11.04.2012, 16:35
when compile gamemode take crash pawn !
Result with Missing Brackets Finder:
the line 9775 to 9789
the line 14788 to 14820
the line 63400 to 63428
Result with Missing Brackets Finder:
Код:
MISSING BRACKET: The } bracket on line 14801 does not have a pair! MISSING BRACKET: The } bracket on line 63403 does not have a pair! Result: Opening angle brackets ({): 9784 Closing angle brackets (}): 9786 2 angle brackets without pair! Fix it!
Код:
else// iesire { return 1; } return 1; } if(dialogid==DRINKMENU4) { new Float:health; } if(response)//drink { if(listitem==0) {
Код:
//=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=Sala de antrenament Corleone=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= if ((newkeys==KEY_SECONDARY_ATTACK)) { if(PlayerToPoint(1.0,playerid,-2171.3018,645.3946,1057.5938)) { if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { SetPlayerPos(playerid,3309.7236,-1636.8293,8706.8984); SetPlayerInterior(playerid,1); SCM(playerid, COLOR_YELLOW2, " "); SCM(playerid, COLOR_YELLOW2, " "); SCM(playerid, COLOR_YELLOW2, " "); SCM(playerid, COLOR_YELLOW2, " "); SCM(playerid, COLOR_YELLOW2, " "); SCM(playerid, COLOR_YELLOW2, " "); SCM(playerid, COLOR_YELLOW2, " "); SCM(playerid, COLOR_YELLOW2, " "); SCM(playerid, COLOR_YELLOW, "Bine ai venit in sala de antrenament !"); SCM(playerid, COLOR_YELLOW, "Succes."); } } } if ((newkeys==KEY_SECONDARY_ATTACK)) { if(PlayerToPoint(1.0,playerid,3309.7236,-1636.8293,8706.8984)) { if (PlayerInfo[playerid][pMember] == 5 || PlayerInfo[playerid][pLeader] == 5) { SetPlayerPos(playerid, -2171.3018,645.3946,1057.5938); SetPlayerInterior(playerid,1); } } }
Код:
if(GetPVarInt(playerid, "vBRight") == 1) { switch(GetPVarInt(playerid, "vMainOn")){ case 0:{ switch(GetPVarInt(playerid, "vBlinkOn")){ case 0:{ lights = encode_lights(1, 1, 0, 0); SetPVarInt(playerid, "vBlinkOn", 1); } case 1:{ lights = encode_lights(1, 1, 1, 1); SetPVarInt(playerid, "vBlinkOn", 0); } } } case 1:{ switch(GetPVarInt(playerid, "vBlinkOn")){ case 0:{ lights = encode_lights(0, 0, 1, 1); SetPVarInt(playerid, "vBlinkOn", 1); } case 1:{ lights = encode_lights(0, 0, 0, 0); SetPVarInt(playerid, "vBlinkOn", 0); } } } } }