Two question
#1

First question is how to make when I connect to the server the camera pos for player to be another when he need to login in his account.
Now the camera when a player connected to the server looks like:
/imageshack/img252/3189/samp259a.png

But when the player wrong his password the camera is changing as I like to looks when the player connected.
I want when player is connected the camera pos to be like:
/imageshack/img713/3884/samp260b.png

Second question is when I wrong the password below appear the buttons for RequestClass and when I pressed Spawn button I'm spawned. And the question is how do I make when I push the button Spawn to do nothing ?
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#2

SetPlayerCameraPos
SetPlayerCameraLookAt
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#3

Quote:
Originally Posted by vassilis
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SetPlayerCameraPos
SetPlayerCameraLookAt
I put this OnPlayerConnect and not working
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#4

are you using register system?

if yes you have to use it on certain times:
example if your database is made by dini
pawn Код:
if(Dini_Exist)
{
SetCameraPos
SetCameraLookAt
SCM(playerid,-1,"...");
}
if(!fexists)
{
.....
}
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#5

Quote:
Originally Posted by vassilis
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are you using register system?
Yes.
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#6

Make it with " OnPlayerRequestClass " not on PlayerConnect !!!
if i helped u plz give me a repuration point
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#7

Quote:
Originally Posted by xXLas_VegasXx
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Make it with " OnPlayerRequestClass " not on PlayerConnect !!!
if i helped u plz give me a repuration point
Another Kid who count the reputation points...what you will get if you earn reputation points?fame?
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#8

vassilis I have an error:

C:\Documents and Settings\Usr\Desktop\SERVER\gamemodes\construction .pwn(65) : error 017: undefined symbol "SCM"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.
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#9

Quote:
Originally Posted by BGMike
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vassilis I have an error:

C:\Documents and Settings\Usr\Desktop\SERVER\gamemodes\construction .pwn(65) : error 017: undefined symbol "SCM"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


1 Error.
SCM = SendClientMessage, he has it changed to SCM instead of the regular
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#10

Alright, I tried this but still not working.
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