0.00, 0.00, 0.00);
CreateObject(15038, -2298.33, 2313.72, 1.55,   0.00, 0.00, 0.00);
CreateObject(1533, -2292.07, 2328.87, 0.89,   0.00, 0.00, 0.00);
CreateObject(2901, -2286.18, 2312.83, 1.06,   0.00, 0.00, 90.00);
CreateObject(1255, -2297.25, 2318.93, 1.53,   0.00, 0.00, 352.75);
CreateObject(15038, -2299.77, 2328.19, 1.55,   0.00, 0.00, 0.00);
CreateObject(15038, -2283.11, 2328.03, 1.55,   0.00, 0.00, 0.00);
CreateObject(1255, -2285.39, 2316.66, 1.53,   0.00, 0.00, 217.53);
CreateObject(1255, -2286.91, 2318.39, 1.53,   0.00, 0.00, 232.75);
CreateObject(1822, -2286.50, 2317.14, 0.95,   0.00, 0.00, 0.00);
CreateObject(19378, -2297.46, 2315.19, 0.20,   0.00, 90.00, 0.00);
CreateObject(19378, -2297.74, 2315.57, 0.38,   0.00, 90.00, 0.00);
The goto cmd
Code:
public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/yakuzi", cmdtext, true, 10) == 0)
	{
		SetPlayerPos(playerid,-2291.3850, 2327.9539, 1.5500);
		return 1;
	}
	return 0;
}
Reply
#2

Good Not bad 8/10 [Saw Better] But good
Reply
#3

Great work!
love it!

now make a public japanese bath and I will nose bleed.
Reply
#4

Quote:
Originally Posted by iNorton
View Post
Great work!
love it!

now make a public japanese bath and I will nose bleed.
think about it..
Reply
#5

what is the id for the house ?
Reply
#6

Quote:
Originally Posted by Vedo_
View Post
what is the id for the house ?
the house hasn't a id.. the house doesn't exist... i made the house..
Reply
#7

Wow, nice!!!! 10/10
Reply
#8

Verry good!
+rep
Reply
#9

God wow I wish I was talented as you
Reply
#10

Quote:
Originally Posted by Brodock
View Post
Verry good!
+rep
man you are the firts repo on this my new account, thank you
Reply


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