12.02.2012, 14:23
(
Последний раз редактировалось Sergiosousa; 12.02.2012 в 15:34.
)
Boas
E possivel carregar objetos "CreateDynamicObject" atraves do "OnGameModeInit" mas atraves de ficheiros .cfg ou outro tipo ficheiro no scriptfiles?
Exemplo, crio um ficheiro em scriptfiles/Objetos/Concessionaria/Concessionaria.cfg
Concessionaria.cfg contem objeto como exemplo
CreateDynamicObject(1495,253.18652344,110.53373718 ,1002.21875000,0.00000000,0.00000000,270.00000000) ;
CreateDynamicObject(1495,253.18652344,110.53373718 ,1002.21875000,0.00000000,0.00000000,270.00000000) ;
CreateDynamicObject(1495,253.18652344,110.53373718 ,1002.21875000,0.00000000,0.00000000,270.00000000) ;
....
Sera possivel? Alguem pode ajudar?
E possivel carregar objetos "CreateDynamicObject" atraves do "OnGameModeInit" mas atraves de ficheiros .cfg ou outro tipo ficheiro no scriptfiles?
Exemplo, crio um ficheiro em scriptfiles/Objetos/Concessionaria/Concessionaria.cfg
Concessionaria.cfg contem objeto como exemplo
CreateDynamicObject(1495,253.18652344,110.53373718 ,1002.21875000,0.00000000,0.00000000,270.00000000) ;
CreateDynamicObject(1495,253.18652344,110.53373718 ,1002.21875000,0.00000000,0.00000000,270.00000000) ;
CreateDynamicObject(1495,253.18652344,110.53373718 ,1002.21875000,0.00000000,0.00000000,270.00000000) ;
....
Sera possivel? Alguem pode ajudar?