OnPlayerDeath / OnPlayerSpawn
#1

Yo.
Has anyone ever come across a situation where server lag is actually registering the OnPlayerSpawn callback BEFORE the OnPlayerDeath callback has time to complete?

I tested it with print's, and yep, it's happening.
I will get the response from OnPlayerSpawn BEFORE OnPlayerDeath like 20% of the time
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#2

Wow. Your server data travels to the future. No ideea how.
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#3

goddamit.
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