[AJUDA]FilterScript Danificado
#1

Tipo quando eu Crio Veiculo o Veiculo aparece na minha frente era para aparece com eu dentro do veiculo tipo aparece o veiculo quando eu crio na minha frente eu entro quando saio ele n some mais tipo eu quero que voces mudem pra mim pra quando criar o veiculo ja nascer dentro do veiculo e quando sair do veiculo ele somir me ajuda porfavo e tbm quero q o /tunados n pega quando tiver dentro de 1 veiculo tipo o player ta dentro de 1 veiculo ai digita /tunados aparece assim voce ja esta em 1 veiculo e isso tbm de quando sair do veiculo q criei no /tunados ele suma se destrua n pra ele nunca voltar ele ser totalmente destruido n aparece onde criei pq esse fs ta com 1 poblema ele aparece onde o player cria dps q ele explode toma ai veja o filterscript abaixo


PHP код:
// =============================================================================
#include <a_samp>
#define Dialog 1000
new LipeStronda;
// =============================================================================
public OnFilterScriptInit()
{
    print(
"FilterScript Tunados Ligado ;D by: Lipe_Stronda");
    return 
1;
}
// =============================================================================
public OnFilterScriptExit()
{
    print(
"FilterScript Desligado");
    return 
1;
}
// =============================================================================
public OnPlayerConnect(playerid)
{
    return 
1;
}
// =============================================================================
public OnPlayerExitVehicle(playerid, vehicleid)
{
    if(
vehicleid == LipeStronda)
    {
        
DestroyVehicle(LipeStronda);
    }
    return 
true;
}
// =============================================================================
public OnPlayerCommandText(playerid, cmdtext[])
{
    if (
strcmp("/tunados", cmdtext, true, 10) == 0)
    {
ShowPlayerDialog(playerid, 1000, DIALOG_STYLE_LIST, "=-= Carros Tunados =-=", "Elegy\nSultan\nJester\nUranus", "Selecionar", "Cancelar");
return 
1;
}
    return 
0;
}
// =============================================================================
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if(
dialogid == 1000)
    {
        if(!
response)
            return 
true;
        else
        {
            switch (
listitem)
            {
                case 
0:
                {
                    new 
Float:P[3];
                    new 
string[150];
                    new 
pNome[MAX_PLAYER_NAME];
                    
GetPlayerPos(playerid, P[0], P[1], P[2]);
                    
LipeStronda = CreateVehicle(562, P[0], P[1], P[2], 40.5183, 59,59, -1);
                    
GetPlayerName(playerid, pNome, sizeof(pNome));
                    
format(string, sizeof(string), "{FC0000}%s {FFFFFF}Acabou de comprar um {FC0000}carro {FFFFFF}, nome do carro: {FC0000}Elegy", pNome);
                    
SendClientMessageToAll(-1, string);
                    
AddVehicleComponent(LipeStronda, 1010);
                    
AddVehicleComponent(LipeStronda, 1037);
                    
AddVehicleComponent(LipeStronda, 1036);
                    
AddVehicleComponent(LipeStronda, 1035);
                    
AddVehicleComponent(LipeStronda, 1149);
                    
AddVehicleComponent(LipeStronda, 1147);
                    
ChangeVehiclePaintjob(LipeStronda, 2);
                    
PutPlayerInVehicle(playerid, LipeStronda, 0);
                }
                case 
1:
                {
                    new 
Float:P[3];
                    new 
string[150];
                    new 
pNome[MAX_PLAYER_NAME];
                    
GetPlayerPos(playerid, P[0], P[1], P[2]);
                    
LipeStronda = CreateVehicle(560, P[0], P[1], P[2], 40.5183, 59,59, -1);
                    
GetPlayerName(playerid, pNome, sizeof(pNome));
                    
format(string, sizeof(string), "{FC0000}%s {FFFFFF}Acabou de comprar um {FC0000}carro {FFFFFF}, nome do carro: {FC0000}Sultan", pNome);
                    
SendClientMessageToAll(-1, string);
                    
AddVehicleComponent(LipeStronda, 1026);
                    
AddVehicleComponent(LipeStronda, 1028);
                    
AddVehicleComponent(LipeStronda, 1010);
                    
AddVehicleComponent(LipeStronda, 1030);
                    
AddVehicleComponent(LipeStronda, 1032);
                    
