02.10.2011, 17:30
I know how to make Gangs or teams but i got a problem with the GameTextForPlayer -.-
i added some skins under ongamemodeinit , here my script.
IG when i select a gang I got balla skins but the GameTextForPlayer is grove street
can someone help me with this?
i added some skins under ongamemodeinit , here my script.
pawn Код:
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
#define BALLAS 0
#define GROVES 1
new gTeam[MAX_PLAYERS];
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
//Groves
AddPlayerClass(127,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn
AddPlayerClass(167,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn
AddPlayerClass(128,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // GSspawn
//Ballas
AddPlayerClass(122,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn
AddPlayerClass(123,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn
AddPlayerClass(124,2534.5432,-1694.9883,13.4549,56.4919,0,0,0,0,0,0); // bspawn
return 1;
}
public OnGameModeExit()
{
return 1;
}
forward SetPlayerTeamFromClass(playerid, classid);
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerTeamFromClass(playerid, classid);
return 1;
}
public SetPlayerTeamFromClass(playerid, classid)
{
if(classid == 0)
{
gTeam[playerid] = BALLAS;
GameTextForPlayer(playerid,"~y~Ballas",3000,5); // This will show up an Text , when you select your class
SetPlayerPos(playerid,1975.2399,-1220.0157,25.0779); // position of the player in the class selection
SetPlayerCameraPos(playerid,1969.5686,-1224.0016,24.9909); // Cameraposition
SetPlayerCameraLookAt(playerid,1975.2399,-1220.0157,25.0779);
SetPlayerFacingAngle(playerid,122.4500);
SetPlayerColor(playerid,0xA000FFFF); // Teamcolor
}
else if(classid == 1)
{
gTeam[playerid] = GROVES;
GameTextForPlayer(playerid,"~y~Grove Street Famlilies",3000,5);
SetPlayerPos(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerCameraPos(playerid,2507.0615,-1674.3574,13.3732);
SetPlayerCameraLookAt(playerid,2500.6060,-1672.1453,13.3512);
SetPlayerFacingAngle(playerid,252.4717);
SetPlayerColor(playerid,0x55FF00FF);
}
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
// Do something here
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
can someone help me with this?