[BUGGED] Password Logging
#1

On The First Topic Wesley And TheLazySloth
Has Solved my problem but yeah it compiles great
but the bug is still there i cant even login even the password is right.

Here is the first topic

https://sampforum.blast.hk/showthread.php?tid=290540

And Here is the link of tutorial (if needed):

http://forum.sa-mp.com/showthread.ph...ighlight=Y_INI

Here is some screenshot:

This is my register proof that it work
And i type correct password.



Here is my other proof that my register is successfully worked!



Here is my login bug. I type the password correctly if its not
then tell me



And Now here is our Lucky Bug



Please Help Me guys

UPDATE:
Ok i found out other serious weirdo bugs
i register then i reconnect i edit my scriptfiles/server/users
to Admin level 10 but when i login it gives me error
i go back to the scripts files the Admin Level = Restore to 0
All has been restore to 0

Here is the original details:

[DATA FILES]
Password = 187367946
Cash = 0
Score = 79913
Admin = 10
Kills = 7091
Deaths = 213

But The Admin System making them restore to 0 so it should be likes this

[DATA FILES]
Password = 187367946
Cash = 0
Score = 0
Admin = 0
Kills = 0
Deaths = 0

Here is the code if needed:

pawn Код:
//
//       Xtreme Admin System V1.0
//               Made By
//    [SP]Mr.Kakashi[WP] & GAMER_PS2
//        Copyright 2011 - 2016
//

#include <a_samp>
#include <YSI\y_ini>
#include <zcmd>
#include <sscanf2>
#include <XKA>

enum pInfo
{
    pPass,
    pCash,
    pScore,
    pAdmin,
    pKills,
    pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];

forward LoadUser_data(playerid,name[],value[]);

#define DIALOG_REGISTER 451
#define DIALOG_LOGIN 452

#define PATH "Server/Users/%s.ini"

//============================================================================//

#define red "{FF002B}"
#define pink "{FF00D9}"
#define purple "{DFA7F2}"
#define blue "{A1C2FF}"
#define green "{3DE3B1}"
#define yellow "{FAF623}"
#define black "{69670C}"
#define orange "{F2C80C}"
#define ice "{03F2FF}"
#define white "{FFFFFF}"
#define lime "{00FF40}"

#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_RED 0xFF0000FF
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_BLUE 0x0000BBAA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_BRIGHTRED 0xFF0000AA
#define COLOR_INDIGO 0x4B00B0AA
#define COLOR_VIOLET 0x9955DEEE
#define COLOR_LIGHTRED 0xFF99AADD
#define COLOR_SEAGREEN 0x00EEADDF
#define COLOR_GRAYWHITE 0xEEEEFFC4
#define COLOR_LIGHTNEUTRALBLUE 0xabcdef66
#define COLOR_GREENISHGOLD 0xCCFFDD56
#define COLOR_LIGHTBLUEGREEN 0x0FFDD349
#define COLOR_NEUTRALBLUE 0xABCDEF01
#define COLOR_LIGHTCYAN 0xAAFFCC33
#define COLOR_LEMON 0xDDDD2357
#define COLOR_MEDIUMBLUE 0x63AFF00A
#define COLOR_NEUTRAL 0xABCDEF97
#define COLOR_BLACK 0x00000000
#define COLOR_NEUTRALGREEN 0x81CFAB00
#define COLOR_DARKGREEN 0x12900BBF
#define COLOR_LIGHTGREEN 0x24FF0AB9
#define COLOR_DARKBLUE 0x300FFAAB
#define COLOR_BLUEGREEN 0x46BBAA00
#define COLOR_PINK 0xFF66FFAA
#define COLOR_LIGHTBLUE 0x33CCFFAA
#define COLOR_DARKRED 0x660000AA
#define COLOR_ORANGE 0xFF9900AA
#define COLOR_PURPLE 0x800080AA
#define COLOR_GRAD1 0xB4B5B7FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_RED1 0xFF0000AA
#define COLOR_GREY 0xAFAFAFAA
#define COLOR_GREEN 0x33AA33AA
#define COLOR_YELLOW 0xFFFF00AA
#define COLOR_WHITE 0xFFFFFFAA
#define COLOR_BROWN 0x993300AA
#define COLOR_CYAN 0x99FFFFAA
#define COLOR_TAN 0xFFFFCCAA
#define COLOR_PINK 0xFF66FFAA
#define COLOR_KHAKI 0x999900AA
#define COLOR_LIME 0x99FF00AA
#define COLOR_SYSTEM 0xEFEFF7AA
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD4 0xD8D8D8FF
#define COLOR_GRAD6 0xF0F0F0FF
#define COLOR_GRAD2 0xBFC0C2FF
#define COLOR_GRAD3 0xCBCCCEFF
#define COLOR_GRAD5 0xE3E3E3FF
#define COLOR_GRAD1 0xB4B5B7FF