AddVehicleComponent(LipeStronda, 1139);
                    
AddVehicleComponent(LipeStronda, 1140);
                    
ChangeVehiclePaintjob(LipeStronda, 1);
                    
PutPlayerInVehicle(playerid, LipeStronda, 0);
                }
                case 
2:
                {
                    new 
Float:P[3];
                    new 
string[150];
                    new 
pNome[MAX_PLAYER_NAME];
                    
GetPlayerPos(playerid, P[0], P[1], P[2]);
                    
LipeStronda = CreateVehicle(559, P[0], P[1], P[2], 40.5183, 59,59, -1);
                    
GetPlayerName(playerid, pNome, sizeof(pNome));
                    
format(string, sizeof(string), "{FC0000}%s {FFFFFF}Acabou de comprar um {FC0000}carro {FFFFFF}, nome do carro: {FC0000}Jester", pNome);
                    
SendClientMessageToAll(-1, string);
                    
AddVehicleComponent(LipeStronda, 1158);
                    
AddVehicleComponent(LipeStronda, 1010);
                    
AddVehicleComponent(LipeStronda, 1159);
                    
AddVehicleComponent(LipeStronda, 1160);
                    
AddVehicleComponent(LipeStronda, 1162);
                    
AddVehicleComponent(LipeStronda, 1068);
                    
AddVehicleComponent(LipeStronda, 1066);
                    
ChangeVehiclePaintjob(LipeStronda, 2);
                    
PutPlayerInVehicle(playerid, LipeStronda, 0);
                }
                case 
3:
                {
                    new 
Float:P[3];
                    new 
string[150];
                    new 
pNome[MAX_PLAYER_NAME];
                    
GetPlayerPos(playerid, P[0], P[1], P[2]);
                    
LipeStronda = CreateVehicle(558, P[0], P[1], P[2], 40.5183, 59,59, -1);
                    
GetPlayerName(playerid, pNome, sizeof(pNome));
                    
format(string, sizeof(string), "{FC0000}%s {FFFFFF}Acabou de comprar um {FC0000}carro {FFFFFF}, nome do carro: {FC0000}Uranus", pNome);
                    
SendClientMessageToAll(-1, string);
                    
AddVehicleComponent(LipeStronda, 1088);
                    
AddVehicleComponent(LipeStronda, 1089);
                    
AddVehicleComponent(LipeStronda, 1010);
                    
AddVehicleComponent(LipeStronda, 1090);
                    
AddVehicleComponent(LipeStronda, 1092);
                    
AddVehicleComponent(LipeStronda, 1093);
                    
AddVehicleComponent(LipeStronda, 1066);
                    
AddVehicleComponent(LipeStronda, 1165);
                    
AddVehicleComponent(LipeStronda, 1168);
                    
AddVehicleComponent(LipeStronda, 1164);
                    
ChangeVehiclePaintjob(LipeStronda, 1);
                    
PutPlayerInVehicle(playerid, LipeStronda, 0);
                }
            }
        }
        return 
1;
    }
    return 
1;
} 
e Outra coisa meu Sistema de Neon ta com 1 poblema eu coloco neon ai vai na hora q explode ai o carro volta pro lugar mais inves do neon sumir ele continua tipo eu queria q quando o carro se destruisse o neon tbm se destruisse olha ai a baixo o meu fs neon e me ajude porfavo

PHP код:

//-_-_-_-_-_-_-_-_-_-_-_-_Neon System By [EDT]Quattro-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
//-_-_-_-_-_-_-_-_-_-_-_-_-_-Do Not Remove Credits_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
//-_-_-_-_-_-_-_-_-_-_-_-_-Commands: /neonshop /neon-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
//-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_Enjoy Using It!-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-
//-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_-_
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
    print(
"\n--------------------------------------");
    print(
"Neon Editador por Pegador");
    print(
"--------------------------------------\n");
    return 
1;
}
public 
OnFilterScriptExit()
{
    return 
1;
}
#else
main()
{
    print(
"\n----------------------------------");
    print(
" Neon Editador por Pegador");
    print(
"----------------------------------\n");
}
#endif
public OnGameModeInit()
{
        
CreateObject(8954, -1984.5048828125, 426.61761474609, 28.943223953247, 0, 0, 184);
        
CreateObject(11326, -1994.1408691406, 437.97189331055, 28.679206848145, 0, 0, 0.25);
        
