14.03.2012, 15:55
Hello,when i log in my real accoun i have like lots of cash like 199k,donator gold rank etc and when i register a new name,i change a few letters from the name the money and some stats will be the same,i dont understand why it is like that can someone help me fixing it?
thank you
register dialog
onplayerconnect
dialog_login
enum
under ongamemodeinit
under tutorial end
saveaccountstats
thank you
register dialog
Код:
switch( dialogid ) { case DIALOG_REGISTER: { if (!response) return Kick(playerid); if(response) { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "Registering...","You have entered an invalid password.\nType your password below to register a new account.","Register","Quit"); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Cash",0); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"Sex",0); INI_WriteInt(File,"Age",0); INI_WriteFloat(File,"Pos_x",0); INI_WriteFloat(File,"Pos_y",0); INI_WriteFloat(File,"Pos_z",0); INI_WriteInt(File,"Skin",0); INI_WriteInt(File,"Team",0); INI_WriteInt(File,"Accent",0); INI_WriteInt(File,"Member",255); INI_WriteInt(File,"Leader",255); INI_WriteInt(File,"OnMission",0); INI_WriteInt(File,"MissionNr",0); INI_WriteInt(File,"Respect",0); INI_WriteInt(File,"MissionID",0); INI_WriteInt(File,"pBank",0); INI_WriteInt(File,"pHousekey",255); INI_WriteInt(File,"pTaunt",0); INI_WriteInt(File,"pHelper",0); INI_WriteInt(File,"pVip",0); INI_WriteInt(File,"pFightingStyle",0); INI_WriteInt(File,"pCarLic",0); INI_WriteInt(File,"pCigarettes",0); INI_WriteInt(File,"pLighter",0); INI_WriteInt(File,"pTutorial",0); INI_WriteInt(File,"pWeed",0); INI_WriteInt(File,"pCocaine",0); INI_WriteInt(File,"pCrack",0); INI_WriteInt(File,"MissionStep",0); INI_WriteInt(File,"pBomb",0); INI_WriteInt(File,"pJailed",0); INI_WriteInt(File,"pArrested",0); INI_WriteInt(File,"pJailTime",0); INI_WriteInt(File,"pWarrant",0); INI_Close(File); ShowPlayerDialog(playerid, DIALOG_SEX, DIALOG_STYLE_MSGBOX, "- Sex -","What gender are you?","Male","Female"); } }
Код:
if(fexist(UserPath(playerid))) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Mafia Paradise","Type your password below to login:","Login","Quit"); print("1"); } else { ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,"Mafia Paradise","Type your password below to register a new account:","Register","Quit"); }
Код:
case DIALOG_LOGIN: { if ( !response ) return Kick ( playerid ); if( response ) { if(udb_hash(inputtext) == PlayerInfo[playerid][pPass]) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); print("2"); new tmp2[ 256 ], playername2[ MAX_PLAYER_NAME ] ; SetSpawnInfo(playerid,0,PlayerInfo[playerid][pSkin],PlayerInfo[playerid][pPos_x],PlayerInfo[playerid][pPos_y],PlayerInfo[playerid][pPos_z],1.0,0,0,0,0,0,0); SetPlayerSkin(playerid,PlayerInfo[playerid][pSkin]); SetPlayerInterior(playerid,PlayerInfo[playerid][pInt]); TextDrawHideForPlayer(playerid,lbt); TextDrawHideForPlayer(playerid,lbb); ResetMoneyBar(playerid);//Resets the money in the original moneybar, Do not remove! UpdateMoneyBar(playerid,PlayerInfo[playerid][pCash]);//Sets the money in the moneybar to the serverside cash, Do not remove! GetPlayerName(playerid, playername2, sizeof(playername2)); format(tmp2, sizeof(tmp2), "~w~Welcome ~n~~g~%s", playername2); GameTextForPlayer(playerid, tmp2, 5000, 1); SetTimerEx("UnsetFirstSpawn", 5000, false, "i", playerid); VipDiscount[playerid] = PlayerInfo[playerid][pVip] * 50; StopAudioStreamForPlayer(playerid); PreloadAnimLib(playerid,"BENCHPRESS"); PreloadAnimLib(playerid,"BOMBER"); PreloadAnimLib(playerid,"RAPPING"); PreloadAnimLib(playerid,"SHOP"); PreloadAnimLib(playerid,"BEACH"); PreloadAnimLib(playerid,"SMOKING"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"ON_LOOKERS"); PreloadAnimLib(playerid,"DEALER"); PreloadAnimLib(playerid,"CRACK"); PreloadAnimLib(playerid,"CARRY"); PreloadAnimLib(playerid,"COP_AMBIENT"); PreloadAnimLib(playerid,"PARK"); PreloadAnimLib(playerid,"INT_HOUSE"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"CRACK"); TextDrawShowForPlayer(playerid, Clock); SpawnPlayer(playerid); } else { ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,"Login","You have entered an incorrect password.\nType your password below to login.","Login","Quit"); } } }
Код:
enum pInfo { pPass, pCash, pAdmin, pSex, pAge, Float:pPos_x, Float:pPos_y, Float:pPos_z, pInt, pSkin, Faction, pRank, pAccent, pGun0, pGun1, pGun2, pAmmo2, pGun3, pAmmo3, pGun4, pAmmo4, pGun5, pAmmo5, pGun6, pAmmo6, pGun7, pAmmo7, pGun8, pAmmo8, pGun9, pAmmo9, pGun10, pGun11, pGun12, Member, Leader, OnMission, MissionNr, Respect, MissionID, pBank, pHousekey, pTaunt[128], pHelper, pVip, pFightingStyle, pCarLic, pCigarettes, pLighter, pTutorial, pWeed, pCocaine, pCrack, MissionStep, pWireCutter, pBomb, pJailed, pArrested, pJailTime, pWarrant, pWarrantReason[256] } new PlayerInfo[MAX_PLAYERS][pInfo];
Код:
SetTimer("SaveAccounts", SECONDS(13), 1);
Код:
tutorialstage[playerid] = 0; PlayerInfo[playerid][pTutorial] = 0; SetPlayerVirtualWorld(playerid,0); TextDrawHideForPlayer(playerid,Textdraw98[playerid]); TextDrawHideForPlayer(playerid,Textdraw97[playerid]); SetCameraBehindPlayer(playerid); SendClientMessage(playerid,COLOR_WHITE,"{248B10}Tutorial:{FFFFFF}The tutorial is now finished,good luck!."); SendClientMessage(playerid,COLOR_WHITE,"{248B10}Tutorial:{FFFFFF}Type /help to see the server commands."); SendClientMessage(playerid,COLOR_WHITE,"{248B10}Tutorial:{FFFFFF}Type /helpme [text] to ask help from a helper."); PlayerInfo[playerid][Member] = 255; PlayerInfo[playerid][Leader] = 255; PlayerInfo[playerid][OnMission] = 0; PlayerInfo[playerid][MissionNr] = 0; PlayerInfo[playerid][pAdmin] = 0; PlayerInfo[playerid][pPos_x] = -1983.2843; PlayerInfo[playerid][pPos_y] = 137.8904; PlayerInfo[playerid][pPos_z] = 27.6875; PlayerInfo[playerid][pHousekey] = 255; FirstSpawn[playerid] = 1; request[playerid] = -255; SaveAccountStats(playerid); TextDrawHideForPlayer(playerid,lbt); TextDrawHideForPlayer(playerid,lbb); SpawnPlayer(playerid); StopAudioStreamForPlayer(playerid); PreloadAnimLib(playerid,"BENCHPRESS"); PreloadAnimLib(playerid,"BOMBER"); PreloadAnimLib(playerid,"RAPPING"); PreloadAnimLib(playerid,"SHOP"); PreloadAnimLib(playerid,"BEACH"); PreloadAnimLib(playerid,"SMOKING"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"ON_LOOKERS"); PreloadAnimLib(playerid,"DEALER"); PreloadAnimLib(playerid,"CRACK"); PreloadAnimLib(playerid,"CARRY"); PreloadAnimLib(playerid,"COP_AMBIENT"); PreloadAnimLib(playerid,"PARK"); PreloadAnimLib(playerid,"INT_HOUSE"); PreloadAnimLib(playerid,"FOOD"); PreloadAnimLib(playerid,"CRACK"); SetTimerEx("AfterSpawnMission", 9000, false, "i", playerid); GivePlayerAchievement(playerid, Ach_Registered, 1); TextDrawShowForPlayer(playerid, Clock);
