[ayuda] Como hago este text draw permanente
#1

Hola amigos de samp forum quisiera saver como hago este text draw permanente ayuda.

miren es que lo ice para que saliera en comando pero mejor lo quiero para que sea permanente como le hago para que salga permanente?

[spoiler]#include <a_samp>

new
Text: text_Top5[2]
;

enum rankingEnum
{
player_Score,
player_ID
}

public OnFilterScriptInit()
{
text_Top5[0] = TextDrawCreate(79.000000, 135.000000, "Top 5");
TextDrawAlignment(text_Top5[0], 2);
TextDrawBackgroundColor(text_Top5[0], 255);
TextDrawFont(text_Top5[0], 1);
TextDrawLetterSize(text_Top5[0], 0.280000, 1.499999);
TextDrawColor(text_Top5[0], -1);
TextDrawSetOutline(text_Top5[0], 0);
TextDrawSetProportional(text_Top5[0], 1);
TextDrawSetShadow(text_Top5[0], 0);

text_Top5[1] = TextDrawCreate(16.000000, 135.000000, " ");
TextDrawBackgroundColor(text_Top5[1], 255);
TextDrawFont(text_Top5[1], 1);
TextDrawLetterSize(text_Top5[1], 0.200000, 0.999999);
TextDrawColor(text_Top5[1], -1);
TextDrawSetOutline(text_Top5[1], 0);
TextDrawSetProportional(text_Top5[1], 1);
TextDrawSetShadow(text_Top5[1], 0);
TextDrawUseBox(text_Top5[1], 1);
TextDrawBoxColor(text_Top5[1], 150);
TextDrawTextSize(text_Top5[1], 143.000000, 20.000000);
return 1;
}

public OnFilterScriptExit()
{
TextDrawDestroy(text_Top5[0]);
TextDrawDestroy(text_Top5[1]);
return 1;
}

stock GetPlayerHighestScores(array[][rankingEnum], left, right)
{
new
tempLeft = left,
tempRight = right,
pivot = array[(left + right) / 2][player_Score],
tempVar
;
while(tempLeft <= tempRight)
{
while(array[tempLeft][player_Score] > pivot) tempLeft++;
while(array[tempRight][player_Score] < pivot) tempRight--;

if(tempLeft <= tempRight)
{
tempVar = array[tempLeft][player_Score], array[tempLeft][player_Score] = array[tempRight][player_Score], array[tempRight][player_Score] = tempVar;
tempVar = array[tempLeft][player_ID], array[tempLeft][player_ID] = array[tempRight][player_ID], array[tempRight][player_ID] = tempVar;
tempLeft++, tempRight--;
}
}
if(left < tempRight) GetPlayerHighestScores(array, left, tempRight);
if(tempLeft < right) GetPlayerHighestScores(array, tempLeft, right);
}

public OnPlayerCommandText(playerid, cmdtext[])
{
if(!strcmp(cmdtext, "/top5", true))
{
new
playerScores[MAX_PLAYERS][rankingEnum],
index
;
for(new i; i != MAX_PLAYERS; ++i)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
playerScores[index][player_Score] = GetPlayerScore(i);
playerScores[index++][player_ID] = i;
}
}
GetPlayerHighestScores(playerScores, 0, index);

new
score_Text[256] = "~n~",
player_Name[20]
;
for(new i; i < 5; ++i)
{
if(i < index)
{
GetPlayerName(playerScores[i][player_ID], player_Name, sizeof(player_Name));
format(score_Text, sizeof(score_Text), "%s~n~~b~%d. ~w~%s - ~r~%d", score_Text, i + 1, player_Name, playerScores[i][player_Score]);
}
else
format(score_Text, sizeof(score_Text), "%s~n~~b~%d. ~r~N/A", score_Text, i + 1);
}
TextDrawSetString(text_Top5[1], score_Text);
TextDrawShowForPlayer(playerid, text_Top5[0]);
TextDrawShowForPlayer(playerid, text_Top5[1]);
return 1;
}
return 0;
}[/spoiler]
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#2

debajo de On player Conect coloca asi

pawn Код:
TextDrawShowForPlayer(playerid, text_Top5[0]);
TextDrawShowForPlayer(playerid, text_Top5[1]);
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