SA-MP 0.3c Exception At Address: 0x004F02D3
#1

SA-MP 0.3c
Exception At Address: 0x004F02D3

Registers:
EAX: 0x00000027 EBX: 0x00B60000 ECX: 0x00000000 EDX: 0x00000000
ESI: 0x00B62CB0 EDI: 0x00B62EE0 EBP: 0x00000000 ESP: 0x0022FD8C
EFLAGS: 0x00210213

Stack:
+0000: 0xFFFFFFFA 0x00B6BC90 0x77D50554 0x00000000
+0010: 0x00000027 0x00B6B4B8 0x00000128 0x00000000
+0020: 0x00B6BC90 0xFFFFFFFA 0x00B6BC90 0x3F800000
+0030: 0x00000000 0x00000000 0x00507899 0x0000001A
+0040: 0x000227C9 0x0053E990 0x00000001 0x008241AF
+0050: 0x004D9486 0x0053ECC2 0x00000001 0x00619B71
+0060: 0x0000001A 0x00000001 0x00000001 0x0000000A
+0070: 0x00748DA0 0x0000001A 0x00000001 0x7C80B529
+0080: 0x00000000 0x0022FFC0 0x7FFD7000 0x01250000
+0090: 0x421BCA36 0x02DF0048 0x00000008 0x00000100
+00A0: 0x00000008 0x00000102 0x43C80000 0x43960000
+00B0: 0x00000000 0x00000000 0x00000320 0x00000258
+00C0: 0x00000000 0x00000DFB 0x0006024E 0x00000200
+00D0: 0x00000000 0x012C0190 0x002D0AF1 0x00000190
+00E0: 0x0000012C 0x0000002C 0x00000000 0x7FFD7000
+00F0: 0x0022FFB0 0x00825EA4 0x00887E20 0xFFFFFFFF
+0100: 0x0022FE70 0x00835342 0x00000065 0x0022FFC0
+0110: 0x008246F1 0x00400000 0x00000000 0x0158237F
+0120: 0x0000000A 0x00000094 0x00000005 0x00000001
+0130: 0x00000A28 0x00000002 0x76726553 0x20656369
+0140: 0x6B636150 0x82003220 0x00000000 0x03980000
+0150: 0xEF4F3B24 0x8054AF07 0xFFFFFFFF 0x804E2AF1
+0160: 0x7FF92000 0xFFFFFFFF 0x8056921F 0xFFFFFFFF
+0170: 0x00000246 0x804DBDE0 0xEF4F3C24 0x82385020
+0180: 0xFFDFF120 0x823851BC 0x804DC6BC 0x82385090
+0190: 0x82385020 0x804DC6F2 0x8238518C 0x82385020
+01A0: 0x82385054 0x8054B0E1 0x8057F687 0x82C48368
+01B0: 0x82385020 0x00824588 0x00000000 0x0012E40C
+01C0: 0x7FFD7000 0xC0000094 0x00000000 0x0158237F
+01D0: 0x00000044 0x01583F90 0x01583FA0 0x01583FB8
+01E0: 0x00000000 0x00000000 0x00000000 0x00000000
+01F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0200: 0x00000000 0x00000000 0xFFFFFFFF 0xFFFFFFFF
+0210: 0xFFFFFFFF 0x00000000 0x00000000 0x0022FEB0
+0220: 0x0022F9B8 0x0022FFE0 0x00825EA4 0x00888078
+0230: 0x00000000 0x0022FFF0 0x7C816D4F 0x00000000
+0240: 0x0012E40C 0x7FFD7000 0x8054B038 0x0022FFC8
+0250: 0x82385020 0xFFFFFFFF 0x7C8399F3 0x7C816D58
+0260: 0x00000000 0x00000000 0x00000000 0x00824570
+0270: 0x00000000 0x78746341 0x00000020 0x00000001

SCM Op: 0x6BD, lDbg: 0

Game Version: US 1.0

State Information: Ped Context: 0
P0 (0,0) P1 (160,0) P2 (0,0) P3 (160,0)
P4 (160,0) P5 (160,0) P7 (160,0)
P8 (209,5 P9 (0,0) P10 (160,0) P11 (0,0)
P12 (160,0) P13 (160,0) P14 (160,0) P15 (160,0)
P16 (160,0) P17 (160,0) P18 (160,0) P20 (160,0) P22 (0,0)




Additional information:

Players (and me sometimes) crash in my server with this crash report.
I have been throughout my whole script which has about 30k of lines, but I just couldn't find the problem.
I have noticed that more people crash in smaller maps than in big maps, but they still crash in a big map.
They crash in every map at a random moment or sometimes when they get shot. (Could it be a timer? I've checked them too).
I got 20+ players everyday and I use incognito's streamer, pause include, playershootplayer include, asamp and dini include. I am also using the plugins: irc, sscanf2, MapAndreas, crashdetect.

Could anyone read crashreports and tell me where I have to look? Crashdetect only gives information about SERVER crashes and not CLIENT crashes.
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#2

Did you try the gamemode itself without the objects?

Should do that and yes, I can confirm this. Sad to play when I crash after 5 minutes D:
Reply
#3

If you have teamviewer, I would proudly help you?
This is 100% Garunteed to Work
1. Go to your C drive
2. Find your GTA San Andreas User Files
3. Delete gta_sa.set
Thats the settings for your GTA and if you delete that it will stop the crashing.
+REP me if this helped
Reply
#4

@ _DB_D3M0 wont help me, since I am not the only one who is crashing.

@ Lorenc_ Just did the crash (3 hours straight) and still people do.

So if anyone could just read stack errors, it would be very helpfull and I would be really happy with you.
Reply
#5

Quote:
Originally Posted by _DB_D3M0
View Post
If you have teamviewer, I would proudly help you?
This is 100% Garunteed to Work
1. Go to your C drive
2. Find your GTA San Andreas User Files
3. Delete gta_sa.set
Thats the settings for your GTA and if you delete that it will stop the crashing.
+REP me if this helped
OMG People like him^ should be banned

Anyway; Back On Topic:

You should check through your code for any repeated objects (4 or more), this is a common cause for this kind of error! (0x004 range)
Reply
#6

do you have car mods building mods or other modification?
Reply
#7

Tell the other players to do the following aswell
Reply
#8

Thnx for the replies.

I used object converter to convert the stuff, but since people crash in every map and even in blank maps without objects, they crash. 0x004 sounds or well I have read thats it is an object problem, but why would people even crash if there isn't any object within their range?
Reply
#9

Obviousy the 0x004 range can differenciate between draw distance and what is set in the server, although, you must also bare in mind that 0.3c objects are also limited.
Reply
#10

Quote:
Originally Posted by Jack_Rocker
View Post
Obviousy the 0x004 range can differenciate between draw distance and what is set in the server, although, you must also bare in mind that 0.3c objects are also limited.
Just like I already said, people also crashed when they were playing with no objects around them. There wasnt a single object in the map.
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