04.01.2014, 16:06
Ok so, i created the rank label depending on player's score. Problem is, when one player dies and respawn, another player's label disappears. I couldn't find any problem on the script. Can someone help me?
pawn Код:
new Text3D:RankLabel[MAX_PLAYERS];
public OnPlayerSpawn(playerid)
{
if (APlayerData[playerid][PlayerClass] == ClassTruckDriver)
{
if (GetPlayerScore(playerid) >= 0 && GetPlayerScore(playerid) <= 199)
{
RankLabel[playerid] = Create3DTextLabel("Newbie Trucker",GREEN,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(RankLabel[playerid], playerid, 0.0, 0.0, 0.3);
SendClientMessage(playerid, WHITE,"Your current rank is: 1 [ Newbie Trucker ]");
}
if (GetPlayerScore(playerid) >= 200 && GetPlayerScore(playerid) <= 499)
{
RankLabel[playerid] = Create3DTextLabel("Rookie Trucker",GREEN,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(RankLabel[playerid], playerid, 0.0, 0.0, 0.3);
SendClientMessage(playerid, WHITE,"Your current rank is: 2 [ Rookie Trucker ]");
}
if (GetPlayerScore(playerid) >= 500 && GetPlayerScore(playerid) <= 999)
{
RankLabel[playerid] = Create3DTextLabel("Trusted Trucker",GREEN,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(RankLabel[playerid], playerid, 0.0, 0.0, 0.3);
SendClientMessage(playerid, WHITE,"Your current rank is: 3 [ Truested Trucker ]");
}
if (GetPlayerScore(playerid) >= 1000 && GetPlayerScore(playerid) <= 1999)
{
RankLabel[playerid] = Create3DTextLabel("Experienced Trucker",GREEN,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(RankLabel[playerid], playerid, 0.0, 0.0, 0.3);
SendClientMessage(playerid, WHITE,"Your current rank is: 4 [ Experienced Trucker]");
}
if (GetPlayerScore(playerid) >= 2000 && GetPlayerScore(playerid) <= 3999)
{
RankLabel[playerid] = Create3DTextLabel("Professional Trucker",GREEN,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(RankLabel[playerid], playerid, 0.0, 0.0, 0.3);
SendClientMessage(playerid, WHITE,"Your current rank is: 5 [ Professional Trucker ]");
}
if (GetPlayerScore(playerid) >= 4000)
{
RankLabel[playerid] = Create3DTextLabel("King Of The Road",GREEN,30.0,40.0,50.0,40.0,0);
Attach3DTextLabelToPlayer(RankLabel[playerid], playerid, 0.0, 0.0, 0.3);
SendClientMessage(playerid, WHITE,"Your current rank is: 6 [ King Of The Road ]");
}
}
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
Delete3DTextLabel(RankLabel[playerid]);
return 1;
}