[Ajuda] Chepoints
#1

pawn Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/crace", true) == 0)
{
    if(IsPlayerAdmin(playerid))
    {
    for(new i = 0; i < GetMaxPlayers(); i++)
    {
    if(IsPlayerConnected(i))
    {
    SetPlayerRaceCheckpoint(i, 0, Checkpoints[1][1], Checkpoints[1][2], Checkpoints[1][3], Checkpoints[2][1],  Checkpoints[2][2], Checkpoints[2][3], 10); //Linha 103
    Race[i] = 1;
    return 1;
}
    return 0;
}
Код:
C:\Documents and Settings\Lucas8\Desktop\Teste.pwn(103) : error 017: undefined symbol "Checkpoints"
C:\Documents and Settings\Lucas8\Desktop\Teste.pwn(103) : warning 215: expression has no effect
C:\Documents and Settings\Lucas8\Desktop\Teste.pwn(103) : error 001: expected token: ";", but found "]"
C:\Documents and Settings\Lucas8\Desktop\Teste.pwn(103) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Lucas8\Desktop\Teste.pwn(103) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664	 	 	Copyright © 1997-2006, ITB CompuPhase


4 Errors.
Help?
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#2

Vocк nгo criou a array Checkpoints
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#3

Array? Help me pls!
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#4

Alguйm ?
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#5

Tente Criar isto:

pawn Код:
new Checkpoints[MAX_PLAYERS];
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#6

pawn Код:
new Checkpoints[3][4];
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#7

continua com o erro. vou postar o codigo.
pawn Код:
#include <a_samp>

#if defined FILTERSCRIPT
//**********************
new Race[MAX_PLAYERS];
new Float:Checkpoints[4][3] = //4 = 4 coordenadas | 3 = 3 "valores" (X,Y,Z)
{
    {2048.6230,1360.5917,10.6719},
    {2057.5508,1273.7202,10.6719},
    {2066.4551,1355.4872,10.6797},
    {X,Y,Z}
};
//**********************
public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print("\n----------------------------------");
    print(" Blank Gamemode by your name here");
    print("----------------------------------\n");
}

#endif

public OnGameModeInit()
{
    SetGameModeText("Blank Script");
    AddPlayerClass(280, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmdtext, "/crace", true) == 0)
{
    if(IsPlayerAdmin(playerid))
    {
    for(new i = 0; i < GetMaxPlayers(); i++)
    {
    if(IsPlayerConnected(i))
    {
    SetPlayerRaceCheckpoint(i, 0, Checkpoints[1][1], Checkpoints[1][2], Checkpoints[1][3], Checkpoints[2][1], Checkpoints[2][2], Checkpoints[2][3], 10);
    Race[i] = 1;
    return 1;
}
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    switch(Race[playerid])
    {
        case 1:
        {
              DisablePlayerRaceCheckpoint(playerid);
              SetPlayerRaceCheckpoint(playerid, 0, Checkpoints[2][1], Checkpoints[2][2], Checkpoints[2][3], Checkpoints[3][1], Checkpoints[3][2], Checkpoints[3][3], 10);
              Race[i] = 2;
              return 1;
        }
        case 2:
        {
              DisablePlayerRaceCheckpoint(playerid);
              SetPlayerRaceCheckpoint(playerid, 0, Checkpoints[3][1], Checkpoints[3][2], Checkpoints[3][3], Checkpoints[4][1], Checkpoints[4][2], Checkpoints[4][3], 10);
              Race[i] = 3;
              return 1;
        }
        case 3:
        {
              DisablePlayerRaceCheckpoint(playerid);
              SetPlayerRaceCheckpoint(playerid, 1, Checkpoints[4][1], Checkpoints[4][2], Checkpoints[4][3], Checkpoints[4][1], Checkpoints[4][2], Checkpoints[4][3]-5, 10);
              Race[i] = 4;
              return 1;
        }
        case 4:
        {
              DisablePlayerRaceCheckpoint(playerid);
              GameTextForPlayer(playerid, "Voce ganhou a corrida!!", 5000, 3);
              GivePlayerMoney(playerid, 1000);
              return 1;
        }
    }
}
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
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#8

Mesmo erro de undefined symbol?
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#9

sim ;X
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#10

Vocк ta usando como GameMode ou FilterScript?


Coloca o new antes disso > #if defined FILTERSCRIPT
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