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print("        Xtreme Administration V1.0.0    ");
    print("            Made by Mr.Kakashi          ");
    print("          Copyright 2011 - 2016         ");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#endif

public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password", PlayerInfo[playerid][pPass]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Score",PlayerInfo[playerid][pScore]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
    return 1;
}

public OnPlayerConnect(playerid)
{
    if(fexist(UserPath(playerid)))
    {
        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""white"Login",""red"Note:"white"If this is not your account please leave to this account and create your own one.\n\n"white"Type your password below to login to your account","Login","Exit");
    }
    else
    {
        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""white"Register",""red"Note:"white"If you crash ingame your account will be save.\n\n"white"Type the password below to create new account","Register","Exit");
    }
    if(PlayerInfo[playerid][pAdmin] >= 0)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 1)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Trial Moderator>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 2)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Moderator>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 3)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Global Moderator>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 4)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Trial Manager>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 5)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Tester>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 6)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Senior Administrator>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 7)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Junior Administrator>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 8)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Scripter/Mapper/Developer>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 9)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Co-Owner>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    else if(PlayerInfo[playerid][pAdmin] >= 10)
    {
       new string[64], pName[MAX_PLAYER_NAME];
       GetPlayerName(playerid,pName,MAX_PLAYER_NAME);
       format(string,sizeof string,""red"<Server Owner>:"green"%s has joined the server",pName);
       SendClientMessageToAll(COLOR_GREY,string);
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"DATA FILES");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Score",GetPlayerScore(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch(dialogid)
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""white"Register",""red"Note:"white"If you crash ingame your account will be save.\n\n"white"Type the password below to create new account","Register","Exit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"DATA FILES");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
                INI_WriteInt(File,"Score",GetPlayerScore(playerid));
                INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
                INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
                INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
                INI_Close(File);

                SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0);
                SendClientMessage(playerid, COLOR_GREEN, "You have successfully register.");
            }
        }

        case DIALOG_LOGIN:
        {
            if (!response) return Kick (playerid);
            if(response)
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
                    SendClientMessage(playerid, COLOR_GREEN, "You have successfully login to your account.");
                }
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""white"Login",""red"You have entered an incorrect password.\n"white"Type your password below to login.","Login","Exit");
                }
                return 1;
            }
        }
    }
    return 1;
}

//==========================COMMANDS==========================//

CMD:get(playerid, params[])
{
    if(PlayerInfo[playerid][pAdmin] >= 2)
    {
       new targetid, string[128];
       if(sscanf(params, "u", targetid)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /get <playerid/name>");
       if(!IsPlayerConnected(targetid) && targetid != INVALID_PLAYER_ID && targetid != playerid)
       {
           new AdminName[24];
           new pName[24];
           GetPlayerName(playerid,AdminName,128);
           GetPlayerName(targetid,pName,128);
           format(string, sizeof(string), "You have been teleported to Administrator %s.",AdminName);
           SendClientMessage(targetid,COLOR_BLUE,string);
           format(string, sizeof(string), "%s has been teleport to you.",pName);
           SendClientMessage(targetid,COLOR_GREEN,string);
           SetPlayerInterior(targetid,GetPlayerInterior(playerid));
           new Float:TPX, Float:TPY, Float:TPZ;
           GetPlayerPos(playerid, TPX, TPY, TPZ);
           SetPlayerPos(targetid, TPX, TPY, TPZ+1);
       }
       else return SendClientMessage(playerid, COLOR_RED, "ERROR: Player is not connected or its yourself.");
    }
    else return SendClientMessage(playerid,COLOR_RED, "ERROR: You must be Administrator Level 2 to use this command");
    return 1;
}

