29.02.2012, 15:22
(
Последний раз редактировалось FlapnaadPro; 01.03.2012 в 21:05.
Причина: Added signature.
)
Hello everyone,
I've been trying to figure out how to make a command like: /createveh [Vehicle TYPE],
which then spawns that vehicle on my possition, forcing me behind the wheel.
I do have a /deleteveh cmd which is fully functional without bugs nor errors and looks like this:
Been using that to figure out the /createveh command,
but hasn't worked for me so far.
Been struggeling with this for a couple of days now,
help would be much appreciated.
Regards,
FlapnaadPro
EDIT:
I do know that deleting a vehicle has nothing to do with creating one,
but this may help you understand how I am currently attempting to learn scripting.
Thus helping you to help me.
I've been trying to figure out how to make a command like: /createveh [Vehicle TYPE],
which then spawns that vehicle on my possition, forcing me behind the wheel.
I do have a /deleteveh cmd which is fully functional without bugs nor errors and looks like this:
Код:
CMD:deleteveh(playerid, params[]) { if ( GetPVarInt( playerid, "Level" ) < 4 ) return SendClientMessage( playerid, -1, "You must be the "COL_LIGHTBLUE""Level4"{FFFFFF} to delete a vehicle."); { new vehicleid, string[64]; if(!sscanf(params, "i", vehicleid)) { DestroyVehicle(vehicleid); format(string, sizeof(string), ""COL_LIGHTBLUE"Vehicle ID:{FFFFFF} %d has been succesfully deleted.", vehicleid); SendClientMessage(playerid, 0xFFFFFFFF, string); return 1; } if ( sscanf( params, "uS", params[ 0 ]) ) return SendClientMessage( playerid, -1, ""COL_LIGHTBLUE"Usage:{FFFFFF} /deleteveh <Vehicle ID>"); } return 1; }
but hasn't worked for me so far.
Been struggeling with this for a couple of days now,
help would be much appreciated.
Regards,
FlapnaadPro
EDIT:
I do know that deleting a vehicle has nothing to do with creating one,
but this may help you understand how I am currently attempting to learn scripting.
Thus helping you to help me.