[Map] BikePark in LS
#1

I specially made this because i wanted my own faction of BIKERS (BMX) in a RP server.

ScreenShots











Code

Код:
CreateObject(8661,2433.69921875,-1864.50000000,12.60000038,0.00000000,0.00000000,90.00000000); //object(gnhtelgrnd_lvs) (1)
CreateObject(8661,2433.69995117,-1843.80004883,12.60000038,0.00000000,0.00000000,90.00000000); //object(gnhtelgrnd_lvs) (2)
CreateObject(8661,2452.80004883,-1844.00000000,12.60000038,0.00000000,0.00000000,90.00000000); //object(gnhtelgrnd_lvs) (3)
CreateObject(8661,2472.50000000,-1844.19995117,12.60000038,0.00000000,0.00000000,90.00000000); //object(gnhtelgrnd_lvs) (4)
CreateObject(8661,2492.30004883,-1844.09997559,12.60000038,0.00000000,0.00000000,90.00000000); //object(gnhtelgrnd_lvs) (5)
CreateObject(8661,2496.60009766,-1844.19995117,12.60000038,0.00000000,0.00000000,90.00000000); //object(gnhtelgrnd_lvs) (6)
CreateObject(8661,2486.69995117,-1874.00000000,12.60000038,0.00000000,0.00000000,180.00000000); //object(gnhtelgrnd_lvs) (7)
CreateObject(8661,2457.50000000,-1873.09997559,12.60000038,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (8)
CreateObject(4199,2447.19921875,-1885.19921875,14.69999981,0.00000000,0.00000000,270.00000000); //object(garages1_lan) (1)
CreateObject(4199,2478.00000000,-1887.00000000,14.69999981,0.00000000,0.00000000,263.25000000); //object(garages1_lan) (2)
CreateObject(8661,2451.50000000,-1889.19995117,16.89999962,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (10)
CreateObject(8661,2461.19995117,-1889.19995117,16.89999962,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (11)
CreateObject(8661,2456.89990234,-1892.50000000,16.89999962,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (12)
CreateObject(8661,2462.19995117,-1892.50000000,16.89999962,0.00000000,0.00000000,179.99450684); //object(gnhtelgrnd_lvs) (13)
CreateObject(8661,2461.19921875,-1889.19921875,16.89999962,359.75000000,180.00000000,359.99456787); //object(gnhtelgrnd_lvs) (14)
CreateObject(3406,2477.30004883,-1880.30004883,14.69999981,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (1)
CreateObject(3406,2468.60009766,-1880.30004883,14.69999981,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (2)
CreateObject(3406,2459.80004883,-1880.30004883,14.69999981,0.00000000,0.00000000,0.00000000); //object(cxref_woodjetty) (3)
CreateObject(4100,2423.50000000,-1862.50000000,14.30000019,0.00000000,0.00000000,50.00000000); //object(meshfence1_lan) (1)
CreateObject(4100,2423.50000000,-1848.80004883,14.30000019,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (2)
CreateObject(4100,2423.50000000,-1835.09997559,14.30000019,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (3)
CreateObject(4100,2423.39990234,-1830.40002441,14.30000019,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (4)
CreateObject(4100,2430.50000000,-1823.80004883,14.30000019,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (5)
CreateObject(4100,2444.19995117,-1823.80004883,14.30000019,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (6)
CreateObject(4100,2457.89990234,-1823.80004883,14.30000019,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (7)
CreateObject(4100,2471.60009766,-1823.80004883,14.30000019,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (8)
CreateObject(4100,2485.30004883,-1823.80004883,14.30000019,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (9)
CreateObject(4100,2499.00000000,-1823.80004883,14.30000019,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (10)
CreateObject(4100,2500.19995117,-1823.80004883,14.30000019,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (11)
CreateObject(4100,2506.80004883,-1831.00000000,14.30000019,0.00000000,0.00000000,229.99328613); //object(meshfence1_lan) (12)
CreateObject(4100,2506.80004883,-1844.69995117,14.30000019,0.00000000,0.00000000,229.99328613); //object(meshfence1_lan) (13)
CreateObject(4100,2506.80004883,-1858.40002441,14.30000019,0.00000000,0.00000000,229.99328613); //object(meshfence1_lan) (14)
