File check, need help, how can I do this?
#1

Lets say I have cars saved in scripftiles, each car is called UID.ini, starting at 1000.ini. And in that file it says Spawned=0 or Spawned=1. How can I perform a check through everyfile and the files that say Spawned=1 ,get from them X Y and Z value. Then create vehicle in that position?

Here is my .ini file:
pawn Код:
Spawned=0
Locked=0
ModelID=560
Owner=JohnTra
X=821.807312
Y=-1334.597045
Z=13.251588
A=91.326400
Health=980.267822
Panels=0
Doors=0
Lights=0
Tires=0
Color1=3
Color2=3
Paintjob=255
SPOILER=1138
HOOD=-1
ROOF=1033
SIDESKIRT=1026
LAMPS=-1
NITRO=1010
EXHAUST=1028
WHEELS=1080
STEREO=1086
HYDRAULICS=-1
FRONT_BUMPER=1169
REAR_BUMPER=1141
VENT_RIGHT=-1
VENT_LEFT=-1
Im guessing I could use this to make the cars spawn, but IDK how to make that check trhough each file.
pawn Код:
new CarFile[35];
                format(CarFile,sizeof(CarFile),"Auta/%d.ini",WHAT HERE?);
                if(dini_Int(CarFile,"Spawned") == 0)
                {
                    Car[playerid][VehicleGameID] = CreateVehicle(dini_Int(CarFile,"ModelID"),dini_Float(CarFile,"X"),dini_Float(CarFile,"Y"),dini_Float(CarFile,"Z"),dini_Float(CarFile,"A"),dini_Int(CarFile,"Color1"),dini_Int(CarFile,"Color2"),-1);
And what should I change the playerid to?
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