Код:
function SaveAccountStats(playerid) { new INI:File = INI_Open(UserPath(playerid)) ; INI_SetTag(File,"data"); PlayerInfo[playerid][pSkin] = GetPlayerSkin(playerid); PlayerInfo[playerid][pCash] = GetPlayerCash(playerid); PlayerInfo[playerid][pInt] = GetPlayerInterior(playerid); new Float:x, Float:y, Float:z ; GetPlayerPos(playerid,x,y,z); PlayerInfo[playerid][pPos_x] = x; PlayerInfo[playerid][pPos_y] = y; PlayerInfo[playerid][pPos_z] = z; INI_WriteInt(File,"Cash",PlayerInfo[playerid][pCash]); INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]); INI_WriteInt(File,"Sex",PlayerInfo[playerid][pSex]); INI_WriteInt(File,"Age",PlayerInfo[playerid][pAge]); INI_WriteFloat(File,"Pos_x",PlayerInfo[playerid][pPos_x]); INI_WriteFloat(File,"Pos_y",PlayerInfo[playerid][pPos_y]); INI_WriteFloat(File,"Pos_z",PlayerInfo[playerid][pPos_z]); INI_WriteInt(File,"pInt",PlayerInfo[playerid][pInt]); INI_WriteInt(File,"Skin",PlayerInfo[playerid][pSkin]); INI_WriteInt(File,"Faction",PlayerInfo[playerid][Faction]); INI_WriteInt(File,"pRank",PlayerInfo[playerid][pRank]); INI_WriteInt(File,"Accent",PlayerInfo[playerid][pAccent]); INI_WriteInt(File,"Member",PlayerInfo[playerid][Member]); INI_WriteInt(File,"Leader",PlayerInfo[playerid][Leader]); INI_WriteInt(File,"OnMission",PlayerInfo[playerid][OnMission]); INI_WriteInt(File,"MissionNr",PlayerInfo[playerid][MissionNr]); INI_WriteInt(File,"Respect",PlayerInfo[playerid][Respect]); INI_WriteInt(File,"MissionID",PlayerInfo[playerid][MissionID]); INI_WriteInt(File,"pBank",PlayerInfo[playerid][pBank]); INI_WriteInt(File,"pHousekey",PlayerInfo[playerid][pHousekey]); // INI_WriteInt(File,"pTaunt",PlayerInfo[playerid][pTaunt]); strmid(PlayerInfo[playerid][pTaunt], "None", 0, strlen("None"), 255); INI_WriteInt(File,"pHelper",PlayerInfo[playerid][pHelper]); INI_WriteInt(File,"pVip",PlayerInfo[playerid][pVip]); INI_WriteInt(File,"pFightingStyle",PlayerInfo[playerid][pFightingStyle]); INI_WriteInt(File,"pCarLic",PlayerInfo[playerid][pCarLic]); INI_WriteInt(File,"pCigarettes",PlayerInfo[playerid][pCigarettes]); INI_WriteInt(File,"pLighter",PlayerInfo[playerid][pLighter]); INI_WriteInt(File,"pTutorial",PlayerInfo[playerid][pTutorial]); INI_WriteInt(File,"pWeed",PlayerInfo[playerid][pWeed]); INI_WriteInt(File,"pCocaine",PlayerInfo[playerid][pCocaine]); INI_WriteInt(File,"pCrack",PlayerInfo[playerid][pCrack]); INI_WriteInt(File,"MissionStep",PlayerInfo[playerid][MissionStep]); INI_WriteInt(File,"pWireCutter",PlayerInfo[playerid][pWireCutter]); INI_WriteInt(File,"pBomb",PlayerInfo[playerid][pBomb]); INI_WriteInt(File,"pJailed",PlayerInfo[playerid][pJailed]); INI_WriteInt(File,"pArrested",PlayerInfo[playerid][pArrested]); INI_WriteInt(File,"pJailTime",PlayerInfo[playerid][pJailTime]); INI_WriteInt(File,"pWarrant",PlayerInfo[playerid][pWarrant]); INI_WriteInt(File, "WarrantReason", PlayerInfo[playerid][pWarrantReason]); INI_Close(File); return 1; } function SaveAccounts() { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { SaveAccountStats(i); } } }