CreateObject(7191, -1956.515625, 448.09234619141, 28.587062835693, 0, 0, 95.25);
        
CreateObject(1173, -1980.5299072266, 435.47134399414, 30.378553390503, 0, 0, 0);
        
CreateObject(1172, -1980.4494628906, 435.71505737305, 29.489776611328, 0, 0, 0);
        
CreateObject(1171, -1981.2755126953, 435.64346313477, 29.886144638062, 0, 178, 354.75);
        
CreateObject(1169, -1981.0889892578, 435.56182861328, 29.487819671631, 0, 0, 0);
        
CreateObject(1168, -1975.2124023438, 435.77593994141, 30.412317276001, 0, 0, 178);
        
CreateObject(1167, -1975.1953125, 435.8342590332, 29.416021347046, 0, 0, 178);
        
CreateObject(1163, -1984.1585693359, 439.34622192383, 30.586503982544, 274, 0, 269.75);
        
CreateObject(1162, -1984.1672363281, 441.52844238281, 30.722972869873, 270, 179.40661621094, 87.406616210938);
        
CreateObject(1139, -1984.2535400391, 443.72668457031, 30.460748672485, 280.19604492188, 191.37036132813, 98.445404052734);
        
CreateObject(1112, -1973.9462890625, 437.38125610352, 29.646976470947, 3.9391174316406, 349.97607421875, 0.6956787109375);
        
CreateObject(1098, -1974.1801757813, 440.46667480469, 29.947492599487, 0, 0, 6);
        
CreateObject(1098, -1974.1300048828, 440.42913818359, 28.843486785889, 0, 0, 4);
        
CreateObject(1097, -1974.123046875, 438.56341552734, 29.941816329956, 0, 0, 180.5);
        
CreateObject(1097, -1974.0185546875, 438.56216430664, 28.837507247925, 0, 0, 2);
        
CreateObject(1096, -1974.1331787109, 442.32843017578, 29.935081481934, 0, 0, 181.25);
        
CreateObject(1096, -1974.1580810547, 442.26931762695, 28.77064704895, 0, 0, 0);
        
CreateObject(1089, -1977.2879638672, 447.44540405273, 30.869338989258, 0, 0, 0);
        
CreateObject(1085, -1974.0982666016, 444.29943847656, 29.984083175659, 0, 0, 179.25);
        
CreateObject(1085, -1974.0404052734, 444.24810791016, 28.742120742798, 0, 0, 0);
        
CreateObject(1080, -1973.9967041016, 436.78811645508, 28.870197296143, 0, 0, 0.75);
        
CreateObject(1080, -1974.0190429688, 436.87274169922, 30.091676712036, 0, 0, 181);
        
CreateObject(1065, -1975.4147949219, 447.41397094727, 30.93871307373, 0, 0, 0);
        
CreateObject(1047, -1984.2227783203, 440.37838745117, 29.250276565552, 0, 0, 181.5);
        
CreateObject(1039, -1984.2292480469, 443.45150756836, 29.330806732178, 0, 0, 184);
        
CreateObject(1036, -1984.1687011719, 437.39694213867, 29.339908599854, 0, 0, 178);
        
CreateObject(1010, -1984.2023925781, 437.30276489258, 30.272491455078, 0, 90, 0);
        
CreateObject(1009, -1984.2290039063, 437.81698608398, 30.226253509521, 0, 90.500061035156, 0);
        
CreateObject(1008, -1984.1997070313, 436.64154052734, 30.228116989136, 0, 88.5, 0);
        
#pragma tabsize 0
        #define COLOR_YELLOW 0xFFFF00AA
}
public 
OnGameModeExit()
{
    return 
1;
}
public 
OnPlayerCommandText(playerid, cmdtext[])
{
    if (
strcmp(cmdtext, "/neon", true)==0)
    {
 if(!
IsPlayerInAnyVehicle(playerid)){
    
SendClientMessage(playerid,-1,"[INFO] Voce nao esta em um carro.");
    return 
1;
}
    
ShowPlayerDialog(playerid, 8899, DIALOG_STYLE_LIST, "Pick Neon Color", "Blue\nRed\nGreen\nWhite\nPink\nYellow\nPolice Strobe\nInterior Lights\nBack Neon\nFront neon\nUndercover Roof Light\nRemove All Neon", "Select", "Cancel");
    
