25.11.2011, 23:37
Bom queria um sistema que quando alguйm, morre ele ir ao Hospital nгo spawnar.
por favor me ajudem preciso Muito se poderem colocar dentro deste Game mode agradeзo :
Observe o Gm Esta sem erros so queria que alguem de vocкs adco sistema de hospital flw galera
por favor me ajudem preciso Muito se poderem colocar dentro deste Game mode agradeзo :
Код:
#include <a_samp>
// ================= DEFINES AQUI ==================
#define JFS_OWNA 9122 // DIALOG ! Pegeui na Net By Pedro
#pragma tabsize 0
#define COL_BOX 0x000000EE
#define COL_RED 0xFF0000FF
#define COR_CINZA_AZUL 0x456EAF67
#define COR_PRETO 0x00000000
#define COR_NAO_SEI 0xFFFFFFFF
#define COR_MAGENTA 0xA587DE0BA354
#define COR_VERDEMEDIO 0x9CDE7180
#define COR_VERMELHOCLARO 0xFF99AADD
#define COR_DARKMAGENTA 0xA7105DEF
#define COR_LARANJAVERMELHO 0xE9370DFC
#define COR_DARKVERDE 0x12900BBF
#define COR_AZULMEDIO 0x63AFF00A
#define COR_DARKROXO 0x800080AA
#define COR_MARROMCLARO 0x99934EFA
#define COR_VIOLETA 0x9955DEEE
#define COR_CIANOCLARO 0xAAFFCC33
#define COR_AZULVERDECLARO 0x0FFDD349
#define COR_OURO 0xDEAD4370
#define COR_AZULCINZA 0x456EAF67
#define COR_AZULVERDE 0x46BBAA00
#define COR_AZULNEUTRO 0xABCDEF01
#define COR_AZUL 0x0000FFAA
#define COR_CINZA 0xAFAFAFAA
#define COR_VERDE 0x33AA33AA
#define COR_VERMELHO2 0xAA3333AA
#define COR_AMARELO 0xFFFF00AA
#define COR_BRANCO 0xFFFFFFAA
#define COR_ROXO 0x9900FFAA
#define COR_MARROM 0x993300AA
#define COR_LARANJA 0xFF9933AA
#define COR_CIANO 0x99FFFFAA
#define COR_AMARELOCLARO 0xFFFFCCAA
#define COR_ROSA 0xFF66FFAA
#define COR_BEJE 0x999900AA
#define COR_LIMA 0x99FF00AA
#define COR_PRETO2 0x000000AA
#define COR_TURCA 0x00A3C0AA
#define COR_AZULCLARO 0x33CCFFAA
#define COR_GRADE1 0xB4B5B7FF
#define COR_GRADE2 0xBFC0C2FF
#define COR_GRADE3 0xCBCCCEFF
#define COR_GRADE4 0xD8D8D8FF
#define COR_GRADE5 0xE3E3E3FF
#define COR_GRADE6 0xF0F0F0FF
#define COR_VERDECLARO 0x9ACD32AA
#define COR_AMARELO2 0xF5DEB3AA
#define COR_FADA1 0xE6E6E6E6
#define COR_FADA2 0xC8C8C8C8
#define COR_FADA3 0xAAAAAAAA
#define COR_FADA4 0x8C8C8C8C
#define COR_FADA5 0x6E6E6E6E
#define COR_DARKAZUL 0x2641FEAA
#define COR_DEPARTE 0xFF8282AA
#define COR_NOVA 0xFFA500AA
#define COR_OPACO 0xE0FFFFAA
#define COR_ADICIONAL 0x63FF60AA
#define COR_SPIAO 0xBFC0C200
#define COR_INVISIVEL 0xAFAFAF00
#define COLOR_REDD 0xFF0000AA
#define BRANCO 0xFFFFFFAA
// ============ Coloque Os News Aqui ==============
//====================== Forward Aqui =======================
// ======================== Crйditos =====================
main()
{
print("\n-----------------------------------------------");
print(" >>>> Criado Totalmente Por: Pedro Shogun-Coder <<<<");
print("-----------------------------------------------\n");
}
// =========================================================
public OnGameModeInit()
{
UsePlayerPedAnims();
// =========================== TODAS AS SKINS DO JOGO ======================
AddPlayerClass(80,2615.7163,-962.7603,80.3227,183.9649,0,0,0,0,0,0);
AddPlayerClass(293,2615.7163,-962.7603,80.3227,183.9649,0,0,0,0,0,0);
AddPlayerClass(107,2615.7163,-962.7603,80.3227,183.9649,0,0,0,0,0,0);
AddPlayerClass(45,2615.7163,-962.7603,80.3227,183.9649,0,0,0,0,32,0);
AddPlayerClass(47,2615.7163,-962.7603,80.3227,183.9649,0,0,0,0,0,0);
AddPlayerClass(49,2615.7163,-962.7603,80.3227,183.9649,0,0,0,0,0,0);
AddPlayerClass(70,2615.7163,-962.7603,80.3227,183.9649,0,0,0,0,0,0);
AddPlayerClass(71,2615.7163,-962.7603,80.3227,183.9649,0,0,0,0,0,0);
//======================================HQ'S Gang Mapeado Por Pedro=======================//
AddStaticVehicleEx(482,2491.69995117,-1683.90002441,13.60000038,274.38903809,86,1,15); //Burrito
AddStaticVehicleEx(412,2477.00000000,-1682.30004883,13.30000019,60.41931152,86,1,15); //Voodoo
