Dialogue...
#1

Hello, This dialogue is made when the player logs in every time he gets it whether he clicks accept or refuse
Код:
public OnPlayerRequestClass(playerid, classid)
{
	new string[768];
	PlayerPlaySound(playerid, 1068, 0.0, 0.0, 0.0);
	PlayerInfo[playerid][pModel] = Peds[classid][0];
    if(IsPlayerNPC(playerid))
	{
	    SpawnPlayer(playerid);
		return 1;
	}
	if (RegistrationStep[playerid] == 0 && gPlayerLogged[playerid] != 1)
	{
		ClearChatbox(playerid, 10);
		SendClientMessage(playerid, COLOR_YELLOW2, " ");
		new message[] = "\t\t\t\t\t\t Los Angeles (4.0.1) Roleplay Terms and Conditions \n\n\n\n\n\n 1- Any sort of Un-Role Playing is Banable.\n\n 2- If you need help on the server please use /helpme.";
		new message2[] = "\n\n 3- By Reading this, you agree to Follow all server /rules with risk of being kicked or banned by breaking them.\n\n 4- Web-Site: <www.wix.com/larpsite/larp>\n\n\n 5- Have fun and play\n\n\n Press on 'Agree' If you Agree, 'Refuse' If you refuse.";
		format(string, sizeof(string),"%s %s",message,message2);
		ShowPlayerDialog(playerid, 1244, DIALOG_STYLE_MSGBOX,"<LARP> Terms and Conditions",string,"Agree","Refuse");
		SetPlayerCameraPos(playerid, 1363.3137,-1276.4448,21.6530);
		SetPlayerCameraLookAt(playerid, 1285.9583,-1219.0508,104.1589);
		//PlayerPlaySound(playerid, 1062, 0.0, 0.0, 0.0);
		PlayerInfo[playerid][pModel] = Peds[classid][0];
		SetPlayerTeamFromClass(playerid,classid);
	}
	else
	{
		SpawnPlayer(playerid);
	}
	return false;
}
How can i make it that it appear on the 1st time a player registers and never appears if he is already registered?
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#2

Well you can save a variable like RegistrationStep to his account file.
And set for exampe to RegistrationStep[playerid] = 1; when he agreed it.
So next time he logs on he won't get it anymore.
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