PlayerPlaySound(playerid, 1133, 0.0, 0.0, 10.0);
return 
1;}
    return 
0;
}
public 
OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
 if(
dialogid == 8899)
    {
        if(
response)
        {
            if(
listitem == 0)
            {
            
//blue
            
SetPVarInt(playerid, "Status", 1);
            
SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
            
SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
            
AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
            
AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                }
            if(
listitem == 1)
            {
             
//red
                
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
                
SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
            if(
listitem == 2)
            {
            
//green
                  
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
                
SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
                }
            if(
listitem == 3)
            {
            
//white
                  
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
                
SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
            if(
listitem == 4)
            {
            
//pink
                  
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
                
SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
            if(
listitem == 5)
            {
            
//yellow
                   
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
                
SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
}
            if(
listitem == 6)
            {
            
//police
                   
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "neon12", CreateObject(18646,0,0,0,0,0,0));
                
SetPVarInt(playerid, "neon13", CreateObject(18646,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "neon installed");
                }
                   if(
listitem == 7)
                {
                
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "interior", CreateObject(18646,0,0,0,0,0,0));
                
SetPVarInt(playerid, "interior1", CreateObject(18646,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "interior"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "interior1"), GetPlayerVehicleID(playerid), 0, -0.0, 0, 2.0, 2.0, 3.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "Interior lights installed");
                }
              if(
listitem == 8)
            {
            
//back
                
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "back", CreateObject(18646,0,0,0,0,0,0));
                
SetPVarInt(playerid, "back1", CreateObject(18646,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "back"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "back1"), GetPlayerVehicleID(playerid), -0.0, -1.5, -1, 2.0, 2.0, 3.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "Back neon installed");
                }
                if(
listitem == 9)
                {
                
//front
                
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "front", CreateObject(18646,0,0,0,0,0,0));
                
SetPVarInt(playerid, "front1", CreateObject(18646,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "front"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "front1"), GetPlayerVehicleID(playerid), -0.0, 1.5, -0.6, 2.0, 2.0, 3.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "Front neon installed");
                }
                if(
listitem == 10)
                {
                
//undercover
                
SetPVarInt(playerid, "Status", 1);
                
SetPVarInt(playerid, "undercover", CreateObject(18646,0,0,0,0,0,0));
                
SetPVarInt(playerid, "undercover1", CreateObject(18646,0,0,0,0,0,0));
                
AttachObjectToVehicle(GetPVarInt(playerid, "undercover"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
                
AttachObjectToVehicle(GetPVarInt(playerid, "undercover1"), GetPlayerVehicleID(playerid), -0.5, -0.2, 0.8, 2.0, 2.0, 3.0);
                
SendClientMessage(playerid, 0xFFFFFFAA, "Undercover lights installed");
                }
            if(
listitem == 11)
            {
            
//remove neon
            
DestroyObject(GetPVarInt(playerid, "neon"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon1"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon2"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon3"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon4"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon5"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon6"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon7"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon8"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon9"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon10"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon11"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon12"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "neon13"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "interior"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "interior1"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "back"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "back1"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "front"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "front1"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "undercover"));
            
DeletePVar(playerid, "Status");
            
DestroyObject(GetPVarInt(playerid, "undercover1"));
            
DeletePVar(playerid, "Status");
               }
         }
         }
             return 
0;}
             
        public 
OnPlayerConnect()
        {
        new 
playerid;
        
SendClientMessage(playerid, COLOR_YELLOW,"This server is using neon system by [EDT]Quattro. Use /neonshop!");
        return 
1;
        }
        
//do not remove credits please... 
Reply
#2

nгo entendi nada .-.
Reply
#3

Quote:
Originally Posted by [BC]Pegador[KoF]
Посмотреть сообщение
eu entro quando saio ele n some mais tipo eu quero que voces mudem pra mim
For money?

Nгo tem que querer manolo isso й fуrum para ajuda e nгo falar eu quero... 'Quer cafй com bolachas?'
Reply
#4

Paga 10 Conto a um Scripter Cachaceiro e seus problemas se acabam '-'
Reply
#5

puts ngm vai me ajudar naum ?
Reply
#6

dб pra explicar melhor o que vc "quer" ?

pawn Код:
if(linhas > 3) return Nгo leio .-.
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