AddStaticVehicleEx(600,2474.80004883,-1696.00000000,13.19999981,0.00000000,86,1,15); //Picador
AddStaticVehicleEx(576,2509.60009766,-1671.09997559,13.10000038,0.00000000,86,1,15); //Tornado
AddStaticVehicleEx(482,2822.09960938,-1188.00000000,25.20000076,270.24719238,6,1,15); //Burrito
AddStaticVehicleEx(412,2815.89990234,-1187.90002441,25.00000000,267.67858887,6,1,15); //Voodoo
AddStaticVehicleEx(475,2815.30004883,-1178.90002441,25.00000000,271.03271484,6,1,15); //Sabre
AddStaticVehicleEx(439,2821.39990234,-1178.90002441,25.00000000,269.35717773,6,1,15); //Stallion
AddStaticVehicleEx(482,2000.00000000,-1130.50000000,25.50000000,88.96429443,5,1,15); //Burrito
AddStaticVehicleEx(517,2009.09997559,-1130.19995117,25.00000000,87.28576660,5,1,15); //Majestic
AddStaticVehicleEx(566,1997.40002441,-1141.30004883,25.39999962,88.96429443,5,1,15); //Tahoma
AddStaticVehicleEx(547,2004.40002441,-1141.69995117,25.00000000,88.96435547,5,1,15); //Primo
AddStaticVehicleEx(482,1830.50000000,-2000.30004883,13.60000038,181.28582764,125,1,15); //Burrito
AddStaticVehicleEx(567,1828.00000000,-2029.50000000,13.19999981,0.00000000,125,1,15); //Savanna
AddStaticVehicleEx(492,1818.00000000,-2031.59997559,13.10000038,0.00000000,125,1,15); //Greenwood
AddStaticVehicleEx(467,1823.80004883,-2001.00000000,13.10000038,178.71411133,125,125,15); //Oceanic
//======================================HQ Onibus Por Pedro =============================================
AddStaticVehicleEx(431,1699.00000000,1287.40002441,10.89999962,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1680.19995117,1287.50000000,11.19999981,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1664.80004883,1287.90002441,10.89999962,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1698.40002441,1315.50000000,10.89999962,269.35705566,40,1,15); //Bus
AddStaticVehicleEx(431,1681.40002441,1316.19995117,10.89999962,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1665.90002441,1316.40002441,10.89999962,269.35717773,-1,-1,15); //Bus
AddStaticVehicleEx(431,1645.69995117,1317.59997559,11.10000038,269.35717773,40,1,15); //Bus
AddStaticVehicleEx(431,1644.19995117,1287.50000000,10.89999962,269.35180664,40,1,15); //Bus
AddStaticVehicleEx(431,1644.40002441,1308.30004883,11.10000038,271.03576660,-1,-1,15); //Bus
AddStaticVehicleEx(431,1644.90002441,1298.30004883,10.89999962,271.03576660,40,1,15); //Bus
return 1;
}
public OnGameModeExit()
{ //=================Mansгo By Elvis=================================
CreateObject(9131,318.72219849,-1189.88903809,76.44845581,0.00000000,0.00000000,37.99621582); //object(shbbyhswall13_lvs) (1)
CreateObject(9131,323.60058594,-1186.02050781,76.52346039,0.00000000,0.00000000,37.98522949); //object(shbbyhswall13_lvs) (2)
CreateObject(9131,318.72219849,-1189.88903809,78.78318787,0.00000000,0.00000000,37.99621582); //object(shbbyhswall13_lvs) (3)
CreateObject(9131,323.60128784,-1186.02075195,78.79645538,0.00000000,0.00000000,37.99621582); //object(shbbyhswall13_lvs) (4)
CreateObject(988,320.95584106,-1187.62670898,75.77849579,0.00000000,0.00000000,38.25000000); //object(ws_apgate) (1)
CreateObject(9131,318.72219849,-1189.88903809,78.69644928,0.00000000,0.00000000,37.99621582); //object(shbbyhswall13_lvs) (5)
CreateObject(2922,323.84036255,-1186.30444336,77.09848022,0.00000000,0.00000000,218.00000000); //object(kmb_keypad) (1)
return 1;
}
public OnPlayerRequestClass(playerid, classid) // Onde Irб ir Para Escolher os Bonecos
{
SetPlayerPos(playerid,1025.5751,-2140.7637,39.2032); // PLAYER
SetPlayerCameraPos(playerid,1019.7552,-2141.0266,37.7274); // CAMERA
SetPlayerCameraLookAt(playerid,1021.9974,-2140.9907,38.3012); // CAMERA
SetPlayerFacingAngle(playerid, 82.6125); // ANGULO.