CMD:kick(playerid, params[])
{
    new pid;
    if(PlayerInfo[playerid][pAdmin] >= 2)
    {
        if(sscanf(params, "us[128]", pid, params[2])) return SendClientMessage(playerid,COLOR_RED, "USAGE: /kick <playerid/name> <reason>");
        if(!IsPlayerConnected(pid) && pid != INVALID_PLAYER_ID && pid != playerid)
        {
           new adminname[MAX_PLAYER_NAME], paramname[MAX_PLAYER_NAME], string[180];
           GetPlayerName(pid, paramname, sizeof(paramname));
           GetPlayerName(playerid, adminname, sizeof(adminname));
           format(string, sizeof(string), "Administrator %s has kicked %s <Reason: %s>",adminname,paramname, params[2]);
           SendClientMessageToAll(COLOR_RED, string);
           format(string, sizeof(string), "You have been kicked by Administrator %s <Reason: %s>", paramname, params[2]);
           SendClientMessage(pid,COLOR_RED, string);
           format(string, sizeof(string), "You kicked %s <Reason: %s>", paramname, params[2]);
           SendClientMessage(playerid,COLOR_GREEN, string);
           Kick(pid);
        }
        else return SendClientMessage(playerid,COLOR_RED, "ERROR: Player is not connected or its yourself.");
    }
    else return SendClientMessage(playerid,COLOR_RED, "ERROR: You must be Administrator Level 2 to use this command");
    return 1;
}

CMD:kill(playerid,params[])
{
    SetPlayerHealth(playerid, 0);
    PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}

CMD:suicide(playerid,params[])
{
    SetPlayerHealth(playerid, 0);
    PlayerPlaySound(playerid,1085,0.0,0.0,0.0);
    PlayerInfo[playerid][pDeaths]++;
    return 1;
}

CMD:asay(playerid, params[])
{
    new string[128], pname[MAX_PLAYER_NAME];
    if(PlayerInfo[playerid][pAdmin] >= 1)
    {
       if(isnull(params)) return SendClientMessage(playerid,COLOR_RED, "USAGE: /asay <text>");
       GetPlayerName(playerid, pname, MAX_PLAYER_NAME);
       format(string, sizeof(string), "Admin %s :%s", pname, params);
       SendClientMessageToAll(COLOR_RED,string);
    }
    else return SendClientMessage(playerid,COLOR_RED,"ERROR: You must be Administrator Level 1 to use this command");
    return 1;
}

CMD:forcerules(playerid, params[])
{
    new pid;
    if(PlayerInfo[playerid][pAdmin] >= 2)
    {
        if(sscanf(params, "us[128]", pid, params[2])) return SendClientMessage(playerid,COLOR_RED, "USAGE: /forcerules <playerid/name> <reason>");
        if(!IsPlayerConnected(pid) && pid != INVALID_PLAYER_ID && pid != playerid)
        {
           new adminname[MAX_PLAYER_NAME], paramname[MAX_PLAYER_NAME], string[180];
           GetPlayerName(pid, paramname, sizeof(paramname));
           GetPlayerName(playerid, adminname, sizeof(adminname));
           format(string, sizeof(string), "Administrator %s has force to read rules %s <Reason: %s>",adminname,paramname, params[2]);
           SendClientMessageToAll(COLOR_RED, string);
           format(string, sizeof(string), "You have been force to read rules by Administrator %s <Reason: %s>", paramname, params[2]);
           SendClientMessage(pid,COLOR_RED, string);
           format(string, sizeof(string), "You force to read rules %s <Reason: %s>", paramname, params[2]);
           SendClientMessage(playerid,COLOR_GREEN, string);
           ShowPlayerDialog(pid,3, DIALOG_STYLE_MSGBOX, "Rules:", "1.)Do Not Hack/Cheat/Mods\n2.)Respect Admins/Players\n3.)Ask To Be Admin if we are Hiring\n4.)No Insulting/Flamming\n5.)Dont AFK on Spawn Areas\n6.)Dont Team Carjack\n7.)Dont Team Kill\n\nIf you break those rules you may Punishment by Our Server Administrators", "Accept", "Ignore");
        }
        else return SendClientMessage(playerid,COLOR_RED, "ERROR: Player is not connected or its yourself.");
    }
    else return SendClientMessage(playerid,COLOR_RED, "ERROR: You must be Administrator Level 2 to use this command");
    return 1;
}

//============================================================================//

stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}
Reply
#2

You know you dont have to type the hashed password that is inside your file right?
When you register with the password 'burp', you have to login with the password 'burp' aswell.
Reply
#3

What do you mean
Reply
#4

You connect to your server. You have to register your account. You type the password 'burp' for registering your account. Then you check your file, and see your password is '1038374373' (just an example). Then you dont have to login with that password when you re-connect, but just with the password 'burp'.
Reply
#5

but i want the password 0913456373
Reply
#6

Comeon Comment
Reply
#7

Then you should of registered with the password "0913456373?"

Seriously, that isn't a difficult concept to understand now is it?
Reply
#8

Dude i register with 0913456373
but when i login and try with that password
my admin system keeps telling that its incorrect pass.
and it restores also my stats.
Reply
#9

****** can you post the code here please? i really need your help
Reply
#10

i love ysi its cool i get the tutorial (^Link at the top)
Reply


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