30.08.2011, 08:09
I have this /siren command :
But when I type /siren remove, it doesn't remove the siren.
Any reason ?
pawn Код:
if(strcmp(cmd, "/siren", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pMember] == 2)
{
new Siren[65];
new VID = GetPlayerVehicleID(playerid);
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_GREY, "USAGE: /siren [inside, roof, remove]");
SendClientMessage(playerid, COLOR_GREY, "[INFO]: 'remove' will remove the item from your vehicle!");
return 0;
}
strmid(Siren, tmp, 0, strlen(cmdtext), 255);
if(strcmp(Siren, "inside", true, strlen(Siren)) == 0)
{
if(!IsValidObject(Siren[playerid]))
{
if(!IsPlayerInAnyVehicle(playerid)) { return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to be in a Premier / LVPD Cruiser / Cheetah!"); } // If he's not in a Premier...
GetPlayerName(playerid, sendername, sizeof(sendername));
Siren[playerid] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(Siren[playerid], VID, 0.0, 0.75, 0.275, 0.0, 0.1, 0.0); // Inside - Premier
format(string, sizeof(string), "* %s puts the siren on the dashboard.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "[ERROR] You do already have a siren!");
return 1;
}
}
else if(strcmp(Siren, "roof", true, strlen(Siren)) == 0)
{
if(!IsValidObject(Siren[playerid]))
{
if(!IsPlayerInAnyVehicle(playerid)) { return SendClientMessage(playerid, COLOR_LIGHTRED, "You need to be in a Premier / LVPD Cruiser / Cheetah!"); }
GetPlayerName(playerid, sendername, sizeof(sendername));
Siren[playerid] = CreateObject(18646, 10.0, 10.0, 10.0, 0, 0, 0);
AttachObjectToVehicle(Siren[playerid], VID, -0.43, 0.0, 0.785, 0.0, 0.1, 0.0); // tak - Premier
format(string, sizeof(string), "* %s puts the siren on the roof.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
} else { return SendClientMessage(playerid, COLOR_GREY, "[ERROR] You do already have a siren!"); }
}
else if(strcmp(Siren, "remove", true, strlen(Siren)) == 0)
{
GetPlayerName(playerid, sendername, sizeof(sendername));
DestroyObject(Siren[playerid]);
format(string, sizeof(string), "* %s takes down the siren.", sendername);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
}
} else { SendClientMessage(playerid, COLOR_GREY, "[ERROR] You are not a member of the SASD / FBI !"); }
}
return 1;
}
Any reason ?