21.10.2011, 11:47
Its a very complicated problem so please read the following
When player do /dm 1
a textdrawn appear dm 1 is starting in 25 second do /dm 1 to join
if more than one players join start dm
else SendClientMessage(playerid, color, "Not enough player to join");
After starting when last player left it declare him winner.
Please help me with red part.
Thanks hope you help
When player do /dm 1
a textdrawn appear dm 1 is starting in 25 second do /dm 1 to join
if more than one players join start dm
else SendClientMessage(playerid, color, "Not enough player to join");
After starting when last player left it declare him winner.
Please help me with red part.
Thanks hope you help