CreateObject(4100,2506.80004883,-1872.09997559,14.30000019,0.00000000,0.00000000,229.99328613); //object(meshfence1_lan) (15)
CreateObject(4100,2506.30004883,-1885.80004883,14.30000019,0.00000000,0.00000000,225.99328613); //object(meshfence1_lan) (16)
CreateObject(4100,2430.69995117,-1865.69995117,14.30000019,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (17)
CreateObject(4100,2437.30004883,-1872.90002441,14.30000019,0.00000000,0.00000000,229.99328613); //object(meshfence1_lan) (18)
CreateObject(14394,2430.60009766,-1883.40002441,16.10000038,0.00000000,0.00000000,0.00000000); //object(dr_gsnew10) (1)
CreateObject(14394,2428.39990234,-1883.40002441,14.50000000,0.00000000,0.00000000,0.00000000); //object(dr_gsnew10) (2)
CreateObject(14394,2426.50000000,-1883.40002441,13.10000038,0.00000000,0.00000000,0.00000000); //object(dr_gsnew10) (3)
CreateObject(5400,2436.30004883,-1873.00000000,12.60000038,0.00000000,0.00000000,92.00000000); //object(laeskatetube1) (1)
CreateObject(5400,2452.69995117,-1872.40002441,12.60000038,0.00000000,0.00000000,91.99951172); //object(laeskatetube1) (2)
CreateObject(5400,2485.19995117,-1880.19995117,8.60000038,0.00000000,0.00000000,91.99951172); //object(laeskatetube1) (3)
CreateObject(5400,2485.50000000,-1888.90002441,8.60000038,0.00000000,0.00000000,91.99951172); //object(laeskatetube1) (4)
CreateObject(5400,2447.60009766,-1888.09997559,10.10000038,346.50000000,0.00000000,0.24951172); //object(laeskatetube1) (5)
CreateObject(5400,2456.30004883,-1888.09997559,10.10000038,346.49780273,0.00000000,0.24719238); //object(laeskatetube1) (6)
CreateObject(5400,2462.50000000,-1906.30004883,5.90000010,346.49780273,0.00000000,90.24719238); //object(laeskatetube1) (7)
CreateObject(5400,2467.30004883,-1906.30004883,7.00000000,346.49780273,0.00000000,90.24719238); //object(laeskatetube1) (8)
CreateObject(5400,2468.39990234,-1881.40002441,9.39999962,0.00000000,0.00000000,135.99951172); //object(laeskatetube1) (9)
CreateObject(5400,2474.19995117,-1886.90002441,8.10000038,0.00000000,0.00000000,135.99426270); //object(laeskatetube1) (10)
CreateObject(994,2477.00000000,-1834.40002441,14.10000038,0.00000000,0.00000000,270.75000000); //object(lhouse_barrier2) (1)
CreateObject(994,2477.09960938,-1840.79980469,14.10000038,0.00000000,0.00000000,270.74707031); //object(lhouse_barrier2) (2)
CreateObject(994,2477.19995117,-1846.30004883,14.10000038,0.00000000,0.00000000,270.74707031); //object(lhouse_barrier2) (3)
CreateObject(994,2491.50000000,-1846.00000000,14.10000038,0.00000000,0.00000000,271.74707031); //object(lhouse_barrier2) (4)
CreateObject(994,2491.19995117,-1836.50000000,14.10000038,0.00000000,0.00000000,271.49707031); //object(lhouse_barrier2) (5)
CreateObject(5400,2448.60009766,-1860.09997559,6.59999990,346.49780273,0.00000000,0.24719238); //object(laeskatetube1) (11)
CreateObject(5400,2457.50000000,-1879.69995117,6.59999990,346.49780273,0.00000000,30.24719238); //object(laeskatetube1) (12)
CreateObject(5400,2486.10009766,-1900.00000000,6.59999990,346.49780273,0.00000000,80.49536133); //object(laeskatetube1) (13)
CreateObject(8185,2526.30004883,-1845.69995117,8.80000019,0.00000000,0.00000000,0.00000000); //object(vgssredbrix02) (1)
CreateObject(8185,2526.30004883,-1845.69995117,5.19999981,0.00000000,0.00000000,0.00000000); //object(vgssredbrix02) (2)
CreateObject(8185,2526.30004883,-1845.69995117,3.20000005,0.00000000,0.00000000,0.00000000); //object(vgssredbrix02) (3)
CreateObject(8185,2402.39990234,-1859.19995117,6.30000019,0.00000000,0.00000000,179.99450684); //object(vgssredbrix02) (5)
CreateObject(8185,2402.39990234,-1859.19995117,9.89999962,0.00000000,0.00000000,179.99450684); //object(vgssredbrix02) (6)
CreateObject(8185,2402.39990234,-1859.19995117,2.40000010,0.00000000,0.00000000,179.99450684); //object(vgssredbrix02) (7)
CreateObject(8185,2404.30004883,-1859.19995117,11.89999962,0.00000000,270.00000000,179.99462891); //object(vgssredbrix02) (8)
CreateObject(4100,2461.60009766,-1885.80004883,18.60000038,0.00000000,0.00000000,49.99877930); //object(meshfence1_lan) (19)
