[Dъvida] Ultilizaзгo das Publics
#1

Opa, eu assisti o video do RJJJ e ficou muito bom, mais ainda fiquei com algumas duvidas, se alguem puder me ajudar! ai vai o que eu entendi!

pawn Код:
Public OnGameModeInit() // ==========  Ao Iniciar o Gamemode  ==========


public OnGameModeExit() // ==========  Ao Terminar/fechar/desligar o Gamemode  ==========


public OnPlayerRequestClass(playerid, classid) // ==========  ?????  ==========


public OnPlayerConnect(playerid) // ==========  Ao player Connectar  ==========


public OnPlayerDisconnect(playerid, reason) // ==========  Ao player Desconnectar  ==========


public OnPlayerSpawn(playerid) // ==========  Ao player Spawnar  ==========


public OnPlayerDeath(playerid, killerid, reason) // ==========  Ao player Morrer  ==========


public OnVehicleSpawn(vehicleid) // ==========  Ao Veiculo Spawnar  ==========


public OnVehicleDeath(vehicleid, killerid) // ==========  Acho que й ao destuir/quebrar  ==========


public OnPlayerText(playerid, text[]) // ==========  ????  ==========


public OnPlayerCommandText(playerid, cmdtext[]) // ==========  ???  ==========


public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) // ==========  Ao player Entrar no Veнculo  ==========


public OnPlayerExitVehicle(playerid, vehicleid) // ==========  Ao player Sair do Veнculo  ==========


public OnPlayerStateChange(playerid, newstate, oldstate) // ==========  ????  ==========


public OnPlayerEnterCheckpoint(playerid) // ==========  Ao entrar no CheckPoint  ==========


public OnPlayerLeaveCheckpoint(playerid) // ==========  Ao sair do checkpoint  ==========


public OnPlayerEnterRaceCheckpoint(playerid) // ==========  Ao entrar no CheckPoint RACE-Corrida  ==========


public OnPlayerLeaveRaceCheckpoint(playerid) // ==========  Ao sair do CheckPoint RACE-Corrida ==========


public OnRconCommand(cmd[]) // ==========  Comandos de Rcon =Nгo sei Muito=  ==========


public OnPlayerRequestSpawn(playerid) // ==========    ==========


public OnObjectMoved(objectid) // ==========  ????  ==========


public OnPlayerObjectMoved(playerid, objectid) // ========== Ao player Mover Objeto  ==========


public OnPlayerPickUpPickup(playerid, pickupid) // ==========  Player na Pickup  ==========


public OnVehicleMod(playerid, vehicleid, componentid) // ==========  ???  ==========


public OnVehiclePaintjob(playerid, vehicleid, paintjobid) // ==========  Cor-tune modificaзхes do Veiculo  ==========


public OnVehicleRespray(playerid, vehicleid, color1, color2) // ==========  ????  ==========


public OnPlayerSelectedMenuRow(playerid, row) // ==========  ????  ==========


public OnPlayerExitedMenu(playerid) // ==========  Ao sair do Menu  ==========


public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) // ==========  Escolher Interior  ==========


public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) // ==========  ?????  ==========


public OnRconLoginAttempt(ip[], password[], success) // ==========  O que acontece ao logar na rcon -Seria isso?  ==========


public OnPlayerUpdate(playerid) // ==========  ?????  ==========


public OnPlayerStreamIn(playerid, forplayerid) // ==========  ?????  ==========


public OnPlayerStreamOut(playerid, forplayerid) // ==========  ?????  ==========


public OnVehicleStreamIn(vehicleid, forplayerid) // ==========  ?????  ==========


public OnVehicleStreamOut(vehicleid, forplayerid) // ==========  ?????  ==========


public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) // ========== Os comandos de Dialogos ficam aqui  ==========


public OnPlayerClickPlayer(playerid, clickedplayerid, source) // ========== ?????  ==========
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#2

Jaja do Edit aqui

@
pawn Код:
public OnPlayerRequestClass(playerid, classid) // ==========  Seleзгo de Classes  ==========

public OnPlayerCommandText(playerid, cmdtext[]) // ==========  Usada para comandos : ZCMD nгo usa esa callback  ==========

public OnPlayerClickPlayer(playerid, clickedplayerid, source) // ========== Ao Apertar a tecla ' TAB ' e Tem o Nome do Jogador , Vocк clica no nome do jogador e faz alguma aзгo.  ==========

public OnPlayerSelectedMenuRow(playerid, row) // ==========  Funзгo Usada para Menus Criados.  ==========
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#3

pawn Код:
public OnPlayerText // Quando o Player Fala no Chat Ex: 4LiSs0N [ID:0]: Teste
OnVehicleRespray
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#4

pawn Код:
public OnPlayerRequestClass(playerid, classid) // ==========  Seleзгo de Classes  ==========
Nгo entendi esse muito bem!

@REspostas
Obrigado pela ajuda!
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#5

Quando ele clica na setinha pro lado. O classid й a classe do lado que ele clicou,
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