06.03.2012, 07:56
Hello.
I am creating some fun commands for the admins on my server. I created a /infammon command , but when i try to compile , it's says that there is 6 errors of "tag mismatch"
Here is where the error is :
And here is the error i get :
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(223) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(224) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(229) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(230) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(235) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(236) : warning 213: tag mismatch
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
6 Warnings.
Well , it's not errors , it's just warnings , but i really want to know why there are here.
I am creating some fun commands for the admins on my server. I created a /infammon command , but when i try to compile , it's says that there is 6 errors of "tag mismatch"
Here is where the error is :
Код:
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/deathmatch", cmdtext, true, 10) == 0) { SetPlayerPos(playerid, 1307.5884,-1158.6796,23.8281); SendClientMessage(playerid, COLOR_GREEN, "You have been teleported to the DeathMatch Area!"); if (GetPlayerSkin(0)) { GivePlayerWeapon(playerid, 22, 50); GivePlayerWeapon(playerid, 18, 5); } if (GetPlayerSkin(1)) { GivePlayerWeapon(playerid, 25, 30); GivePlayerWeapon(playerid, 24, 40); } if (GetPlayerSkin(2)) { GivePlayerWeapon(playerid, 23, 40); GivePlayerWeapon(playerid, 26, 35); } return 1; } if (strcmp("/safearea", cmdtext, true, 10) == 0) { SetPlayerPos(playerid, 701.5940,-519.2322,16.3302); ResetPlayerWeapons(playerid); SendClientMessage(playerid, COLOR_GREEN, "You have been teleported to the Safe Area!"); return 1; } if (strcmp("/buyarmor", cmdtext, true, 10) == 0) { if (GetPlayerMoney(playerid) <1000) { SendClientMessage(playerid, COLOR_GREY, "You need at least 1000 bucks to buy an armor!"); } if (GetPlayerMoney(playerid) >1000) { GivePlayerMoney(playerid, -1000); SetPlayerArmour(playerid, 100); SendClientMessage(playerid, COLOR_YELLOW, "Thanks you for buying an 1000 bucks worth Armor!"); } return 1; } if (strcmp("/kill", cmdtext, true, 10) ==0) { SetPlayerHealth(playerid, 0); SendClientMessage(playerid, COLOR_YELLOW, "You commited a suicide."); return 1; } if (strcmp("/godon", cmdtext, true, 10) ==0) { if (!IsPlayerAdmin(playerid)) { SendClientMessage(playerid, COLOR_GREY, "You don't have access to this command."); } if (IsPlayerAdmin(playerid)) { SetPlayerHealth(playerid, INFINITE); SendClientMessage(playerid, COLOR_YELLOW, "You are now GodMode."); } return 1; } if (strcmp("/godoff", cmdtext, true, 10) ==0) { if (!IsPlayerAdmin(playerid)) { SendClientMessage(playerid, COLOR_GREY, "You don't have access to this command."); } if (IsPlayerAdmin(playerid)) { new Float:health; GetPlayerHealth(playerid, health); if (health < 100.00000001) { SendClientMessage(playerid, COLOR_GREY, "Your GodMode is already disabled."); } if (health == INFINITE) { SetPlayerHealth(playerid, 99.9); SendClientMessage(playerid, COLOR_YELLOW, "You are no longer GodMode."); } } return 1; } if (strcmp("/infammon", cmdtext, true, 10) ==0) { if(!IsPlayerAdmin(playerid)) { SendClientMessage(playerid, COLOR_GREY, "You don't have access to this command."); } if(IsPlayerAdmin(playerid)) { if (GetPlayerAmmo(playerid) == INFINITE) { SendClientMessage(playerid, COLOR_GREY, "You already have Infinite Ammo activated."); } else { if (GetPlayerSkin(0)) { SetPlayerAmmo(playerid, 22, INFINITE); SetPlayerAmmo(playerid, 18, INFINITE); SendClientMessage(playerid, COLOR_YELLOW, "You have now Infinite Ammo."); } if (GetPlayerSkin(1)) { SetPlayerAmmo(playerid, 25, INFINITE); SetPlayerAmmo(playerid, 24, INFINITE); SendClientMessage(playerid, COLOR_YELLOW, "You have now Infinite Ammo."); } if (GetPlayerSkin(2)) { SetPlayerAmmo(playerid, 23, INFINITE); SetPlayerAmmo(playerid, 26, INFINITE); SendClientMessage(playerid, COLOR_YELLOW, "You have now Infinite Ammo."); } } } return 1; } return 0; }
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(223) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(224) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(229) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(230) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(235) : warning 213: tag mismatch
C:\DOCUME~1\HP_ADM~1\Bureau\SAMPSE~1\GAMEMO~1\test .pwn(236) : warning 213: tag mismatch
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
6 Warnings.
Well , it's not errors , it's just warnings , but i really want to know why there are here.