CreateObject(4100,2474.50000000,-1902.30004883,18.60000038,0.00000000,0.00000000,319.99877930); //object(meshfence1_lan) (20)
CreateObject(4100,2460.80004883,-1902.30004883,18.60000038,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (21)
CreateObject(4100,2447.00000000,-1902.19995117,18.60000038,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (22)
CreateObject(4100,2433.30004883,-1902.09997559,18.60000038,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (23)
CreateObject(4100,2468.80004883,-1879.30004883,18.60000038,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (24)
CreateObject(4100,2474.60009766,-1879.30004883,18.60000038,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (25)
CreateObject(4100,2481.19995117,-1886.50000000,18.60000038,0.00000000,0.00000000,229.99328613); //object(meshfence1_lan) (26)
CreateObject(4100,2444.69995117,-1879.19995117,18.60000038,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (27)
CreateObject(4100,2441.30004883,-1879.19995117,18.60000038,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (28)
CreateObject(4100,2438.60009766,-1879.19995117,18.60000038,0.00000000,0.00000000,319.99328613); //object(meshfence1_lan) (29)
CreateObject(4731,2423.50000000,-1850.59997559,17.39999962,0.00000000,0.00000000,120.00000000); //object(billbrdlan2_05) (1)
CreateObject(4731,2423.50000000,-1850.59960938,17.39999962,0.00000000,0.00000000,299.99816895); //object(billbrdlan2_05) (2)
CreateObject(8331,2507.39941406,-1842.00000000,14.50000000,0.00000000,0.00000000,199.99511719); //object(vgsbboardsigns18) (2)
CreateObject(4227,2481.19995117,-1896.59997559,20.29999924,0.00000000,0.00000000,270.00000000); //object(graffiti_lan01) (1)
CreateObject(17969,2472.30004883,-1865.19995117,14.00000000,0.11672974,76.50051880,359.51373291); //object(hub_graffitti) (1)
CreateObject(10832,2442.50000000,-1896.50000000,18.70000076,0.00000000,0.00000000,180.00000000); //object(gatehouse2_sfse) (1)
CreateObject(14394,2455.30004883,-1878.09997559,16.10000038,0.00000000,0.00000000,270.00000000); //object(dr_gsnew10) (4)
CreateObject(14394,2457.60009766,-1878.09997559,16.10000038,0.00000000,0.00000000,270.00000000); //object(dr_gsnew10) (5)
CreateObject(14394,2455.30004883,-1875.90002441,14.50000000,0.00000000,0.00000000,270.00000000); //object(dr_gsnew10) (6)
CreateObject(14394,2457.60009766,-1875.80004883,14.50000000,0.00000000,0.00000000,270.00000000); //object(dr_gsnew10) (7)
CreateObject(14394,2455.30004883,-1874.00000000,13.10000038,0.00000000,0.00000000,270.00000000); //object(dr_gsnew10) (8)
CreateObject(14394,2457.60009766,-1874.00000000,13.10000038,0.00000000,0.00000000,270.00000000); //object(dr_gsnew10) (9)
CreateObject(994,2438.60009766,-1860.40002441,13.60000038,0.00000000,0.00000000,316.74707031); //object(lhouse_barrier2) (2)
CreateObject(994,2444.00000000,-1843.00000000,14.80000019,0.00000000,0.00000000,315.24584961); //object(lhouse_barrier2) (2)
CreateObject(994,2456.39990234,-1873.30004883,12.80000019,358.34204102,325.98382568,269.62805176); //object(lhouse_barrier2) (2)
CreateObject(994,2461.39990234,-1873.30004883,12.80000019,358.34106445,325.98083496,269.62744141); //object(lhouse_barrier2) (2)
CreateObject(994,2451.39990234,-1873.19995117,12.80000019,358.34106445,325.98083496,269.62744141); //object(lhouse_barrier2) (2)
CreateObject(994,2425.80004883,-1879.50000000,12.89999962,358.34106445,325.98083496,359.62646484); //object(lhouse_barrier2) (2)
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#2

Not bad i like it just its not really for skatebords because there arent any in samp .
Anyways nice map.(For bikes).
Reply
#3

Quote:
Originally Posted by MrEdinLaw
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Not bad i like it just its not really for skatebords because there arent any in samp .
Anyways nice map.(For bikes).
I changed the topic name
Reply
#4

Not bad...
Reply
#5

That's pretty cool,can be used on rp servers.
good job
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