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public isPlayerInArea()
{
printf("Player %i left a checkpoint!",playerid);
SendClientMessageToAll(0xDEEE20FF, "Hello.");
return 1;
}
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SendClientMessageToAll(0xDEEE20FF, "Hello."); --- i added that above . but you dont need that
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just
public isPlayerInArea()
{
printf("Player %i left a checkpoint!",playerid);
return 1;
}
Posts: 290
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Joined: Apr 2009
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maybe this
if (IsPlayerInCheckpoint(playerid))
{
SetPlayerHealth(playerid, 100.0);
}
Posts: 131
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Joined: Sep 2010
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not that mine
my mean is when player leave the area send a message