ApplyAnimation(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0); // animaзгo
return 1;
}
public OnPlayerConnect(playerid)
{
PlayerPlaySound(playerid,1097, 0.0, 0.0, 0.0);
GameTextForPlayer(playerid,"~n~~n~~n~~g~Bem Vindo",5000,5);
SendClientMessage(playerid, 0xFFFFFFAA, ">> Seja Bem Vindo Ao Server Sendo feito <<");
SendClientMessage(playerid, 0xFFFFFFAA, ">> By: Pedro Shogun-Coder <<");
new string[40];
new pName[25];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "%s Entrou no Servidor!", pName);
SendClientMessageToAll(0xAAAAAAAA, string);
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new pName[MAX_PLAYER_NAME];
new string[40];
GetPlayerName(playerid, pName, sizeof(pName));
format(string, sizeof(string), "%s Saiu do Servidor! ", pName);
SendClientMessageToAll(0xAAAAAAAA, string); // COR
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason) // MORRENDO
{
GameTextForPlayer(playerid,"~y~Vocк foi morto e ira ao Hospital que esta sendo feito por Pedro!!!",4000,3); //
if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
SendDeathMessage(killerid, playerid, reason);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
ClearAnimations(playerid);
ApplyAnimation(playerid,"PED","IDLE_CHAT",4.1,1,1,1,0,1000);
return 1;
}
// =========================================== Admins ==================================================
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/admins", true) == 0)
{
new Jogador[24];
new count5;
new msg[120];
for(new i=0; i<MAX_PLAYERS; i++){
if(IsPlayerConnected(i) && IsPlayerAdmin(i)){
GetPlayerName(i,Jogador,24);
format(msg,sizeof(msg),"Admins Online: %s", Jogador);
SendClientMessage(playerid, 0xFFFFFFAA, msg);
count5++;
}
}
if(count5 == 0){
SendClientMessage(playerid, 0xFFFFFFAA, "Nenhum Admin Online No Momento Aguarde.");
}
return 1;
}
// =========================== Crйditos ==============================
if (strcmp("/creditos", cmdtext, true, 10) == 0)
{
new creditos[300];
strins(creditos,"\n",strlen(creditos));
strins(creditos,"{7491F6}Criado Por : Pedro Shogun sendo feito \n",strlen(creditos));
strins(creditos,"\n",strlen(creditos));
ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000}Por pedro Crйditos Por pedro ",creditos, "Fechar", "");
return 1;
}
//=========================Ajuda================================================
if(strcmp(cmdtext,"/ajuda",true)==0)
{
new ajuda[1000]; //
strins(ajuda,"\n",strlen(ajuda));
strins(ajuda,"{7491F6}/admins /creditos /admins\n",strlen(ajuda));
strins(ajuda,"{7491F6}Para Administradores : /admins\n",strlen(ajuda));
ShowPlayerDialog(playerid,8439, DIALOG_STYLE_MSGBOX, "{F60000} ----------------- Ajuda --------------- ",ajuda, "Fechar", "");
return 1;
}
return SendClientMessage(playerid, 0xAA3333AA, "Comando Nгo existe-Server Sendo feito-Coder Pedro Shogun.");
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}

