12.03.2012, 20:23
Code:
public OnPlayerSpawn(playerid)
{
SetPlayerWantedLevel(playerid,0);
if(gTeam[playerid] == Army)
{
new file[256];
format(file, sizeof(file), SERVER_USER_FILE, GetName(playerid));
SetPlayerColor(playerid,VIOLET);
if(dini_Int(file, "IsArmy") != 1)
{
GameTextForPlayer(playerid,"~r~You Have To Be ~g~Army ~n~To Use This!",4000,1);
ForceClassSelection(playerid); SetPlayerHealth(playerid,0.0);
}
/*new Rob = 0;
new Arm = 0;
for( new i = 0; i != MAX_PLAYERS; i++)
{
if(gTeam[i] == Robbers)
{
Rob ++;
}
else if(gTeam[i] == Army)
{
Arm ++;
}
}
if(Rob / 2 < Arm)
{
GameTextForPlayer(playerid,"~r~Please Wait For More Criminals Before Becoming Army!",4000,1);
ForceClassSelection(playerid); SetPlayerHealth(playerid,0.0);
}*/
}



